@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Please move my tank to West India instead of East Persia…. Have to adjust a bit for losing 2 more planes :cry:
Hm, it doesn’t print the purchases? Whatever, if you were to download that file you’d see it in the history
That’s a strange tripleA bug since the beginning. When posting combat moves with UK purchases are not shown. No idea why^^
TripleA will allow you to make the move, for future reference. U just go into edit mode, click “PERFORM OTHER ACTION” and move the fighters where you want.
I am usually very hesitant to perform such actions because in the past there was a strong correlation between Java errors and edits except adding and removing units.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 marine moved from Syria to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Egypt to Trans-Jordan
Scramble sz 92?
Hm, it doesn’t print the purchases? Whatever, if you were to download that file you’d see it in the history
That’s a strange tripleA bug since the beginning. When posting combat moves with UK purchases are not shown. No idea why^^
And I actually did the File->Post game save thing, not the button to post combat move.
Never knew it was only UK - never noticed before
Yes, I’ll scramble it
Lose destroyer, cruiser, then fighter last
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 marine moved from Syria to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Egypt to Trans-Jordan
Combat - Italians
ANZAC scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
British defend with 1 destroyer
Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 fighter
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 marine
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 marine
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 transports moved from 98 Sea Zone to 94 Sea Zone
3 mech_infantrys moved from Western Ukraine to Belarus
1 aaGun moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
1 bomber placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Italians undo move 2.
1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 marine moved from Syria to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Egypt to Trans-Jordan
Combat - Italians
ANZAC scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
British defend with 1 destroyer
Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 fighter
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 marine
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 marine
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 transports moved from 98 Sea Zone to 94 Sea Zone
3 mech_infantrys moved from Western Ukraine to Belarus
1 aaGun moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
1 bomber placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Italians undo move 2.
1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
Please use most recent save. (edited AA gun from France to W. Germ)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
2 destroyers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 4 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to Archangel
3 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
scramble 110?
YIKES! I AM REMOVING THE DESTROYER FROM THAT BATTLE. i repeat NO DESTROYER. heh.
everything else the same.
Scramble?
Yes, of course
I’ll try to check back often for any casualty choices you need
Sure was nice of my marine to roll over and die for you, huh
Lose subs in the first round if your cruiser and/or sub hits.
2 air hits. where do u want them.
how bout i do the honors. damage a carrier, lose a destroyer (u can pick the destroyer later if i pick the wrong one)