@cwglee51 I still get this though:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
4 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in Borneo
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Kwangtung
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Kwangtung from UK_Pacific with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from 38 Sea Zone to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Anhwe
1 infantry moved from Anhwe to Chahar
1 armour and 4 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Anhwe to Hunan
1 infantry moved from Yunnan to Hunan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
1 battleship moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from French West Africa to Gibraltar
1 bomber moved from French West Africa to Gibraltar
Combat - British
Battle in Kenya
Battle in French Madagascar
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Burma to India
1 tactical_bomber moved from Shan State to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from Persia to Egypt
Place Units - British
3 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,4,5,4,4
British collect 27 PUs (6 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,1,6,1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 7 infantry
please edit one AA gun from Burma to India. There should be only one left in burma. Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery and 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Cyprus
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Italians win, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
1 fighter moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from 41 Sea Zone to India
2 aaGuns moved from Queensland to South Australia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from Burma to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 fighter moved from French West Africa to Egypt
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
Combat - Germans
Non Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from Poland to Baltic States
5 mech_infantrys moved from Western Germany to Germany
3 aaGuns, 5 artilleries, 15 infantry and 5 mech_infantrys moved from Germany to Poland
2 aaGuns, 7 armour, 13 artilleries and 14 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in France
3 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Western Germany
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Western Germany
Russians converts factory_major into different units
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Germany from Germans, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
4 artilleries moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Russia to Belarus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 2.
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
ah lol, damn. Didn’t notice it was a marine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry, 6 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 bombers moved from Kwangsi to Tsinghai
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 artilleries and 6 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Guam from Americans with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 8 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery and 5 infantry moved from Anhwe to Kweichow
1 artillery moved from Jehol to Anhwe
2 mech_infantrys moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Kiangsi to Japan
3 infantry moved from Kwangtung to Kwangsi
3 fighters moved from Kwangsi to Philippines
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Hunan to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangsi to Kiangsu
Place Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 infantry and 2 tactical_bombers placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from Gibraltar to 99 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to 99 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from India to Shensi
8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 8 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from 99 Sea Zone to Syria
1 bomber moved from 99 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Persia to Syria
1 infantry moved from Syria to Trans-Jordan
1 aaGun and 2 infantry moved from Burma to India
1 tactical_bomber moved from India to Syria
EDIT: 1 fighter moved from Shensi to Syria
Place Units - British
1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Eastern Poland to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
3 mech_infantrys moved from Poland to Novgorod
2 bombers moved from Southern Italy to Novgorod
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Germans win, taking Western Germany from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 marine
Non Combat Move - Germans
3 armour and 6 mech_infantrys moved from Germany to Poland
3 aaGuns, 3 armour, 5 artilleries, 15 infantry and 7 mech_infantrys moved from Poland to Baltic States
1 aaGun, 8 armour, 15 artilleries and 20 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Novgorod to Baltic States
1 fighter moved from Alexandria to Southern Italy
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber and 1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
6 infantry moved from Novosibirsk to Vologda
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 artillery and 9 infantry moved from Russia to Bryansk
5 mech_infantrys moved from Belarus to Vologda
3 armour moved from Belarus to Vologda
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
3 aaGuns, 7 artilleries and 24 infantry moved from Belarus to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
10 artilleries placed in Russia
2 artilleries and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kweichow to India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
Full scramble plz
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kweichow to India
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
overall 7 hits, exactly average.
OOL please.
And please tell me if you want the sub to submerge, in case you don’t choose it as casualty
default order of losses. no submerge is fine