Surprise Attack Axis vs Private Panic Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to Java
                1 artillery and 1 marine moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 marine moved from 42 Sea Zone to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                1 mech_infantry moved from Kiangsi to Yunnan
                1 artillery moved from Kiangsi to Kwangtung
                1 armour moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
                1 tactical_bomber moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 bomber moved from Hopei to Hunan
                1 bomber moved from Hopei to Kwangtung
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 marine
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 marine in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Sumatra
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                2 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangtung to 35 Sea Zone
                3 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
                2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Hunan to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kweichow
                1 bomber moved from Hunan to Kweichow
                1 tactical_bomber moved from Hunan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 12 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.218
            Standard Deviation : 0.467
            Total rolls : 56

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.200
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    UK_Pacific Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.591
            Median : 4.000
            Variance : 0.140
            Standard Deviation : 0.374
            Total rolls : 44

    triplea_37457.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone
                1 bomber moved from Midway to 46 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 fighter moved from Wake Island to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 bomber moved from 46 Sea Zone to Queensland
                1 fighter moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to Eastern United States
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from 86 Sea Zone to Brazil
                1 armour, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37457.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Anhwe
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese, taking Anhwe from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_37457.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 33 PUs;
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    British attack with 4 fighters
                    Italians defend with 1 cruiser, 2 destroyers and 1 transport
                    British win with 4 fighters remaining. Battle score for attacker is 35
                    Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                4 fighters moved from 98 Sea Zone to Egypt
                1 infantry moved from Northwest Persia to Persia
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Yunnan to India
                1 fighter moved from 41 Sea Zone to India
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 3 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to Burma: 2 infantry
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry

    triplea_37457.0_UK_4.tsvg


  • I know my odds on sz98 were good, but it’s just the sort of attack that can go wrong. Phew!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia

    triplea_37457.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Greece to Southern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37457.0_Ita4.tsvg


  • Off to see how my dice are treating me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
                EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_37457.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_37457.0_Fre4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 infantry moved from Eastern Poland to Bessarabia
                5 infantry moved from Romania to Bessarabia
                1 armour moved from Belarus to Bessarabia
                1 armour moved from Belarus to Bryansk
                1 armour moved from Belarus to Bessarabia
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to Bessarabia

    triplea_37457.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 infantry moved from Eastern Poland to Bessarabia
                5 infantry moved from Romania to Bessarabia
                1 armour moved from Belarus to Bessarabia
                1 armour moved from Belarus to Bryansk
                1 armour moved from Belarus to Bessarabia
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 2 armour, 8 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 2 armour, 8 infantry and 2 tactical_bombers in Bessarabia, round 2 :  4/12 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Bryansk
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Bessarabia to Romania
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                2 armour moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery moved from Baltic States to Eastern Poland
                1 armour moved from Karelia to Novgorod
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Norway to Finland
                2 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Belarus

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
                3 infantry placed in Novgorod
                2 infantry placed in France
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.769
            Median : 2.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37457.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 3 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
                2 armour, 1 artillery, 2 infantry and 7 mech_infantrys moved from Smolensk to Archangel
                2 mech_infantrys moved from Russia to Archangel
                4 artilleries and 12 infantry moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 1 artillery, 2 infantry and 9 mech_infantrys
                    Germans defend with 4 infantry
                    Russians win, taking Archangel from Germans with 2 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 5 artilleries and 14 infantry
                    Germans defend with 1 armour
                    Russians win, taking Bryansk from Germans with 5 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Bryansk
                1 artillery moved from Russia to Vologda
                7 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs

    triplea_37457.0_Rus5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                1 armour moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter moved from Kwangsi to Anhwe
                1 infantry moved from Shan State to Burma
                1 fighter and 3 tactical_bombers moved from Kwangsi to Burma
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                2 fighters moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from 37 Sea Zone to 55 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Kweichow to Shensi
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 marine moved from 56 Sea Zone to Western Australia
                1 cruiser moved from 42 Sea Zone to 61 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone

    triplea_37457.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                1 armour moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter moved from Kwangsi to Anhwe
                1 infantry moved from Shan State to Burma
                1 fighter and 3 tactical_bombers moved from Kwangsi to Burma
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                2 fighters moved from 55 Sea Zone to 46 Sea Zone
                2 fighters moved from 37 Sea Zone to 55 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Kweichow to Shensi
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 marine moved from 56 Sea Zone to Western Australia
                1 cruiser moved from 42 Sea Zone to 61 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Western Australia
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win, taking Western Australia from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 33 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Caroline Islands
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Dutch New Guinea
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kwangsi
                1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
                1 armour moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Shantung
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                2 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.213
            Standard Deviation : 0.461
            Total rolls : 48

    Americans Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.057
            Standard Deviation : 0.239
            Total rolls : 36

    triplea_37457.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                3 submarines moved from 54 Sea Zone to 61 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in 61 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 cruiser
                    Americans win with 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 56 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 3 destroyers and 1 submarine
                    Germans defend with 1 submarine; Italians defend with 1 destroyer
                    Americans win with 1 carrier, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from 56 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 49 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 4.
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37457.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 fighter moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_37457.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                4 fighters moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 4 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Persia
                2 fighters moved from Iraq to Persia
                2 infantry moved from Persia to Eastern Persia
                3 aaGuns, 1 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from India to Burma
                1 battleship, 2 destroyers, 1 submarine and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 transports moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,2,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_37457.0_UK_5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia

    triplea_37457.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Western Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery placed in Southern Italy
                1 artillery placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37457.0_Ita5.tsvg

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