16 G40 Axis-Dominion (Allies) vs. regularkid (axis) - Balance Mod

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    did u forget about our game :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 12 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                3 artilleries, 6 infantry and 12 mech_infantrys moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Anhwe to Chahar
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from Manchuria to Anhwe
                3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                13 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 8 infantry and 6 transports moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 46 Sea Zone to 55 Sea Zone
                3 artilleries and 9 infantry moved from 55 Sea Zone to Northern Territory
                1 infantry moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from Russians
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 armour and 6 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from India to Yunnan
                1 armour moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                2 carriers moved from 33 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
                1 cruiser moved from 33 Sea Zone to 55 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                6 infantry and 3 transports moved from 33 Sea Zone to 55 Sea Zone
                6 infantry moved from 55 Sea Zone to Northern Territory
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from French Indo China to Caroline Islands
                2 tactical_bombers moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                3 fighters moved from West India to French Indo China
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India
                2 bombers moved from India to French Indo China

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Northern Territory

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                EDIT: 1 cruiser moved from 55 Sea Zone to 33 Sea Zone
                EDIT: 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Chahar to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 33 Sea Zone
                1 fighter moved from 16 Sea Zone to 33 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 bombers moved from French Indo China to Caroline Islands

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                3 infantry placed in French Indo China
                Japanese undo move 4.
                2 infantry placed in Manchuria
                Japanese undo move 4.
                1 infantry placed in Manchuria
                2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in India
                3 infantry placed in Union of South Africa
                Japanese undo move 3.
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_37545_Jap12.tsvg


  • @axis-dominion:

    did u forget about our game :)

    nevah!!!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                4 bombers moved from Gibraltar to 109 Sea Zone
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                1 mech_infantry moved from Eire to Scotland
                7 fighters and 1 tactical_bomber moved from Eire to Scotland
                3 fighters moved from Eire to 109 Sea Zone
                2 submarines moved from 92 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone

    Combat - Americans
                Battle in Scotland
                    Americans attack with 7 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield and 2 infantry
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 fighter and 1 mech_infantry
                Battle in 109 Sea Zone
                    Americans attack with 5 bombers, 3 fighters and 3 submarines
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Americans win, taking 109 Sea Zone from Germans with 5 bombers, 3 fighters and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 fighters and 1 tactical_bomber moved from Scotland to Eire
                1 fighter moved from 109 Sea Zone to 91 Sea Zone
                5 bombers moved from 109 Sea Zone to Gibraltar
                2 fighters moved from 109 Sea Zone to Eire
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                2 aaGuns and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters and 8 submarines moved from 26 Sea Zone to 30 Sea Zone
                3 fighters moved from Hawaiian Islands to 30 Sea Zone
                2 fighters moved from Queensland to 30 Sea Zone
                1 carrier moved from 30 Sea Zone to 29 Sea Zone
                1 carrier moved from 29 Sea Zone to 30 Sea Zone
                2 fighters moved from Eastern United States to Western United States
                6 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 2 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                5 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_37545_Ame12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                9 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_37545_Chi12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 2 armour and 5 infantry
                EDIT: Turning off Edit Mode
                3 aaGuns, 4 artilleries and 12 infantry moved from Persia to Eastern Persia
                1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
                1 fighter moved from Shensi to Hopei
                2 fighters moved from Algeria to 91 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Eire to 91 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 infantry moved from Iraq to Persia
                1 bomber moved from Iraq to Gibraltar

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 2 armour and 5 infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eire: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_37545_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from 97 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Libya to Tunisia
                1 fighter moved from 97 Sea Zone to Western Germany

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Albania to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 armour moved from Romania to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_37545_Ita12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 aaGuns, 2 artilleries and 7 infantry moved from Queensland to New South Wales
                3 fighters moved from Queensland to Johnston Island
                4 fighters moved from Queensland to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to Johnston Island
                1 cruiser and 1 submarine moved from 26 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total

    triplea_37545_ANZ12.tsvg

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    just realized i didn’t post france, but there’s nothing to do so just click to germany


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 2 destroyers, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from 115 Sea Zone to Baltic States
                1 fighter moved from Western Ukraine to Germany
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                3 fighters moved from Southern Italy to United Kingdom
                1 fighter and 2 tactical_bombers moved from Yugoslavia to United Kingdom
                1 mech_infantry moved from Western Germany to Poland
                3 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Western Germany to France
                1 bomber moved from Novgorod to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                1 fighter placed in Western Germany
                2 infantry placed in United Kingdom
                1 destroyer placed in 109 Sea Zone
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry placed in France
                7 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 armour
                EDIT: Adding units owned by Germans to Karelia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_37545_Ger13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 armour and 6 mech_infantrys moved from Iraq to Turkey
                2 armour and 4 mech_infantrys moved from Caucasus to Turkey
                1 fighter and 1 tactical_bomber moved from Russia to Turkey
                3 armour moved from Rostov to Turkey
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Turkey
                    Russians attack with 6 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    Russians win, taking Turkey from Neutral_True with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Russians: 8 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov
                3 mech_infantrys moved from Rostov to Belarus
                1 aaGun and 4 infantry moved from Bryansk to Belarus
                1 fighter moved from Novgorod to Russia
                2 fighters moved from Novgorod to Belarus
                8 infantry moved from Russia to Smolensk
                3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Egypt to Iraq
                2 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 mech_infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_37545_Rus13.tsvg

  • 25 24 22 21 20 19 18 16 15

    diced hard in turkey

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 armour and 6 mech_infantrys moved from Iraq to Turkey
                2 armour and 4 mech_infantrys moved from Caucasus to Turkey
                1 fighter and 1 tactical_bomber moved from Russia to Turkey
                3 armour moved from Rostov to Turkey
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Turkey
                    Russians attack with 6 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    Russians win, taking Turkey from Neutral_True with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Russians: 8 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov
                3 mech_infantrys moved from Rostov to Belarus
                1 aaGun and 4 infantry moved from Bryansk to Belarus
                1 fighter moved from Novgorod to Russia
                2 fighters moved from Novgorod to Belarus
                8 infantry moved from Russia to Smolensk
                3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Egypt to Iraq
                2 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 mech_infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Persia: 3 infantry
                EDIT: Adding units owned by Russians to Eastern Persia: 3 infantry
                EDIT: Turning off Edit Mode

    triplea_37545_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from India to West India
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                      Japanese take Queensland from ANZAC
                2 transports moved from 55 Sea Zone to 37 Sea Zone
                1 infantry moved from Northern Territory to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from Northern Territory to South Australia
                      Japanese take South Australia from ANZAC
                1 armour, 3 artilleries and 12 infantry moved from Northern Territory to 55 Sea Zone
                1 armour, 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 8 transports moved from 55 Sea Zone to 33 Sea Zone
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Hunan
                3 artilleries, 4 infantry and 15 mech_infantrys moved from Kweichow to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from Japan to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                3 artilleries and 12 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from West India to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 aaGun, 2 armour, 8 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from West India to Afghanistan
                EDIT: 3 infantry moved from West India to India
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                3 infantry placed in Union of South Africa
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
                EDIT: Adding units owned by Japanese to India: 3 fighters
                EDIT: Turning off Edit Mode
                3 infantry placed in Kiangsu
                Japanese undo move 4.
                2 infantry placed in India
                2 infantry placed in Japan
                Japanese undo move 6.
                1 infantry placed in Manchuria
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 87 PUs; end with 87 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_37545_Jap13.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from India to West India
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                      Japanese take Queensland from ANZAC
                2 transports moved from 55 Sea Zone to 37 Sea Zone
                1 infantry moved from Northern Territory to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from Northern Territory to South Australia
                      Japanese take South Australia from ANZAC
                1 armour, 3 artilleries and 12 infantry moved from Northern Territory to 55 Sea Zone
                1 armour, 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 8 transports moved from 55 Sea Zone to 33 Sea Zone
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Hunan
                3 artilleries, 4 infantry and 15 mech_infantrys moved from Kweichow to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from Japan to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                3 artilleries and 12 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from West India to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 aaGun, 2 armour, 8 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from West India to Afghanistan
                EDIT: 3 infantry moved from West India to India
                1 armour moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                3 infantry placed in Union of South Africa
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
                EDIT: Adding units owned by Japanese to India: 3 fighters
                EDIT: Turning off Edit Mode
                3 infantry placed in Kiangsu
                Japanese undo move 4.
                2 infantry placed in India
                2 infantry placed in Japan
                Japanese undo move 6.
                1 infantry placed in Manchuria
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 87 PUs; end with 87 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Mozambique from Neutral_True to Japanese
                EDIT: Changing ownership of Angola from Neutral_True to Japanese
                EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
                EDIT: Removing units owned by Neutral_True from Mozambique: 2 infantry
                EDIT: Removing units owned by Japanese from Rhodesia: 2 infantry
                EDIT: Adding units owned by Japanese to Angola: 3 infantry
                EDIT: Adding units owned by Japanese to Mozambique: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 102 to 104
                EDIT: Turning off Edit Mode

    triplea_37545_Jap13.tsvg


  • please use the most recent save (forgot to activate Angola and Mozambique)

    Thanks

  • 25 24 22 21 20 19 18 16 15

    gg


  • really? thought u might see where the DOW neutrals went. Gave me a bit of an anxiety attack, tbh. Anyhow, gg man. Was fun.

  • 25 24 22 21 20 19 18 16 15

    @regularkid:

    really? thought u might see where the DOW neutrals went. Gave me a bit of an anxiety attack, tbh. Anyhow, gg man. Was fun.

    yea i got discouraged seeing japan walk all over me everywhere.

    i made a big mistake US9, when i had originally planned to buy an airbase (for algeria) and take scotland all out. however, i only realized i had forgotten to buy it AFTER i did the combats, and i didn’t really wanna ask for forgiveness, so i just played it out as is…but it really impacted my whole plan, as i could’ve possibly held scotland and made much more progress. instead i ended up holding ireland and it was far less optimal, and even caused me to get a bunch of units stuck there. the miserable result in turkey didn’t help matters either. i was hoping to lose no more than 3 or 4 mechs, not 8!

    in any case, this is now TWO SL games i have lost, and they weren’t even close. so i don’t see why u guys are wanting to add the london NO. clearly allies are struggling as it is in a SL situation. no need to empower the axis any more.


  • yes turkey was harsh.

    I think, in both games, your UK1 purchase/placement was so aggressive, that Sealion was not just viable, but a slam dunk. Axis obviously didn’t need the +5 to make Sealion work.under these circumstances. But what about games where UK makes the Sealion hurt a bit more (for example, building a factory in Egypt, but with 5 inf in UK. no scramble, etc.). The concern is that, without a sufficient inducement to Sealion, UK can have its cake (the UK1 Egyptian factory) and eat it too (making sealion so costly as to be unsustainable).

    Bottom line is, a factory in Egypt on round 1, unless followed by viable Sealion, stifles the Med/Africa theaters too soon. And I thnk thats what we want to avoid. watchu think?

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