@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
Combat - French
Battle in Alexandria
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Baltic States to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Germany
2 mech_infantrys moved from Poland to Bessarabia
2 aaGuns moved from Poland to Eastern Poland
3 artilleries and 13 infantry moved from Baltic States to Eastern Poland
13 armour and 9 mech_infantrys moved from Baltic States to Bessarabia
4 artilleries and 7 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 infantry moved from Norway to Finland
5 infantry moved from Karelia to Novgorod
Place Units - Germans
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 4 tactical_bombers
Poland : 1 armour, 4 artilleries, 7 infantry and 3 mech_infantrys
Germany : 3 artilleries, 2 bombers, 1 factory_major, 6 infantry and 2 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 3 artilleries and 13 infantry
Bessarabia : 1 flag, 13 armour, 2 artilleries, 13 infantry and 11 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 49 / 59
Russians : 29 / 39
Japanese : 57 / 65
Americans : 50 / 70
Chinese : 7 / 8
British : 32 / 37
UK_Pacific : 6 / 7
Italians : 17 / 27
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Vologda
9 infantry moved from Russia to Bryansk
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 8 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Jehol to Chahar
1 bomber moved from Kwangsi to Chahar
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
3 infantry moved from Hunan to Anhwe
2 artilleries moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Anhwe
5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hopei to Anhwe
1 bomber moved from Chahar to Anhwe
3 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
1 fighter placed in Japan
1 airfield placed in French Indo China
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 10 infantry and 1 mech_infantry
Shan State : 1 flag, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 8 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports
35 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 59
Russians : 30 / 30
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 3 / 8
British : 32 / 37
UK_Pacific : 5 / 7
Italians : 17 / 27
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Korea
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
Place Units - Americans
1 transport placed in 10 Sea Zone
5 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from Alexandria to Egypt
1 fighter moved from Egypt to 80 Sea Zone
2 infantry moved from Iraq to Persia
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 89 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 96 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour and 1 mech_infantry moved from Libya to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Alexandria, round 2 : 1/5 hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Alexandria, round 3 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 bomber moved from Alexandria to Malta
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Morocco to Algeria
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 aaGuns, 2 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 airfield placed in Malta
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour
Malta : 1 flag, 1 airfield, 1 bomber and 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Romania : 1 infantry
Northern Italy : 1 factory_major
Libya : 2 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Eastern Poland : 2 aaGuns, 2 armour, 1 artillery and 2 infantry
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 59
Russians : 30 / 30
Japanese : 53 / 67
Americans : 55 / 80
Chinese : 6 / 8
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from New South Wales to 33 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from New South Wales to 33 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Germany to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 armour and 3 mech_infantrys moved from Poland to Novgorod
12 armour and 10 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Poland to Baltic States
3 artilleries and 5 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 6 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Malta
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Malta : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
Poland : 3 artilleries and 6 infantry
Germany : 1 armour, 1 factory_major, 1 infantry and 5 mech_infantrys
Southern Italy : 3 fighters and 1 tactical_bomber
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 12 armour, 6 artilleries, 17 infantry and 12 mech_infantrys
Bessarabia : 1 flag, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 52 / 59
Russians : 26 / 30
Japanese : 53 / 67
Americans : 55 / 80
Chinese : 6 / 8
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians winGermans win with no units remaining with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Rostov
6 infantry moved from Novosibirsk to Vologda
2 armour and 8 mech_infantrys moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Western Ukraine to Bryansk
Place Units - Russians
2 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
8 fighters and 7 tactical_bombers moved from French Indo China to 6 Sea Zone
1 artillery and 5 infantry moved from Anhwe to Chahar
1 artillery, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 2 submarines and 6 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 15 fighters and 9 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters and 1 transport
Japanese roll dice for 2 bombers, 15 fighters and 9 tactical_bombers in 6 Sea Zone, round 2 : 20/26 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters and 1 transport in 6 Sea Zone, round 2 : 15/19 hits
10 fighters owned by the Japanese, 4 carriers owned by the Americans, 3 cruisers owned by the Americans, 2 destroyers owned by the Americans, 5 tactical_bombers owned by the Japanese and 5 fighters owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits
Americans roll dice for 2 battleships, 3 fighters and 1 transport in 6 Sea Zone, round 3 : 4/5 hits
2 fighters owned by the Japanese, 2 battleships owned by the Americans, 2 bombers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Americans: 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters and 1 transport
Casualties for Japanese: 2 bombers, 12 fighters and 5 tactical_bombers
Battle in Chahar
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery and 5 infantry in Chahar, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery and 5 infantry in Chahar, round 3 : 0/6 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 5 infantry in Chahar, round 4 : 0/6 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 5 : 1/5 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Hopei, round 2 : 1/7 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Hopei, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from French Indo China to Shan State
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Sikang to Szechwan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 3 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Burma : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 2 submarines and 6 transports
6 Sea Zone : 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
Production/PUs Summary :
Germans : 50 / 59
Russians : 28 / 28
Japanese : 58 / 64
Americans : 53 / 80
Chinese : 4 / 8
British : 32 / 32
UK_Pacific : 5 / 6
Italians : 17 / 27
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 battleship, 1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,3,6,2,2,2,1,1,4,3,2
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 5 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Chinese undo move 2.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 2 tactical_bombers moved from India to Burma
2 infantry moved from India to Burma
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 bomber and 1 fighter moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
4 fighters moved from Gibraltar to Algeria
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Algeria
British attack with 1 armour, 4 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Algeria from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Alexandria
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Tunisia
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Tunisia to Gibraltar
4 fighters moved from Algeria to Gibraltar
3 artilleries and 2 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 bomber and 1 fighter moved from Alexandria to Egypt
3 fighters and 2 tactical_bombers moved from Burma to India
Place Units - British
1 factory_minor placed in Iraq
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
2 fighters moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Malta to Tunisia
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Tunisia
Italians attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to Malta
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Romania to Eastern Poland
2 armour moved from Eastern Poland to Archangel
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 airfield and 1 bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 artillery, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Archangel : 2 armour
Eastern Poland : 2 aaGuns, 1 artillery and 3 infantry
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 59
Russians : 28 / 28
Japanese : 51 / 64
Americans : 54 / 71
Chinese : 10 / 12
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 33 Sea Zone to New South Wales
2 fighters moved from Caroline Islands to New South Wales
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total