Kaitens are defense only. According to the OOB rules.
LHTR did change it so they are also for attack purposes, but LHTR made a lot of changes I’m not very happy with.
I don’t like the change to Dive Bombers, especially in conjunction with submarine interdiction. I think they’re too powerful that way. Leave them as added SBR damage, but to allow a first round hit on a 5 or less when Germany starts with 6 of the bloody things is insane. Maybe if it was scaled to 4 or less so they’d be equivalent to bombers. But it neuters Russia drastically to give Germany that strong an attack.
I don’t like the change to Lend-Lease. It’s hard enough to get units into Russia to start with to convert, especially seeings as they have to be ground units, not air power. That should have been left alone or made a cap of 6 units divided as the Russian player saw fit.
Kaitens I actually like.
Non-Aggression treaty should be reciprical. If Russia attacks first, Japan should get 2 infantry (they’re already more powerful then Russia, so give them half what Russia gets.)
Wolf packs should apply regardless of number of submarines. Just make them like Super Subs and then let them roll for SS tech to get att/def at 4 or less. That should put the fear of Hitler into the Limeys! Especially with the U-Boat interdiction!
And what’s up with Superfortresses!?! A normal AA Gun has a 1 in 6 chance to hit. An AA gun firing at a superfortress now has a 3 in 12 chance??? It’s 9% more likely to kill something flying out of range then it is something flying IN range? That’s retarded. I’m sorry, I don’t normally say things about rules like that, but common. How about we make it more realistic. You have to roll a 1 to hit and then roll another 1 afterwards to bring it down instead of just damage it. (Damage is 2 IPC to America.) That gives you a 3% chance to shoot it down, a 16% chance to do reciprocal damage to America. (and heck, the Americans have a 16% chance then to do less damage to you then they sustain!)