TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Archangel to Eastern Poland
1 armour moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Southern Italy to France
2 infantry moved from Northern Italy to France
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bessarabia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
2 aaGuns moved from Western Ukraine to Bessarabia
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Ukraine
8 armour, 10 artilleries, 26 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
2 bombers moved from Archangel to Russia
1 bomber moved from Western Ukraine to Volgograd
1 bomber moved from Archangel to Russia
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Ukraine
Germans attack with 8 armour, 10 artilleries, 26 infantry and 19 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 8 armour, 10 artilleries, 25 infantry and 19 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 bomber moved from Volgograd to Bessarabia
3 aaGuns moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Novgorod to Archangel
1 artillery moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 aaGun moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Northern Italy to Southern Italy
1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Archangel to Novgorod
4 fighters moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Western Germany
2 carriers, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Northern Italy to France
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 22 PUs;
Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Kansu to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 aaGuns moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
20 infantry moved from Vologda to Russia
2 aaGuns and 69 infantry moved from Bryansk to Russia
Place Units - Russians
1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from French Indo China to Tsinghai
1 tactical_bomber moved from Kweichow to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Kazakhstan to Sikang
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 bomber moved from Kansu to Yunnan
1 tactical_bomber moved from French Indo China to 6 Sea Zone
Place Units - Japanese
2 carriers, 3 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 artilleries, 1 fighter and 25 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 artilleries, 1 fighter and 25 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 artilleries, 1 fighter and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Burma to India
1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 81 Sea Zone to 78 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Morocco to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 34 PUs (4 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 artilleries, 1 fighter and 25 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 artilleries, 1 fighter and 25 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 artilleries, 1 fighter and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Burma to India
1 artillery and 3 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 81 Sea Zone to 78 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Morocco to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 34 PUs (4 lost to blockades); end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 tactical_bombers
EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Bryansk
3 fighters moved from Southern France to Western Germany
2 bombers moved from Southern Italy to Western Germany
1 mech_infantry moved from France to Western Germany
10 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
2 bombers placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
10 mech_infantrys moved from Eastern Poland to Bryansk
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 carriers, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
Combat - Germans
Non Combat Move - Germans
1 armour and 5 mech_infantrys moved from Novgorod to Bryansk
3 aaGuns, 8 armour, 10 artilleries, 25 infantry and 19 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 8 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Novgorod
1 fighter moved from Southern Italy to 113 Sea Zone
3 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 artilleries and 1 infantry moved from France to Western Germany
1 aaGun and 3 infantry moved from Southern France to France
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
10 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Bryansk
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Place Units - Germans
1 armour and 7 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 29 PUs;
Russians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Kazakhstan
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 armour moved from Novosibirsk to Russia
1 aaGun and 3 infantry moved from Rostov to Caucasus
1 aaGun moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Kazakhstan
Place Units - Russians
1 fighter, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Shan State to 45 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Java
1 fighter moved from 35 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Tsinghai to Szechwan
1 bomber moved from 45 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
3 artilleries moved from Shan State to French Indo China
1 tactical_bomber moved from Sikang to French Indo China
1 tactical_bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
2 armour, 2 artilleries and 5 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Hunan
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 cruiser moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,3,2
Japanese collect 55 PUs (4 lost to blockades); end with 56 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 destroyers moved from 78 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 80 Sea Zone
British attack with 3 destroyers
Japanese defend with 1 submarine
British win, taking Sumatra from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 80 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Yunnan to Burma
2 infantry moved from India to Burma
3 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 carrier and 1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 destroyers moved from 78 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 80 Sea Zone
British attack with 3 destroyers
Japanese defend with 1 submarine
British win, taking Sumatra from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 80 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Yunnan to Burma
2 infantry moved from India to Burma
3 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 carrier and 1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 destroyers moved from 78 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 80 Sea Zone
British attack with 3 destroyers
Japanese defend with 1 submarine
British win, taking Sumatra from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 80 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Yunnan to Burma
2 infantry moved from India to Burma
3 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States
Place Units - British
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 carrier and 1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Southeast Mexico: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Johnston Island: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 2 bombers, 3 fighters and 1 mech_infantry
British defend with 2 infantry
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
2 bombers moved from Holland Belgium to Southern Italy
2 bombers moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Ukraine to Bryansk
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Bryansk to Caucasus
1 artillery moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 8 infantry moved from Belarus to Bryansk
3 bombers moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
3 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Caucasus