Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
6 armour and 1 mech_infantry moved from Iraq to Syria
14 armour moved from Ukraine to Smolensk
2 artilleries moved from Rostov to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
5 fighters and 1 tactical_bomber moved from Ukraine to Syria
1 armour moved from Persia to West India
1 armour moved from Kansu to Szechwan
3 aaGuns, 2 artilleries and 9 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 armour and 2 infantry placed in Iraq
2 armour placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Sorry about the edit. I had every intention of taking Amur. Just too many things going on at once. :-P
I have no issue with that, as long as they are correct.
Sometimes we miss things in the big picture.
Thank you, good sir.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 7x factory_major; Remaining resources: 29 PUs;
Italians buy 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Malta to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
2 bombers and 2 fighters moved from Trans-Jordan to Egypt
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from India to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 30 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 bomber moved from 36 Sea Zone to Burma
1 fighter moved from Iraq to Syria
1 fighter moved from India to Syria
1 fighter moved from Ukraine to Syria
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,3,6,2,5,1,2,1,4,5,4,4
ANZAC collect 9 PUs (2 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Yugoslavia to Belarus
1 bomber moved from Yugoslavia to Archangel
2 fighters moved from Novgorod to Archangel
1 bomber moved from Yugoslavia to Western Ukraine
1 bomber moved from Yugoslavia to Bessarabia
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from 98 Sea Zone to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 3 mech_infantrys
retreated to Archangel
Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Belarus to Yugoslavia
1 bomber moved from Bessarabia to Yugoslavia
1 tactical_bomber moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Poland
1 aaGun and 6 mech_infantrys moved from Germany to Poland
1 bomber moved from Western Ukraine to Yugoslavia
1 fighter moved from Archangel to Poland
1 bomber moved from Archangel to Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 aaGuns, 11 armour, 13 artilleries, 2 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Yugoslavia
3 fighters and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
6 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 6 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bryansk
1 armour and 5 infantry moved from Russia to Bryansk
4 aaGuns, 5 armour, 6 artilleries, 3 fighters, 34 infantry and 1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Archangel to Bryansk
4 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Novosibirsk
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
2 infantry placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Amur
1 fighter moved from 6 Sea Zone to 8 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Shan State to Siam
Japanese take Siam from ANZAC
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsi
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kwangtung to Yunnan
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour, 3 infantry and 3 mech_infantrys
Japanese win, taking Amur from Russians with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 armour, 3 infantry and 3 mech_infantrys
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Queensland
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Queensland from ANZAC, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 armour and 1 artillery moved from Anhwe to Hunan
1 armour moved from Kwangtung to Hunan
1 aaGun moved from Kwangsi to Hunan
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to Kwangtung
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
Place Units - Japanese
3 infantry placed in Malaya
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Japanese undo move 5.
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Edit:
EDIT: Removing units owned by Japanese from Malaya: 1 bomb
EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
I missed to move it in NCM
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Queensland: 1 infantry
Thought I brought them both.
No worries, friend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Syria to French Central Africa
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from Vologda to Eastern Poland
1 armour and 2 mech_infantrys moved from Smolensk to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Queensland
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Americans attack with 1 armour, 2 fighters and 3 mech_infantrys
Germans defend with 1 aaGun and 1 fighter; Italians defend with 1 armour
Americans win, taking Eastern Poland from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun and 1 fighter
Casualties for Italians: 1 armour
Casualties for Americans: 2 mech_infantrys
Battle in French Central Africa
Americans attack with 1 bomber
Italians defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 bomber moved from French Central Africa to French West Africa
1 fighter moved from Syria to Belgian Congo
1 mech_infantry moved from Vologda to Bryansk
2 fighters moved from Eastern Poland to Belarus
1 battleship, 3 carriers, 1 cruiser, 5 fighters, 3 submarines, 1 tactical_bomber and 6 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 armour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 infantry moved from Iraq to Trans-Jordan
6 armour and 1 mech_infantry moved from Syria to Trans-Jordan
7 armour moved from Smolensk to Novgorod
1 armour moved from Smolensk to Novgorod
1 armour moved from Szechwan to Hopei
1 bomber moved from Novosibirsk to Hopei
5 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour moved from Persia to Trans-Jordan
Combat - British
Battle in Hopei
British attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Novgorod
British attack with 8 armour
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Novgorod from Germans with 7 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 1 armour
Battle in Trans-Jordan
British attack with 8 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 8 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
3 aaGuns, 1 artillery and 3 infantry moved from Burma to India
1 armour moved from West India to India
1 armour moved from Persia to West India
2 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters and 1 tactical_bomber moved from Syria to Iraq
6 armour moved from Smolensk to Bryansk
2 artilleries and 2 mech_infantrys moved from Bryansk to Belarus
1 bomber moved from Hopei to Kansu
Place Units - British
3 armour placed in Iraq
2 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2,1,4,2,2,5,5,1,2,2,6,6,4,1,1,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 98 Sea Zone to Syria
2 bombers and 2 fighters moved from Egypt to Syria
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Syria
Combat - Italians
Battle in Syria
Italians attack with 2 artilleries, 3 bombers, 4 fighters and 4 infantry
ANZAC defend with 3 fighters
Italians win, taking Syria from French with 2 artilleries, 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 24
Casualties for Italians: 2 infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Italians
2 fighters moved from Syria to Egypt
3 bombers moved from Syria to Southern Italy
2 fighters moved from Syria to 99 Sea Zone
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 bomber moved from Burma to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Malaya to India
2 fighters moved from New South Wales to Queensland
1 artillery and 5 infantry moved from New South Wales to South Australia
2 aaGuns moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Western Ukraine to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Poland to Ukraine
2 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Western Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 fighters moved from Germany to Baltic States
1 fighter moved from Poland to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
4 bombers moved from Yugoslavia to Trans-Jordan
2 artilleries, 1 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan
2 artilleries moved from Western Ukraine to Eastern Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 2 armour, 3 artilleries and 5 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 113 Sea Zone
Germans attack with 2 fighters
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Trans-Jordan
Germans attack with 2 artilleries, 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 8 armour, 2 infantry and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for British: 8 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Trans-Jordan to 99 Sea Zone
3 bombers moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 bomber moved from Ukraine to Yugoslavia
2 fighters moved from 113 Sea Zone to Western Germany
2 fighters moved from Baltic States to Poland
1 aaGun moved from Romania to Bessarabia
2 aaGuns moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Germany to Poland
7 armour, 8 artilleries and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour moved from Eastern Poland to Poland
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
2 mech_infantrys moved from Yugoslavia to Bessarabia
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 destroyer placed in 105 Sea Zone
1 armour and 2 infantry placed in Yugoslavia
3 infantry placed in France
2 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
2 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
4 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in 105 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 infantry moved from Archangel to Belarus
1 artillery and 7 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Novosibirsk to Kansu
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
3 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
6 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 1 aaGun, 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
6 infantry moved from Malaya to Shan State
1 artillery moved from Siam to Shan State
2 fighters moved from 42 Sea Zone to Shan State
2 tactical_bombers moved from 42 Sea Zone to Shan State
3 armour moved from Kwangtung to Yunnan
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Yunnan
2 bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Kweichow
1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 bombers moved from Yunnan to Malaya
2 armour and 1 mech_infantry moved from Hunan to Shan State
1 aaGun moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsi to Hunan
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 aaGun placed in Malaya
1 destroyer and 1 transport placed in 37 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in Kwangtung
1 fighter and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs