@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
16 L G40 The Definitive S (Axis) vs Stucktojo (Allies +14)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone -
Scramble in sz 91?
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Yes scramble all 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport
Germans defend with 2 destroyers, 3 fighters and 2 submarines
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 46
Casualties for Germans: 2 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 1 bomber
Battle in Amur
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Amur from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber could not land in 91 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from Amur to Buryatia
2 mech_infantrys moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Timguska to Samara
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Soviet Far East to Sakha
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 submarines moved from 3 Sea Zone to 1 Sea Zone
2 bombers moved from 91 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
Have to remember not to automatically accept the default casualties. I meant to take a destroyer instead of keeling a carrier. Frig, why would it give you a carrier keel as a default when it knows that means you will lose your plane afterwards?!?!
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Hence, the edit… again. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 2 infantry moved from Hopei to Chahar
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Chahar from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 22 PUs;
British buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Eastern Persia to Iraq
5 armour moved from Persia to Iraq
2 fighters moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 3 infantry
British win, taking Iraq from Italians with 4 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 3 infantryNon Combat Move - British
2 fighters moved from Persia to Russia
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 transport moved from 72 Sea Zone to 70 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
2 transports moved from 99 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour, 1 bomber, 3 fighters and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys
British defend with 1 aaGun, 1 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry; Americans defend with 1 artillery and 3 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Italians: 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns and 2 infantry moved from Syria to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from South Australia to Queensland
2 aaGuns, 1 artillery, 1 bomber and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Novgorod to Belarus
10 infantry moved from Poland to Eastern Poland
1 fighter moved from Northern Italy to France
1 fighter moved from Southern France to France
1 bomber moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to France
1 fighter moved from France to Western Germany
4 infantry moved from Germany to Western Germany
5 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
3 submarines placed in 105 Sea Zone
3 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 cruiser moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Siberia to Soviet Far EastPlace Units - Russians
3 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Hainan to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Battle in 5 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win, taking Kiangsu from Chinese with 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Kwangtung to Hainan
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Shantung to Manchuria
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
2 aaGuns moved from Shan State to SiamPlace Units - Japanese
5 artilleries and 5 infantry placed in Japan
3 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - Americans
2 mech_infantrys moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 armour moved from Soviet Far East to Amur
1 armour moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 11 damage total. Damaged units is as follows: factory_minor = 6, harbour = 5
Battle in Amur
Americans attack with 3 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 2 armour
Battle in Archangel
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 artillery
Casualties for Americans: 2 mech_infantrys
Battle in Morocco
Battle in GibraltarNon Combat Move - Americans
2 infantry moved from Soviet Far East to Siberia
2 mech_infantrys moved from Buryatia to Yenisey
1 fighter and 1 tactical_bomber moved from Amur to Yenisey
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 1 Sea Zone to 10 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Kiangsi
1 artillery and 5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Persia to Syria
3 fighters and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Persia to Trans-Jordan
4 armour moved from Iraq to Trans-JordanCombat - British
Battle in Syria
British attack with 2 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 5 armour
Italians defend with 2 aaGuns and 2 infantry
British win, taking Trans-Jordan from Italians with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour
Casualties for Italians: 2 aaGuns and 2 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Syria to Persia
2 mech_infantrys moved from Belgian Congo to Union of South Africa
3 artilleries and 5 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
1 transport moved from 70 Sea Zone to 83 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 1 artillery, 1 battleship, 3 cruisers, 2 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South AfricaCombat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
British win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 2 infantry and 3 mech_infantrysNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Egypt to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to New South Wales
1 fighter moved from India to Iraq
1 fighter moved from Persia to IraqPlace Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French