scramble in normandy?
1bfdec85-cc13-4bb7-9bb3-319dc2b21089-image.png
there’s nothing for france
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 aaGun, 14 artilleries and 25 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
3 armour and 8 mech_infantrys moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Albania
3 aaGuns, 13 artilleries and 23 infantry moved from Belarus to Baltic States
1 infantry moved from Smolensk to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
2 armour and 4 mech_infantrys placed in Western Germany
Germans undo move 1.
3 infantry placed in France
2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Sorry that took so long, triplea was being extremely slow, probably because of the size of the file (number of turns and lots of edits). I found a workaround though, so should be faster now.
Sorry that took so long, triplea was being extremely slow, probably because of the size of the file (number of turns and lots of edits). I found a workaround though, so should be faster now.
yah that happens to me sometimes in these longer games with lots of edits. what’s your workaround?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Romania to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
2 infantry and 3 mech_infantrys moved from Vologda to Archangel
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Turkmenistan to Sikang
3 mech_infantrys moved from Volgograd to Sikang
2 fighters moved from Persia to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 2 fighters and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Romania to Bessarabia
2 fighters moved from Sikang to Kazakhstan
2 infantry moved from Timguska to Yenisey
2 mech_infantrys moved from Russia to Archangel
5 mech_infantrys moved from Russia to Kazakhstan
3 infantry moved from Chahar to Hopei
2 mech_infantrys moved from Ukraine to Belarus
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
19 armour and 26 mech_infantrys moved from Romania to Belarus
3 artilleries and 10 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 tactical_bomber moved from Eastern Poland to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
I load the game in the lobby and do my moves, save and load in pbem and resolve combat, save and load back in lobby and finish my moves, and save and load in pbem and post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 63 Sea Zone to New South Wales
1 bomber moved from Solomon Islands to New South Wales
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 63 Sea Zone to 50 Sea Zone
3 fighters moved from 63 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from Solomon Islands to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from Solomon Islands to 30 Sea Zone
3 fighters and 2 tactical_bombers moved from Solomon Islands to 31 Sea Zone
1 bomber moved from Solomon Islands to 31 Sea Zone
1 bomber moved from Solomon Islands to 50 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 6 infantry moved from Kweichow to Anhwe
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 10 infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 50 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZAC
Non Combat Move - Japanese
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 4 submarines moved from 63 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to New Zealand
1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 33 Sea Zone
1 bomber moved from 50 Sea Zone to Caroline Islands
1 bomber moved from 30 Sea Zone to Caroline Islands
2 bombers moved from 31 Sea Zone to Caroline Islands
1 fighter moved from Guam to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 infantry moved from India to Burma
2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Kwangsi to Anhwe
2 mech_infantrys moved from Kweichow to Jehol
1 mech_infantry moved from Kweichow to Jehol
1 aaGun, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Anhwe
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 73 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 94 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Romania to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
6 fighters moved from 26 Sea Zone to Johnston Island
2 fighters moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in New South Wales
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 31 Sea Zone
Americans attack with 2 destroyers and 7 fighters
Japanese defend with 1 submarine
Americans win with 2 destroyers and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 6 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Johnston Island from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from 62 Sea Zone to Queensland
2 bombers moved from United Kingdom to Western United States
3 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Johnston Island to 26 Sea Zone
3 fighters moved from 31 Sea Zone to Hawaiian Islands
4 fighters moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 102 Sea Zone to 64 Sea Zone
2 transports moved from 110 Sea Zone to 88 Sea Zone
Place Units - Americans
3 destroyers and 6 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 1.
1 fighter placed in Western United States
3 destroyers and 5 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 15 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Iraq
Combat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 3 infantry
British win, taking Normandy Bordeaux from Germans, taking Iraq from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 carrier moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 cruiser and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from Americans
Italians take Gold Coast from British
3 infantry moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Southern Italy to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bulgaria to Romania
Germans take Romania from Russians
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Malta
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 marine moved from Crete to 99 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Battle in Malta
Italians attack with 1 fighter, 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for British: 3 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Baltic States to Eastern Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Malta to Tobruk
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern France
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
ANZAC take New South Wales from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Bessarabia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 13 artilleries and 22 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Baltic States to Novgorod
1 aaGun moved from Slovakia Hungary to Germany
3 armour, 14 artilleries, 26 infantry and 11 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Albania to Romania
2 artilleries and 9 infantry moved from Germany to Poland
2 armour and 4 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 infantry placed in France
4 mech_infantrys placed in Western Germany
3 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Sikang to Szechwan
1 fighter moved from Kazakhstan to Szechwan
1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Szechwan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
3 infantry moved from Russia to Bryansk
6 armour moved from Belarus to Archangel
4 armour moved from Belarus to Archangel
5 mech_infantrys moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 aaGun, 9 armour, 5 artilleries, 11 infantry and 22 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Sikang to Kweichow
2 aaGuns and 20 infantry moved from Hopei to Kweichow
1 fighter moved from Kazakhstan to Persia
5 mech_infantrys moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
1 fighter moved from Szechwan to Kansu
5 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 2.
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
5 fighters moved from 33 Sea Zone to 30 Sea Zone
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 mech_infantry moved from Anhwe to Jehol
1 mech_infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 2 destroyers
Japanese win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 2 destroyers and 1 transport
Japanese win with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transport
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from 30 Sea Zone to Caroline Islands
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New Zealand to Caroline Islands
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 fighter moved from Caroline Islands to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 armour and 3 mech_infantrys moved from Eastern Persia to India
1 infantry moved from India to Burma
2 infantry moved from West India to India
1 aaGun, 8 artilleries and 16 infantry moved from Eastern Persia to West India
1 bomber moved from Caroline Islands to French Indo China
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Jehol to Amur
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 bomber and 2 fighters placed in Japan
1 carrier placed in 36 Sea Zone
3 mech_infantrys placed in India
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
u had mercy on anzac :lol:
Haha yup, felt bad pillaging a cap a second time. It has nothing to do with not plundering the money again :roll:.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Western United States to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
5 fighters moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 7 fighters
Japanese defend with 1 submarine
Americans win with 2 bombers, 1 destroyer and 7 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Midway from Japanese, taking Normandy Bordeaux from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 bombers moved from 30 Sea Zone to Hawaiian Islands
7 fighters moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Southeast Mexico
1 carrier and 2 transports moved from 88 Sea Zone to 64 Sea Zone
1 infantry moved from Western United States to Mexico
1 carrier moved from 110 Sea Zone to 88 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to French Guiana
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from United Kingdom to 88 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Place Units - Americans
4 fighters and 1 marine placed in Western United States
4 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Kansu to Hopei
15 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
Combat - British
Battle in Eastern Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kenya
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 72 Sea Zone
3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
4 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific