Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs16L souL (Axis) v. Giallo (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 106 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 submarines
Casualties for Americans: 1 cruiserNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 106 Sea Zone to Western United States
1 destroyer moved from 54 Sea Zone to 63 Sea ZonePlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
10 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
2 infantry placed in Kansu
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
6 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 6 fighters
Germans defend with 1 cruiser
British win, taking 109 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
4 fighters moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to United Kingdom
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Kenya to 76 Sea Zone
1 tactical_bomber moved from Kenya to EgyptPlace Units - British
2 transports placed in 106 Sea Zone
1 airfield placed in Gibraltar
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from Libya to Tobruk
1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 armour
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
EDIT: Turning off Edit Mode
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Romania : 1 armour
Tobruk : 1 artillery and 3 infantry
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 artillery and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Yugoslavia : 2 aaGuns, 1 armour, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 7 / 7
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria
1 destroyer moved from 58 Sea Zone to 77 Sea ZoneCombat - French
Battle in Algeria
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 13 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Romania to Baltic States
Germans take Baltic States from Russians
3 artilleries and 16 infantry moved from Poland to Baltic States
10 armour and 9 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea ZoneCombat - Germans
Non Combat Move - Germans
2 infantry moved from 112 Sea Zone to Norway
1 aaGun, 2 bombers, 6 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
1 armour and 3 mech_infantrys placed in Western Germany
2 infantry placed in France
3 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
Poland : 2 aaGuns and 2 mech_infantrys
Germany : 4 artilleries, 1 factory_major and 7 infantry
Norway : 2 infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 5 infantry
Baltic States : 1 flag, 1 aaGun, 13 armour, 3 artilleries, 16 infantry and 9 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 artilleries and 13 infantry
112 Sea Zone : 1 transport
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 37
Japanese : 49 / 51
Americans : 50 / 70
Chinese : 7 / 7
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 16 / 22
ANZAC : 15 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 artilleries and 6 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Novgorod to Ukraine
1 aaGun moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 6 infantry moved from Russia to Bryansk
3 aaGuns, 3 artilleries and 20 infantry moved from Belarus to Bryansk
6 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
1 submarine moved from 44 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 artillery moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to Kweichow
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to KweichowCombat - Japanese
Battle in Sumatra
Japanese attack with 2 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Sumatra, round 2 : 0/3 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 infantry and 1 mech_infantry in Sumatra, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 5 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Chahar to Anhwe
1 artillery moved from Hopei to Anhwe
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 mech_infantry
42 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
43 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 destroyer, 1 submarine and 2 transports
35 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 39
Japanese : 60 / 65
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 35
UK_Pacific : 5 / 10
Italians : 16 / 22
ANZAC : 11 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Queensland to Wake Island
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to Iraq
1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour moved from Kenya to EgyptCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 factory_minor placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 bomber placed in United Kingdom
British undo move 3.
1 bomber placed in Union of South Africa
British undo move 3.
British undo move 2.
1 bomber and 2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 carrier, 2 destroyers and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
2 aaGuns moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Malta : 1 flag, 1 artillery and 3 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 aaGuns, 2 armour, 1 artillery and 2 infantry
Northern Italy : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Libya : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 39
Japanese : 57 / 65
Americans : 50 / 70
Chinese : 7 / 8
British : 32 / 37
UK_Pacific : 6 / 7
Italians : 17 / 27
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from ItaliansCombat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 77 Sea Zone to 80 Sea ZoneCombat - French
Battle in Alexandria
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Baltic States to Belarus
2 bombers moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers and 3 infantry in Belarus, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Germany
2 mech_infantrys moved from Poland to Bessarabia
2 aaGuns moved from Poland to Eastern Poland
3 artilleries and 13 infantry moved from Baltic States to Eastern Poland
13 armour and 9 mech_infantrys moved from Baltic States to Bessarabia
4 artilleries and 7 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 infantry moved from Norway to Finland
5 infantry moved from Karelia to NovgorodPlace Units - Germans
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 4 tactical_bombers
Poland : 1 armour, 4 artilleries, 7 infantry and 3 mech_infantrys
Germany : 3 artilleries, 2 bombers, 1 factory_major, 6 infantry and 2 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 3 artilleries and 13 infantry
Bessarabia : 1 flag, 13 armour, 2 artilleries, 13 infantry and 11 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 39
Japanese : 57 / 65
Americans : 50 / 70
Chinese : 7 / 8
British : 32 / 37
UK_Pacific : 6 / 7
Italians : 17 / 27
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Vologda
9 infantry moved from Russia to Bryansk
2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 8 mech_infantrys moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Jehol to Chahar
1 bomber moved from Kwangsi to ChaharCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 artillery and 2 infantry moved from French Indo China to Shan State
3 infantry moved from Hunan to Anhwe
2 artilleries moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Anhwe
5 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hopei to Anhwe
1 bomber moved from Chahar to Anhwe
3 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
1 airfield placed in French Indo China
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 10 infantry and 1 mech_infantry
Shan State : 1 flag, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 8 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports
35 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 59
Russians : 30 / 30
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 3 / 8
British : 32 / 37
UK_Pacific : 5 / 7
Italians : 17 / 27
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in KoreaNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 6 Sea Zone to MidwayPlace Units - Americans
1 transport placed in 10 Sea Zone
5 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
3 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total





