@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
16L G40 Talleyrand19 (Axis) vs axisandallies13 (Allies +22) - Game 3
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haha, they show up just in time to save Japan from total destruction…now if only all of your other ships would suddenly take on water and sink
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery, 1 bomber and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 bomber and 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Eastern Persia
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Holland BelgiumPlace Units - British
1 artillery and 2 infantry placed in Egypt
9 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry -
I’m going to send everything ANZAC has (5 destroyers, 2 cruisers, 2 fighters) at 36–in the interests of efficiency you can go ahead and let me know your scrambles now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 8 infantry
British defend with 1 aaGun; Americans defend with 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 3 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 armourNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
4 aaGuns moved from Southern France to France
17 infantry and 2 mech_infantrys moved from Southern France to France
6 artilleries moved from Southern France to France
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Trans-Jordan to PersiaPlace Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Iraq
Italians undo move 2.
1 artillery and 2 mech_infantrys placed in Iraq
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
max scramble…lose the battleships first, then max defense ool
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Jesus Christ the dice are turning…I didn’t expect to win but I expected to do SOMETHING
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 cruisers and 3 destroyers moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Manchuria
ANZAC attack with 2 infantry
Japanese defend with 1 aaGun
ANZAC win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 36 Sea Zone
ANZAC attack with 2 cruisers, 5 destroyers and 2 fighters
Japanese defend with 2 battleships, 6 fighters and 1 transport
Japanese win with 5 fighters and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 cruisers and 5 destroyers
Casualties for Japanese: 2 battleships and 1 fighter
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo ChinaNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
2 fighters moved from Germany to Bessarabia
1 fighter moved from Germany to Eastern PolandCombat - Germans
Battle in Bessarabia
Germans attack with 2 fighters
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Persia
Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans win, taking Eastern Persia from British with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Bessarabia to Romania
4 fighters and 1 tactical_bomber moved from Eastern Poland to Germany
1 artillery moved from Germany to Western GermanyPlace Units - Germans
2 fighters and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
3 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Persia
2 fighters and 3 mech_infantrys placed in Germany
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Urals to Tsinghai
Russians take Tsinghai from Japanese
1 artillery moved from Kansu to Shensi
Russians take Shensi from Japanese
3 infantry moved from Kazakhstan to Sikang
Russians take Sikang from Japanese
1 artillery and 8 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
2 armour moved from Volgograd to Northwest Persia
5 infantry moved from Kazakhstan to Turkmenistan
1 fighter moved from Russia to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkmenistan
Russians attack with 5 infantry
Italians defend with 1 mech_infantry
Russians win, taking Turkmenistan from Italians with 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour and 7 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Karelia to Novgorod
2 aaGuns and 1 infantry moved from Bryansk to UkrainePlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 14 mech_infantrys moved from Jehol to Manchuria
2 infantry moved from French Indo China to Yunnan
6 mech_infantrys moved from Hunan to Shensi
1 bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
3 infantry moved from Siam to Shan State
1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Shan State
3 fighters moved from French Indo China to Shan StateCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour and 14 mech_infantrys
ANZAC defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 1 armour and 13 mech_infantrys remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters and 3 infantry
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 5 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Shensi
Japanese attack with 6 mech_infantrys
Russians defend with 1 artillery
Japanese win, taking Shensi from Russians with 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Shan State to Kwangsi
3 fighters moved from Shan State to French Indo China
1 artillery and 2 infantry moved from French Indo China to Siam
1 mech_infantry moved from Kiangsu to Jehol
1 bomber and 1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 harbour placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 cruiser, 3 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Korea to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Manchuria
1 armour, 1 artillery and 5 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 carriers and 3 fighters moved from 35 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from 35 Sea Zone to Manchuria
3 fighters and 2 tactical_bombers moved from Philippines to Manchuria
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 5 infantry
Casualties for Americans: 2 infantry
Battle in Manchuria
Americans attack with 3 armour, 1 artillery, 4 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 13 mech_infantrys
Americans win, taking Manchuria from Japanese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Japanese: 1 armour and 13 mech_infantrysNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Manchuria to Korea
1 fighter moved from Manchuria to 19 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 armour and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
3 armour placed in Korea
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 factory_minor placed in Holland Belgium
1 cruiser and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Eastern Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Eastern Persia to India
1 infantry moved from India to Burma
9 infantry moved from United Kingdom to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 bomber moved from Persia to Northwest Persia
2 fighters moved from Western Germany to Normandy Bordeaux
4 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 5 mech_infantrys
Russians defend with 2 armour, 1 artillery and 8 infantry
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Iraq
Russians win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 4 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 4 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from France to Northern ItalyPlace Units - Italians
3 artilleries placed in France
1 artillery and 2 infantry placed in Iraq
Italians undo move 2.
Italians undo move 1.
3 artilleries placed in France
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 3 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 cruisers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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sorry, going away for a few days, probably can’t make a move until Monday at the earliest
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
2 fighters moved from Romania to Poland
6 fighters moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Northwest PersiaCombat - Germans
Battle in Poland
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 armour, 1 artillery and 2 infantry
Germans win, taking Northwest Persia from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
8 fighters and 1 tactical_bomber moved from Poland to Germany
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Slovakia HungaryPlace Units - Germans
7 artilleries and 3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 31 PUs (3 lost to blockades); end with 32 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 armour moved from Novgorod to Poland
1 infantry moved from Baltic States to Poland
1 fighter moved from Novgorod to Poland
2 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Bessarabia to Romania
1 armour moved from Eastern Poland to Romania
5 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Sikang to Szechwan
Russians take Szechwan from Japanese
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
2 armour moved from Volgograd to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Slovakia Hungary
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Slovakia Hungary from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Poland to Novgorod
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from Sikang to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 armour, 1 artillery and 1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 52 PUs; end with 52 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs