@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
did u forget about our game :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 12 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 artilleries, 6 infantry and 12 mech_infantrys moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Anhwe to Chahar
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
3 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
13 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 8 infantry and 6 transports moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 46 Sea Zone to 55 Sea Zone
3 artilleries and 9 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from Russians
1 armour moved from Tanganyika Territory to Belgian Congo
1 armour and 6 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 armour moved from India to Yunnan
1 armour moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 carriers moved from 33 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 55 Sea Zone
6 infantry moved from 55 Sea Zone to Northern Territory
1 carrier moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from French Indo China to Caroline Islands
2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
3 fighters moved from West India to French Indo China
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
2 bombers moved from India to French Indo China
Combat - Japanese
Battle in Chahar
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Northern Territory
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
EDIT: 1 cruiser moved from 55 Sea Zone to 33 Sea Zone
EDIT: 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Chahar to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
3 bombers moved from French Indo China to Caroline Islands
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
Japanese undo move 4.
2 infantry placed in Manchuria
Japanese undo move 4.
1 infantry placed in Manchuria
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in India
3 infantry placed in Union of South Africa
Japanese undo move 3.
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 109 Sea Zone
4 bombers moved from Gibraltar to 109 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 mech_infantry moved from Eire to Scotland
7 fighters and 1 tactical_bomber moved from Eire to Scotland
3 fighters moved from Eire to 109 Sea Zone
2 submarines moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
Combat - Americans
Battle in Scotland
Americans attack with 7 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield and 2 infantry
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter and 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 5 bombers, 3 fighters and 3 submarines
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win, taking 109 Sea Zone from Germans with 5 bombers, 3 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 fighters and 1 tactical_bomber moved from Scotland to Eire
1 fighter moved from 109 Sea Zone to 91 Sea Zone
5 bombers moved from 109 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to Eire
1 fighter moved from Eastern United States to 91 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns and 2 infantry moved from 30 Sea Zone to Johnston Island
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters and 8 submarines moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from Queensland to 30 Sea Zone
1 carrier moved from 30 Sea Zone to 29 Sea Zone
1 carrier moved from 29 Sea Zone to 30 Sea Zone
2 fighters moved from Eastern United States to Western United States
6 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 2 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
5 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
9 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 armour and 5 infantry
EDIT: Turning off Edit Mode
3 aaGuns, 4 artilleries and 12 infantry moved from Persia to Eastern Persia
1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Shensi to Hopei
2 fighters moved from Algeria to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 transports moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Eire to 91 Sea Zone
1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Persia
1 bomber moved from Iraq to Gibraltar
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 2 armour and 5 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eire: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 fighters moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
1 infantry moved from Libya to Tunisia
1 fighter moved from 97 Sea Zone to Western Germany
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Romania to Eastern Poland
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 aaGuns, 2 artilleries and 7 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to Johnston Island
4 fighters moved from Queensland to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Johnston Island
1 cruiser and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
just realized i didn’t post france, but there’s nothing to do so just click to germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Western Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Western Ukraine to Germany
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Southern Italy to United Kingdom
1 fighter and 2 tactical_bombers moved from Yugoslavia to United Kingdom
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to France
1 bomber moved from Novgorod to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 fighter placed in Western Germany
2 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry placed in France
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 armour
EDIT: Adding units owned by Germans to Karelia: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 armour and 6 mech_infantrys moved from Iraq to Turkey
2 armour and 4 mech_infantrys moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Russia to Turkey
3 armour moved from Rostov to Turkey
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkey
Russians attack with 6 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Russians win, taking Turkey from Neutral_True with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 8 mech_infantrys
Casualties for Neutral_True: 8 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Rostov to Belarus
1 aaGun and 4 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Russia
2 fighters moved from Novgorod to Belarus
8 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Egypt to Iraq
2 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
2 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
diced hard in turkey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 armour and 6 mech_infantrys moved from Iraq to Turkey
2 armour and 4 mech_infantrys moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Russia to Turkey
3 armour moved from Rostov to Turkey
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkey
Russians attack with 6 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Russians win, taking Turkey from Neutral_True with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 8 mech_infantrys
Casualties for Neutral_True: 8 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Rostov to Belarus
1 aaGun and 4 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Russia
2 fighters moved from Novgorod to Belarus
8 infantry moved from Russia to Smolensk
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Egypt to Iraq
2 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
2 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 3 infantry
EDIT: Adding units owned by Russians to Eastern Persia: 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from India to West India
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
2 transports moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour, 3 artilleries and 12 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 8 transports moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Hunan
3 artilleries, 4 infantry and 15 mech_infantrys moved from Kweichow to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Szechwan to India
2 infantry moved from French Indo China to Shan State
1 fighter moved from Japan to French Indo China
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 12 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 aaGun, 2 armour, 8 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from West India to Afghanistan
EDIT: 3 infantry moved from West India to India
1 armour moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
3 infantry placed in Union of South Africa
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
EDIT: Adding units owned by Japanese to India: 3 fighters
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
Japanese undo move 4.
2 infantry placed in India
2 infantry placed in Japan
Japanese undo move 6.
1 infantry placed in Manchuria
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 infantry moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from India to West India
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
2 transports moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour, 3 artilleries and 12 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 8 transports moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Hunan
3 artilleries, 4 infantry and 15 mech_infantrys moved from Kweichow to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Szechwan to India
2 infantry moved from French Indo China to Shan State
1 fighter moved from Japan to French Indo China
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 12 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 aaGun, 2 armour, 8 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from West India to Afghanistan
EDIT: 3 infantry moved from West India to India
1 armour moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
3 infantry placed in Union of South Africa
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 fighters
EDIT: Adding units owned by Japanese to India: 3 fighters
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
Japanese undo move 4.
2 infantry placed in India
2 infantry placed in Japan
Japanese undo move 6.
1 infantry placed in Manchuria
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Changing ownership of Mozambique from Neutral_True to Japanese
EDIT: Changing ownership of Angola from Neutral_True to Japanese
EDIT: Removing units owned by Neutral_True from Angola: 2 infantry
EDIT: Removing units owned by Neutral_True from Mozambique: 2 infantry
EDIT: Removing units owned by Japanese from Rhodesia: 2 infantry
EDIT: Adding units owned by Japanese to Angola: 3 infantry
EDIT: Adding units owned by Japanese to Mozambique: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 102 to 104
EDIT: Turning off Edit Mode
please use the most recent save (forgot to activate Angola and Mozambique)
Thanks
gg
really? thought u might see where the DOW neutrals went. Gave me a bit of an anxiety attack, tbh. Anyhow, gg man. Was fun.
really? thought u might see where the DOW neutrals went. Gave me a bit of an anxiety attack, tbh. Anyhow, gg man. Was fun.
yea i got discouraged seeing japan walk all over me everywhere.
i made a big mistake US9, when i had originally planned to buy an airbase (for algeria) and take scotland all out. however, i only realized i had forgotten to buy it AFTER i did the combats, and i didn’t really wanna ask for forgiveness, so i just played it out as is…but it really impacted my whole plan, as i could’ve possibly held scotland and made much more progress. instead i ended up holding ireland and it was far less optimal, and even caused me to get a bunch of units stuck there. the miserable result in turkey didn’t help matters either. i was hoping to lose no more than 3 or 4 mechs, not 8!
in any case, this is now TWO SL games i have lost, and they weren’t even close. so i don’t see why u guys are wanting to add the london NO. clearly allies are struggling as it is in a SL situation. no need to empower the axis any more.
yes turkey was harsh.
I think, in both games, your UK1 purchase/placement was so aggressive, that Sealion was not just viable, but a slam dunk. Axis obviously didn’t need the +5 to make Sealion work.under these circumstances. But what about games where UK makes the Sealion hurt a bit more (for example, building a factory in Egypt, but with 5 inf in UK. no scramble, etc.). The concern is that, without a sufficient inducement to Sealion, UK can have its cake (the UK1 Egyptian factory) and eat it too (making sealion so costly as to be unsustainable).
Bottom line is, a factory in Egypt on round 1, unless followed by viable Sealion, stifles the Med/Africa theaters too soon. And I thnk thats what we want to avoid. watchu think?