16L G40 Balance Mod - Gamerman (Allies) vs. regularkid (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 harbour, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                2 carriers moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 23 Sea Zone
                1 tactical_bomber moved from Anhwe to 34 Sea Zone
                1 tactical_bomber moved from Anhwe to 34 Sea Zone
                1 fighter moved from Anhwe to 34 Sea Zone
                2 carriers moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
                1 submarine moved from 21 Sea Zone to 34 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shensi
                1 bomber moved from French Indo China to Shensi
                1 infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Yunnan to Szechwan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                2 fighters moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                2 fighters moved from Shan State to French Indo China
                1 artillery moved from Yunnan to Shan State
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                2 bombers moved from Shensi to French Indo China
                1 armour moved from Manchuria to Jehol
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone
                1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
                1 artillery moved from Malaya to Shan State

    Place Units - Japanese
                2 submarines placed in 36 Sea Zone
                1 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Japan
                Japanese undo move 3.
                3 infantry placed in Manchuria
                1 infantry placed in Japan
                Japanese undo move 1.
                1 submarine placed in 6 Sea Zone
                1 submarine placed in 36 Sea Zone
                Japanese undo move 1.
                1 infantry placed in Japan
                1 airfield placed in French Indo China
                1 harbour placed in Paulau Island
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Japanese undo move 2.
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_37536_Jap5.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Apparently I don’t hit anybody on defense any more  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Eh, I did hit 1/5.  I might have overlooked that big hit in Shensi when glancing at the written summary
    I was kind of referring to my other game too, which is irrelevant here
    Game on

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                COMMENT: Russia declared on Japan R2
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Wake Island to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 40 Sea Zone to 37 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese

    triplea_37536_Ame5.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Your defense isn’t any better, so far……  :-P
    I have to interrupt the action to ask for a casualty choice in 37  :|
    I scored 2 hits, I took a hit to your battleship - do you take the 2nd hit to your destroyer or cruiser?  Since I have a sub…  thanks for your prompt reply

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Not there right now?  Oh well, I’ll just take your destroyer off.  Chances are I lose the sub this round anyway


  • thats fine

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ouch, went as badly as possible after that
    Java errors - I’m going to have to use the save I posted and possibly edit for results….  :-(

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Crud, I have to go back to J5

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No good.  I can’t load other games either.  I’ll try reboot and re-install Triple A if that doesn’t work

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Reboot seems to have fixed it…. I saved it during my non-com so won’t have to edit anything or re-roll anything

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                COMMENT: Russia declared on Japan R2
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Wake Island to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 40 Sea Zone to 37 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber, 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
                4 fighters moved from 46 Sea Zone to Caroline Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 fighter moved from Western United States to Midway
                1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                3 transports moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 marines moved from Caroline Islands to 33 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                3 carriers, 2 cruisers and 1 marine moved from 33 Sea Zone to 25 Sea Zone
                1 marine moved from 25 Sea Zone to Midway
                1 fighter moved from Eastern United States to Gibraltar
                2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 harbour placed in Midway
                1 carrier and 1 transport placed in 101 Sea Zone
                1 bomber placed in Western United States
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_37536_Ame5.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei
                4 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_37536_Chi5.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I am attacking Z37 with 2 fighters from India.  I am buying a carrier with India, which makes the move legal.  Triple A won’t let me make the move because it’s confused.  I’ll roll the battle on the forum (it won’t let me edit the planes to 37 either)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 marine moved from Gibraltar to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Gibraltar to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 transport moved from 78 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from India to Burma
                1 armour moved from Ethiopia to Kenya
                      British take Anglo Egyptian Sudan from Italians
                1 tactical_bomber moved from Eastern Persia to Burma
                1 infantry moved from India to Burma
                1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from Gibraltar to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan

    triplea_37536_Bri5.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Hm, it doesn’t print the purchases?  Whatever, if you were to download that file you’d see it in the history

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z37 2 fighters attacking cruiser, damaged battleship, transport

    DiceRolls: 2@3; Total Hits: 12@3: (1, 5)DiceRolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Gaaaaa - decision time - gonna keep going
    Will roll next 5 rounds at once
    DiceRolls: 5@3; Total Hits: 15@3: (4, 6, 6, 1, 4)DiceRolls: 5@4; Total Hits: 45@4: (6, 4, 1, 3, 2)


  • TripleA will allow you to make the move, for future reference. U just go into edit mode, click “PERFORM OTHER ACTION” and move the fighters where you want.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wrong decision.  Smoked

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