Please use last map with DD from sz55 moving to sz43 instead of sz36.
Stuck Tojo Axis vs Surprise Attack Allies +12
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 artillery and 10 infantry moved from Karelia to Finland
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 infantry moved from Vologda to Urals
1 infantry moved from Volgograd to Samara
1 submarine moved from 112 Sea Zone to 105 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 artillery and 10 infantry moved from Karelia to Finland
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 infantry moved from Vologda to Urals
1 infantry moved from Volgograd to Samara
1 submarine moved from 112 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Finland
Russians attack with 1 armour, 1 artillery, 3 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 11 infantry
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 11 infantry and 1 tactical_bomber in Finland, round 2 : 3/17 hits
Germans roll dice for 11 infantry in Finland, round 2 : 4/11 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber in Finland, round 3 : 6/13 hits
Germans roll dice for 8 infantry in Finland, round 3 : 2/8 hits
2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Finland, round 4 : 2/11 hits
Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 11 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Finland to Novgorod
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Novgorod to Baltic States
1 aaGun moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.516
Median : 4.000
Variance : 0.131
Standard Deviation : 0.362
Total rolls : 62Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.524
Median : 4.000
Variance : 0.150
Standard Deviation : 0.387
Total rolls : 21Russians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.512
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 41 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kiangsu to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 cruisers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 armour moved from Szechwan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
2 armour and 1 mech_infantry moved from Chahar to Kansu
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kweichow to Shan StateCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 carrier, 2 fighters and 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 2 submarines
Japanese win, taking 37 Sea Zone from Americans with 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Jehol
1 armour moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to HunanPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
I had to re-start the turn, so ignore that one dice roll that came to your email.
Again, I put my f*ing fighters on the island instead of the sea zone where the battle was taking place. Only realized it after the first dice got thrown.
Stupid on my part, but no harm done.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/5 hits
1 carrier owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 1/5 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30
Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
2 fighters owned by the Germans could not land and were killedNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
3 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 armour moved from India to Shan State
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to India
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 armour moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Malaya to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
3 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 armour moved from India to Shan State
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to India
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 armour moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - British
Battle in 91 Sea Zone
British attack with 1 fighter and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 destroyer and 1 transport
British roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Germans, 2 submarines owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
British roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport
Casualties for British: 2 submarines
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 artillery
British roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 armour and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 4 infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 armour and 3 infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
British roll dice for 1 armour and 3 infantry in Shan State, round 4 : 0/4 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
British roll dice for 1 armour and 3 infantry in Shan State, round 5 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from India to BurmaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 2 infantryDice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.475
Median : 3.000
Variance : 1.155
Standard Deviation : 1.075
Total rolls : 59Null / Other
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 24Americans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
Sorry about the edit. I thought I landed my Rus. plane back at the Fac.
It happens to me with the planes over a territory and then you dont realize it until its to late
No problem Bro
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Normandy Bordeaux to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 6 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Russians: 6 infantry
Casualties for Italians: 2 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Greece to Eastern Poland
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to TunisiaPlace Units - Italians
1 cruiser and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 2 cruisers, 1 destroyer and 1 transport
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 2 cruisers and 1 transport in 37 Sea Zone, round 3 : 2/2 hits
2 cruisers owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 cruisers, 1 destroyer and 1 transport
Battle in 45 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Malaya
1 cruiser moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12ANZAC Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 8 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
6 artilleries and 9 infantry moved from Eastern Poland to Belarus
3 infantry moved from Romania to Bessarabia
3 artilleries moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
1 bomber moved from Algeria to Gibraltar
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
4 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 6 artilleries and 9 infantry
Russians defend with 1 aaGun and 6 infantry
Germans win, taking Belarus from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Novgorod
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 7 armour remaining. Battle score for attacker is 38
Casualties for Germans: 1 armour and 8 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 7 artilleries, 1 bomber, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 7 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 fighter, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 1 infantryNon Combat Move - Germans
1 bomber moved from Gibraltar to France
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Western Germany to France
3 mech_infantrys moved from Eastern Poland to Novgorod
5 infantry moved from Poland to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber and 1 fighter moved from Bessarabia to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Vyborg
1 armour, 1 artillery and 2 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
4 armour, 3 artilleries and 3 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Vyborg
1 armour, 1 artillery and 2 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
4 armour, 3 artilleries and 3 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to RostovCombat - Russians
Battle in Belarus
Russians attack with 5 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 6 artilleries and 7 infantry
Russians roll dice for 5 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Belarus, round 2 : 8/14 hits
Germans roll dice for 6 artilleries and 7 infantry in Belarus, round 2 : 1/13 hits
1 infantry owned by the Russians, 7 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Belarus, round 3 : 5/13 hits
Germans roll dice for 5 artilleries in Belarus, round 3 : 1/5 hits
1 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 39
Casualties for Germans: 6 artilleries and 7 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
1 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 18 times
Average roll : 3.910
Median : 4.000
Variance : 1.288
Standard Deviation : 1.135
Total rolls : 67Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.250
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.250
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.407
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Yunnan
1 fighter and 3 tactical_bombers moved from Hunan to Yunnan
2 bombers moved from Caroline Islands to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
2 armour and 1 mech_infantry moved from Kansu to Tsinghai
2 artilleries and 1 infantry moved from Kansu to Novosibirsk
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from Caroline Islands to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 2 destroyers and 1 submarine
1 submarine owned by the ANZAC Submerged
ANZAC win with no units remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for ANZAC: 2 destroyers
Battle in 42 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 infantry
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
1 aaGun and 1 infantry moved from Jehol to Chahar
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
2 bombers moved from 42 Sea Zone to KwangsiPlace Units - Japanese
3 armour placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
Oh, fck these fcking dice already.