@peirce Re: sunk costs…it’s about time you made a mistake!
16L Adam514 (axis) vs axis-dominion (allies) Balance Mod
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yea
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Oh didn’t see the gg. Yeah it doesn’t look like Allies can do much to prevent a Pac win, they can only delay for a bit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 bomber moved from Slovakia Hungary to Novgorod
1 bomber moved from Slovakia Hungary to Southern Italy
2 bombers moved from Slovakia Hungary to Northern ItalyCombat - Americans
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Northern Italy causes 13 damage total.Non Combat Move - Americans
2 bombers moved from Northern Italy to United Kingdom
1 bomber moved from Novgorod to Romania
5 fighters and 2 tactical_bombers moved from Slovakia Hungary to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 64 Sea Zone
14 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 64 Sea Zone to 30 Sea Zone
7 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Southeast Mexico to Western United States
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 marine and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 89 Sea Zone to 10 Sea Zone
7 fighters moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from 64 Sea Zone to Hawaiian Islands
1 fighter moved from 64 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
5 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kansu to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kansu to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to United Kingdom: 1 aaGun, 4 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 5 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 fighters and 2 tactical_bombers
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 4 artilleries, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 1 factory_upgrade and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Persia to IraqCombat - British
Battle in Kenya
Battle in Iraq
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Kenya from Italians, taking Iraq from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 75 Sea Zone to 72 Sea Zone
1 transport moved from 69 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 artillery and 2 infantry moved from Rhodesia to Union of South Africa
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 64 Sea Zone to 26 Sea ZonePlace Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
1 harbour placed in French Madagascar
Turning on Edit Mode
EDIT: Removing units owned by British from French Madagascar: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 mech_infantry moved from Western Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
2 infantry moved from Northern Italy to Southern France
2 artilleries and 5 infantry moved from Northern Italy to Greater Southern Germany
1 marine moved from Egypt to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from Americans
1 fighter moved from Western Germany to Greater Southern Germany
1 bomber and 1 fighter moved from Western Germany to Southern FranceCombat - Italians
Battle in Crete
Battle in Greater Southern Germany
Italians attack with 2 artilleries, 1 fighter and 5 infantry
Russians defend with 1 armour and 2 mech_infantrys
Italians win, taking Crete from Neutral_Allies, taking Greater Southern Germany from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Iraq
Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians win, taking Iraq from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kenya
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Belarus to Baltic States
1 fighter moved from Greater Southern Germany to Southern Italy
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 cruiser moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Egypt
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,6,5,6,4,3,1,2
Italians collect 28 PUs (1 lost to blockades); end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 52 Sea Zone to 50 Sea Zone
1 submarine moved from 52 Sea Zone to 50 Sea ZoneCombat - ANZAC
Battle in 50 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun, 1 artillery and 7 infantry moved from South Australia to Queensland
1 aaGun, 3 armour, 1 artillery, 5 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 64 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 52 Sea Zone to 50 Sea Zone
1 submarine moved from 52 Sea Zone to 50 Sea ZoneCombat - ANZAC
Battle in 50 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun, 1 artillery and 7 infantry moved from South Australia to Queensland
1 aaGun, 3 armour, 1 artillery, 5 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from Normandy Bordeaux to United Kingdom
4 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 64 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
there’s nothing for france
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 aaGun, 14 artilleries and 25 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
3 armour and 8 mech_infantrys moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Albania
3 aaGuns, 13 artilleries and 23 infantry moved from Belarus to Baltic States
1 infantry moved from Smolensk to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Germany
4 infantry moved from Western Germany to GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
2 armour and 4 mech_infantrys placed in Western Germany
Germans undo move 1.
3 infantry placed in France
2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Sorry that took so long, triplea was being extremely slow, probably because of the size of the file (number of turns and lots of edits). I found a workaround though, so should be faster now.
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Sorry that took so long, triplea was being extremely slow, probably because of the size of the file (number of turns and lots of edits). I found a workaround though, so should be faster now.
yah that happens to me sometimes in these longer games with lots of edits. what’s your workaround?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Romania to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
2 infantry and 3 mech_infantrys moved from Vologda to Archangel
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Turkmenistan to Sikang
3 mech_infantrys moved from Volgograd to Sikang
2 fighters moved from Persia to SikangCombat - Russians
Battle in Sikang
Russians attack with 2 fighters and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Romania to Bessarabia
2 fighters moved from Sikang to Kazakhstan
2 infantry moved from Timguska to Yenisey
2 mech_infantrys moved from Russia to Archangel
5 mech_infantrys moved from Russia to Kazakhstan
3 infantry moved from Chahar to Hopei
2 mech_infantrys moved from Ukraine to Belarus
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
19 armour and 26 mech_infantrys moved from Romania to Belarus
3 artilleries and 10 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
1 tactical_bomber moved from Eastern Poland to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
I load the game in the lobby and do my moves, save and load in pbem and resolve combat, save and load back in lobby and finish my moves, and save and load in pbem and post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 63 Sea Zone to New South Wales
1 bomber moved from Solomon Islands to New South Wales
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 63 Sea Zone to 50 Sea Zone
3 fighters moved from 63 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from Solomon Islands to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from Solomon Islands to 30 Sea Zone
3 fighters and 2 tactical_bombers moved from Solomon Islands to 31 Sea Zone
1 bomber moved from Solomon Islands to 31 Sea Zone
1 bomber moved from Solomon Islands to 50 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 6 infantry moved from Kweichow to Anhwe
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 10 infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 50 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZACNon Combat Move - Japanese
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 4 submarines moved from 63 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to New Zealand
1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 33 Sea Zone
1 bomber moved from 50 Sea Zone to Caroline Islands
1 bomber moved from 30 Sea Zone to Caroline Islands
2 bombers moved from 31 Sea Zone to Caroline Islands
1 fighter moved from Guam to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 infantry moved from India to Burma
2 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Kwangsi to Anhwe
2 mech_infantrys moved from Kweichow to Jehol
1 mech_infantry moved from Kweichow to Jehol
1 aaGun, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to AnhwePlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 73 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 94 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Romania to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
6 fighters moved from 26 Sea Zone to Johnston Island
2 fighters moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to New South Wales
1 fighter moved from Queensland to New South WalesCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in New South Wales
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 31 Sea Zone
Americans attack with 2 destroyers and 7 fighters
Japanese defend with 1 submarine
Americans win with 2 destroyers and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 6 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Johnston Island from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from 62 Sea Zone to Queensland
2 bombers moved from United Kingdom to Western United States
3 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Johnston Island to 26 Sea Zone
3 fighters moved from 31 Sea Zone to Hawaiian Islands
4 fighters moved from 31 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 102 Sea Zone to 64 Sea Zone
2 transports moved from 110 Sea Zone to 88 Sea ZonePlace Units - Americans
3 destroyers and 6 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 1.
1 fighter placed in Western United States
3 destroyers and 5 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 15 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to IraqCombat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 3 infantry
British win, taking Normandy Bordeaux from Germans, taking Iraq from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 carrier moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 cruiser and 2 destroyers moved from 72 Sea Zone to 80 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from French Central Africa to Gold Coast
Italians take French West Africa from Americans
Italians take Gold Coast from British
3 infantry moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Southern Italy to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bulgaria to Romania
Germans take Romania from Russians
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Malta
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 marine moved from Crete to 99 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Malta
Italians attack with 1 fighter, 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for British: 3 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 aaGun moved from Baltic States to Eastern Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Malta to Tobruk
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern France
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs