I play Revised a lot online and am 90-25 against int/adv/expert competition. I bid 8G to open and 6G if they go to 7G. If you are playing the game straight up, the Allies will always have the advantage. And, do not place the bid in W-Russia as someone suggested. They would be crushed. Place your bid in Ukraine of Libya for best use.
Strategic bombing your way to a win
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Switch, the allies dont need to build much navy, only trn. The bombers are too much, that is why i like the LL rules for them.
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Final result:
With Germany reduced to 0-3 IPC a round, the Axis powers, with Moscow in hand, capitulate.
End Bomber Count:
Russia: 1 bomber (sacrificed Moscow for it.)
England: 3 bombers
America: 5 bombersTotal SBR: 31.5 IPC a round (Russia was especially nice since you cannot subtract 3 IPC in damage when you don’t collect any money!)
Allied Fleet:
3 Battleships, 20 Transports, 2 Aircraft Carriers, 4 Fighters
Meanwhile, America was still plenty capable of producing 6 infnatry, 1 artillery, 1 armor per round for Europe.
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Actually, there is something in the LL SBR rules about not being able to pay your share of the damage… your BOM dies.
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Ah, well if they posted that, we never saw it. And even had we known, it would have been an arguement that in a case like that you’d have to physically kill the thing with a die roll.
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I suggest reading the LL rule sbefore you continue Jen, or ask some of our LL experts like Ezto and Darth.
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Jenn - where are the bombers in our current game? I believe your theory on SBRs is one of the reasons I called you out…
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The allies are taking a slightly different tactical route. Bombers may come into play again, but this is ADS, not LL. SBR really only makes sense in LL because your bombers are invincible to AA fire.
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Ooooooh……
Okay. Well, we will still crush you anyway. Har har har (cough spit) har har!!!
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LL with Stratofortresses would be fun. :)
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What are Stratofortresses? In Axis & Allies I mean.
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American National Advantage:
Your bombers fly higher then AA Fire can reach, so you do not take any damage from AA Guns.
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In other words, invincible heavy weapons! :-o :-o
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Yes, well HB tech added to that would be nice, but remember that Heavy Bombers only do 1d6+1 damage to industrials and you still max out at the territory’s value.
I prefer Marines combined with Mechnized Infantry myself. I see a realm of possibilities for that combination. (Infantry attack at a two or less, move two spaces and can blitz like tanks.)