@axis-dominion sounds good fire it up whenever you want
L16 G40 AeV (Axis) vs Stuck Tojo (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in Yunnan
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 4 PUs;Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
3 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Egypt
British attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 1 harbour
British win, taking Egypt from Germans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 bomber moved from Persia to India
2 fighters and 1 tactical_bomber moved from Shan State to India
3 armour moved from Yunnan to Shensi
4 armour moved from Ukraine to Bryansk
4 armour moved from Caucasus to Bryansk
3 armour moved from Persia to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Northwest Persia
3 armour moved from Iraq to Caucasus
2 armour moved from Iraq to Trans-JordanPlace Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,4,6,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,2,5,5,2,2,5,1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
UK_Pacific collect 8 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery -
Hello, friend.
I assumed no scramble in the US invasion of Gibralter (sz 91). Your planes were needed in the ground battle, and that’s exactly how it turned out. You repelled my invasion while keeping your planes.
I hope that’s OK with you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 95 Sea Zone
2 bombers moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 bombers and 3 infantry
British defend with 1 armour, 1 harbour, 1 infantry and 3 mech_infantrys
Italians win, taking Egypt from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 bombers moved from Egypt to Alexandria
1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries placed in Southern Italy
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from India to Iraq
1 armour, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,6,3,1,2,4,1,1,5
ANZAC collect 10 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yugoslavia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Novgorod to Bessarabia
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western UkraineCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun, 4 armour and 1 mech_infantry
British win with 1 armour remaining. Battle score for attacker is -24
Casualties for Germans: 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 3 armour and 1 mech_infantry
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreated
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Yugoslavia
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter and 2 tactical_bombers moved from Gibraltar to Egypt
7 infantry moved from Germany to Poland
1 armour and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Eastern Poland to Bessarabia
4 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to NovgorodPlace Units - Germans
2 artilleries and 1 bomber placed in Yugoslavia
3 mech_infantrys placed in Novgorod
2 bombers and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 infantry moved from Samara to Novosibirsk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Ukraine to Bryansk
5 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Timguska to Olgiy
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Olgiy to Kansu
2 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from Japan to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 1 fighter, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 1 fighter, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 8 Sea Zone to Japan
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
1 aaGun moved from Kiangsi to Kwangsi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
1 armour moved from Chahar to JeholPlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 mech_infantrys placed in Kwangtung
2 infantry placed in Shantung
1 infantry placed in Kiangsu
1 transport placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 fighters, 4 infantry and 3 mech_infantrys moved from Soviet Far East to Siberia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Yenisey to NovosibirskCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Siberia
Americans attack with 1 armour, 2 fighters, 4 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour, 2 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in GibraltarNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Scotland
1 fighter moved from French West Africa to 91 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
4 transports moved from 3 Sea Zone to 1 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Siberia to Yakut S.S.R.
2 mech_infantrys moved from Yenisey to NovosibirskPlace Units - Americans
1 harbour placed in Alaska
2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Shensi to Kansu
1 bomber moved from India to KansuCombat - British
Battle in Kansu
British attack with 3 armour and 1 bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kansu from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 armourNon Combat Move - British
1 bomber moved from Kansu to Novosibirsk
8 armour, 5 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
6 armour moved from Caucasus to Ukraine
5 mech_infantrys moved from India to Yunnan
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour moved from Persia to Iraq
2 mech_infantrys moved from Persia to Caucasus
2 artilleries moved from Caucasus to RostovPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,4,1,3,4,5,6,6,2,3,4
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Alexandria to Anglo Egyptian Sudan
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
1 bomber moved from Anglo Egyptian Sudan to Malta
1 aaGun moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 bomber and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Russia to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea ZoneCombat - ANZAC
Battle in 98 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer and 2 transports
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 fighter moved from 98 Sea Zone to Iraq
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from Queensland to India
1 fighter moved from Iraq to India
1 fighter moved from Iraq to UkrainePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,1,1,1,6,5,5,3,1,4,1
ANZAC collect 10 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
2 bombers moved from Germany to Belarus
2 bombers moved from Yugoslavia to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Western Germany
2 bombers moved from Belarus to Yugoslavia
2 bombers moved from Western Ukraine to Yugoslavia
2 aaGuns, 4 armour, 1 artillery and 4 mech_infantrys moved from Bessarabia to Eastern Poland
3 armour and 5 mech_infantrys moved from Novgorod to Eastern Poland
2 fighters moved from Archangel to Novgorod
7 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Northern Italy to Yugoslavia
2 fighters and 2 tactical_bombers moved from Egypt to 92 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
2 transports placed in 97 Sea Zone
1 bomber placed in Yugoslavia
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
4 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
4 aaGuns, 4 armour, 6 artilleries and 31 infantry moved from Bryansk to Smolensk
1 armour and 5 infantry moved from Russia to Smolensk
1 fighter moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter moved from Belarus to Smolensk
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to UralsPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 bomber, 2 mech_infantrys and 2 tactical_bombers moved from Kwangtung to Yunnan
1 armour, 5 infantry and 4 mech_infantrys moved from Kwangsi to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 8 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
1 fighter moved from Kwangtung to French Indo China
1 bomber moved from Japan to YunnanCombat - Japanese
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Scramble to sz54?
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Hello:
I’m at work and can’t download at the moment. If you can remind me what I have in the sea zone and available for scramble I can let you know.
Otherwise I’ll have to wait until I get home from work in a few hours.





