Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs16L G40 Talleyrand19 (Axis) vs axisandallies13 (Allies +22) - Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 cruisers and 3 destroyers moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Manchuria
ANZAC attack with 2 infantry
Japanese defend with 1 aaGun
ANZAC win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 36 Sea Zone
ANZAC attack with 2 cruisers, 5 destroyers and 2 fighters
Japanese defend with 2 battleships, 6 fighters and 1 transport
Japanese win with 5 fighters and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 cruisers and 5 destroyers
Casualties for Japanese: 2 battleships and 1 fighter
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo ChinaNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
2 fighters moved from Germany to Bessarabia
1 fighter moved from Germany to Eastern PolandCombat - Germans
Battle in Bessarabia
Germans attack with 2 fighters
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Persia
Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans win, taking Eastern Persia from British with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Bessarabia to Romania
4 fighters and 1 tactical_bomber moved from Eastern Poland to Germany
1 artillery moved from Germany to Western GermanyPlace Units - Germans
2 fighters and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
3 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Persia
2 fighters and 3 mech_infantrys placed in Germany
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Urals to Tsinghai
Russians take Tsinghai from Japanese
1 artillery moved from Kansu to Shensi
Russians take Shensi from Japanese
3 infantry moved from Kazakhstan to Sikang
Russians take Sikang from Japanese
1 artillery and 8 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
2 armour moved from Volgograd to Northwest Persia
5 infantry moved from Kazakhstan to Turkmenistan
1 fighter moved from Russia to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkmenistan
Russians attack with 5 infantry
Italians defend with 1 mech_infantry
Russians win, taking Turkmenistan from Italians with 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour and 7 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Karelia to Novgorod
2 aaGuns and 1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 14 mech_infantrys moved from Jehol to Manchuria
2 infantry moved from French Indo China to Yunnan
6 mech_infantrys moved from Hunan to Shensi
1 bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
3 infantry moved from Siam to Shan State
1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Shan State
3 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour and 14 mech_infantrys
ANZAC defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 1 armour and 13 mech_infantrys remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters and 3 infantry
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 5 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 6 mech_infantrys
Russians defend with 1 artillery
Japanese win, taking Shensi from Russians with 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Shan State to Kwangsi
3 fighters moved from Shan State to French Indo China
1 artillery and 2 infantry moved from French Indo China to Siam
1 mech_infantry moved from Kiangsu to Jehol
1 bomber and 1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 harbour placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 cruiser, 3 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Korea to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Manchuria
1 armour, 1 artillery and 5 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 carriers and 3 fighters moved from 35 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to Manchuria
3 fighters and 2 tactical_bombers moved from Philippines to Manchuria
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 5 infantry
Casualties for Americans: 2 infantry
Battle in Manchuria
Americans attack with 3 armour, 1 artillery, 4 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 13 mech_infantrys
Americans win, taking Manchuria from Japanese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Japanese: 1 armour and 13 mech_infantrysNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Manchuria to Korea
1 fighter moved from Manchuria to 19 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 armour and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
3 armour placed in Korea
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 factory_minor placed in Holland Belgium
1 cruiser and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Eastern Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Eastern Persia to India
1 infantry moved from India to Burma
9 infantry moved from United Kingdom to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 bomber moved from Persia to Northwest Persia
2 fighters moved from Western Germany to Normandy Bordeaux
4 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 5 mech_infantrys
Russians defend with 2 armour, 1 artillery and 8 infantry
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Iraq
Russians win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 4 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 4 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from France to Northern ItalyPlace Units - Italians
3 artilleries placed in France
1 artillery and 2 infantry placed in Iraq
Italians undo move 2.
Italians undo move 1.
3 artilleries placed in France
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 3 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 cruisers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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sorry, going away for a few days, probably can’t make a move until Monday at the earliest
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
2 fighters moved from Romania to Poland
6 fighters moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Northwest PersiaCombat - Germans
Battle in Poland
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 armour, 1 artillery and 2 infantry
Germans win, taking Northwest Persia from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
8 fighters and 1 tactical_bomber moved from Poland to Germany
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Slovakia HungaryPlace Units - Germans
7 artilleries and 3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 31 PUs (3 lost to blockades); end with 32 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 armour moved from Novgorod to Poland
1 infantry moved from Baltic States to Poland
1 fighter moved from Novgorod to Poland
2 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Bessarabia to Romania
1 armour moved from Eastern Poland to Romania
5 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Sikang to Szechwan
Russians take Szechwan from Japanese
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
2 armour moved from Volgograd to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Slovakia Hungary
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Slovakia Hungary from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Poland to Novgorod
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from Sikang to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 armour, 1 artillery and 1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 52 PUs; end with 52 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs -
well, time to call it, Japan has no good options and Russia is super rich…good game, game 1 of the miniseries is yours…so because this game was decided early by the dice, just to double-check…
I will not post this result, and we’ll play another game, if you win the next game, then I will post that result, so that you get one win…if I win the next game, then you will not post that result and we will play one more game in the miniseries…whoever wins that game then gets credit for one win and that will be what’s posted to the League Results…
if that sounds good, let me know your bids and I’ll set it up over the next day or so, thanks!
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Destroyers in 91 and 106
Sub in 98