@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
sorry, I screwed up the Italy edit mode like 10 times haha…and all I was trying to do was move a few infantry and an artillery haha…but now it should all be legal and good to go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries, 23 infantry and 19 mech_infantrys moved from Western Germany to Holland Belgium
7 fighters moved from Germany to Holland Belgium
3 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Germany to Holland Belgium
2 bombers moved from Caucasus to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 artilleries, 7 fighters, 23 infantry and 20 mech_infantrys
British defend with 4 aaGuns, 4 armour, 5 artilleries, 22 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
Germans win, taking Holland Belgium from British with 6 artilleries, 5 fighters, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 64
Casualties for Germans: 2 fighters and 22 infantry
Casualties for British: 4 aaGuns, 4 armour, 5 artilleries, 22 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in Eastern Persia
Germans attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Eastern Persia from British with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Germany
1 mech_infantry moved from Poland to Germany
1 fighter moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Norway to Karelia
Place Units - Germans
4 artilleries and 6 infantry placed in Western Germany
3 artilleries and 2 fighters placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit Mode
Germans undo move 1.
Germans undo move 1.
7 artilleries and 3 infantry placed in Western Germany
2 fighters and 3 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Persia
2 fighters placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
4 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
3 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour moved from Archangel to Novgorod
5 infantry moved from Belarus to Baltic States
1 artillery moved from Novosibirsk to Urals
1 armour moved from Russia to Urals
1 fighter moved from Russia to Urals
1 artillery moved from Novosibirsk to Kansu
Russians take Kansu from Japanese
5 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
4 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Kazakhstan
1 armour moved from Belarus to Novgorod
1 armour moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 2 armour, 1 artillery and 1 fighter
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Italians with 3 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 1 infantry moved from Russia to Bryansk
1 fighter moved from Urals to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 8 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Yunnan to French Indo China
1 fighter and 6 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 aaGun moved from Korea to Manchuria
1 armour and 14 mech_infantrys moved from Korea to Jehol
1 fighter moved from Japan to Kwangsi
1 bomber moved from Japan to French Indo China
5 mech_infantrys moved from French Indo China to Siam
4 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
Place Units - Japanese
1 airfield placed in Kwangsi
3 infantry placed in French Indo China
2 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Japanese collect 50 PUs; end with 50 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
15 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
Scrambles in 36 and 6?
max scram in 36 only, max defense ool
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
15 armour, 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Korea
Battle in Holland Belgium
Americans attack with 17 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 artilleries, 1 infantry and 20 mech_infantrys
Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 11 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 6 artilleries, 1 infantry and 20 mech_infantrys
Casualties for Americans: 6 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Battle in 36 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 8 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 3 carriers, 9 fighters, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
2 carriers owned by the Americans, 1 fighter owned by the British and 2 fighters owned by the ANZAC retreated to 35 Sea Zone
Japanese win with 2 battleships, 8 fighters and 1 transport remaining. Battle score for attacker is -55
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 8 destroyers and 3 submarines
Casualties for Japanese: 3 carriers, 1 fighter and 3 tactical_bombers
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
5 fighters owned by the Japanese forced to land in French Indo China
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Wake Island
3 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 armour and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 armour, 1 artillery and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 carriers placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
There are those dice you were looking for!
haha, they show up just in time to save Japan from total destruction…now if only all of your other ships would suddenly take on water and sink
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery, 1 bomber and 2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 bomber and 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Eastern Persia
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
Place Units - British
1 artillery and 2 infantry placed in Egypt
9 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
I’m going to send everything ANZAC has (5 destroyers, 2 cruisers, 2 fighters) at 36–in the interests of efficiency you can go ahead and let me know your scrambles now
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 8 infantry
British defend with 1 aaGun; Americans defend with 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 3 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 armour
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
4 aaGuns moved from Southern France to France
17 infantry and 2 mech_infantrys moved from Southern France to France
6 artilleries moved from Southern France to France
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Trans-Jordan to Persia
Place Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Iraq
Italians undo move 2.
1 artillery and 2 mech_infantrys placed in Iraq
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
max scramble…lose the battleships first, then max defense ool
Jesus Christ the dice are turning…I didn’t expect to win but I expected to do SOMETHING
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 cruisers and 3 destroyers moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Manchuria
ANZAC attack with 2 infantry
Japanese defend with 1 aaGun
ANZAC win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 36 Sea Zone
ANZAC attack with 2 cruisers, 5 destroyers and 2 fighters
Japanese defend with 2 battleships, 6 fighters and 1 transport
Japanese win with 5 fighters and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 cruisers and 5 destroyers
Casualties for Japanese: 2 battleships and 1 fighter
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Non Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Germany to Eastern Poland
2 fighters moved from Germany to Bessarabia
1 fighter moved from Germany to Eastern Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Persia
Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans win, taking Eastern Persia from British with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
2 fighters moved from Bessarabia to Romania
4 fighters and 1 tactical_bomber moved from Eastern Poland to Germany
1 artillery moved from Germany to Western Germany
Place Units - Germans
2 fighters and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
3 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Persia
2 fighters and 3 mech_infantrys placed in Germany
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs