@donutgold hey there, all ok?
16L Adam514 (axis) vs axis-dominion (allies) Balance Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 60 PUs;
Germans buy 3 armour, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine
1 bomber moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Germany
4 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Western Ukraine
3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Western UkrainePlace Units - Germans
1 bomber, 2 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 1.
1 infantry placed in France
1 bomber, 1 infantry and 6 mech_infantrys placed in Western Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 60 PUs;
Germans buy 3 armour, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine
1 bomber moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Germany
4 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Western Ukraine
3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Western UkrainePlace Units - Germans
1 bomber, 2 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 1.
1 infantry placed in France
1 bomber, 1 infantry and 6 mech_infantrys placed in Western Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode -
gg adam. there were some fun and interesting twists, but in the end, i think more than anything italy got too big and that did me in.
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Alrighty good game! It’s a lot more fun playing Axis in the mod that’s for sure. The Pacific is a lot more interesting especially. If you have feedback for the mod don’t hesitate to chime in in the appropriate thread.
Yup Italy is a bigger power now that there is no bid to weaken it as easily on UK1.
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well i can definitely say, plz don’t add +5 NO for holding london. that’ll make a successful SL impossible to beat. it’s so hard as it is for the allies to recover….
Alrighty good game! It’s a lot more fun playing Axis in the mod that’s for sure. The Pacific is a lot more interesting especially. If you have feedback for the mod don’t hesitate to chime in in the appropriate thread.
Yup Italy is a bigger power now that there is no bid to weaken it as easily on UK1.
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Well UK scrambled and bought a fac and bought out of South Africa… I would be worried if sealion wasn’t the right play in that situation.
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especially since, as u say, italy is all that much more powerful in a SL game.
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yah but then UK can never make a bold move like that? it starts to take away from the variety of options that currently exist in the standard ed. if SL is overpowered, then no one will ever take a risk and scramble…plz don’t add that NO. plz
Well UK scrambled and bought a fac and bought out of South Africa… I would be worried if sealion wasn’t the right play in that situation.
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UK will then always be forced to heavily guard, only making italy that much more powerful. buying a fac in egypt becomes quite risky.
yah but then UK can never make a bold move like that? it starts to take away from the variety of options that currently exist in the standard ed. if SL is overpowered, then no one will ever take a risk and scramble…plz don’t add that NO. plz
Well UK scrambled and bought a fac and bought out of South Africa… I would be worried if sealion wasn’t the right play in that situation.
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GG dudes. this was a very fun game to spectate (especially comparing it to the parallel universe of Axis-Dom vs. Kid). I think these sealion games have been particularly fun.
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UK doesn’t need to heavily guard, all it has to do is be cautious if Japan doesn’t declare turn 1. If you bought 3 mechs out of South Africa instead of the fac I wouldn’t have sealioned, it’s just that a fac there severely undermines Italy if UK is allowed to produce units there (and the fac makes Egypt a lot more attractive), hence the sealion. And it’s significantly easier for US to liberate London without worrying about the income being plundered again, so if vanilla sealion wasn’t attractive from the get go, mod sealion is even less so.
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at the very least, there shud be many more SL games in BM to collect more data on whether it’s necessary to add that NO. doesn’t germany have enough NOs as it is?? most likely, italy will get strong and take egypt while the allies struggle to recapture london, and then germany will get the NO for egypt.
i’ll be happy to contribute more SL games so u guys can get more data.
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Yeah nothing is certain yet, you don’t have to worry for now.
In our game though Italy got Egypt only at round 6-7, about the same time UK was liberated. Ideally, all out sealion from Germany should not be an optimal play, but it should be optimal if UK gets greedy with its movement and purchases.
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at the very least, there shud be many more SL games in BM to collect more data on whether it’s necessary to add that NO. doesn’t germany have enough NOs as it is?? most likely, italy will get strong and take egypt while the allies struggle to recapture london, and then germany will get the NO for egypt.
Phew. I’m relieved to hear you say that about the inevitability of Italy falling! Was starting to worry about our game.
I’m not convinced the London NO is needed or desirable. But keepin an open mind. These games have been instructive.
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inevitability of Egypt falling to Italy* (typo)
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Indeed the SL games are fun. Glad to be of help. Now play your turn already :)
Adam I’d like a rematch as allies again whenever you’re up for it.
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In our game though Italy got Egypt only at round 6-7, about the same time UK was liberated. Ideally, all out sealion from Germany should not be an optimal play, but it should be optimal if UK gets greedy with its movement and purchases.
Adam, outta curiosity, would u characterize the Egypt FAC as “greedy” in and of itself (like regardless of UK’s other moves)? In other words, should the UK1 FAC always implicate sealion as a viable option?
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It’s pretty greedy, but with other cautious UK moves (buying the rest out of London, not scrambling, etc) I wouldn’t sealion. Is sealion viable if UK is cautious apart from the fac buy? Probably not, which might be a small problem.
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It’s pretty greedy, but with other cautious UK moves (buying the rest out of London, not scrambling, etc) I wouldn’t sealion. Is sealion viable if UK is cautious apart from the fac buy? Probably not, which might be a small problem.
Yah, i agree that its probably not viable right now, under that scenario (unless, perhaps, the tranny in 106 died, and UK trantoes)