assumed no scramble
16L Adam514 (axis) vs axis-dominion (allies) Balance Mod
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I was afraid you would go for Berlin.
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I was afraid you would go for Berlin.
good or bad u think??
and i might make a slight adjustment
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I mean killing the units there with US air while taking Denmark and then getting Berlin with UK.
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oh wow, i missed that lol!!!
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never mind, just leave as is. no changes.
go for it!
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oh wow, i missed that lol!!!
Hahaha, it wasn’t a risk free play, but I missed it as well when I was doing Germany. I’m not used to having US air able to reach Berlin when Norway isn’t in Allied hands.
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oh wow, i missed that lol!!!
Hahaha, it wasn’t a risk free play, but I missed it as well when I was doing Germany. I’m not used to having US air able to reach Berlin when Norway isn’t in Allied hands.
yah looking at it, it’s quite risky, and there’s scramble to worry about too…but yeah, crazy game
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Uh pretty sure you aren’t allowed to build a harbor in Samoa with UK Euro money.
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Uh pretty sure you aren’t allowed to build a harbor in Samoa with UK Euro money.
oh really?? lol that’s why i had to edit it in, i thought was just a glitch. my bad.
well ok, hmmm i don’t think i would’ve committed my ships there then :(
which means i wouldn’t have attacked your dd. ok if i change?
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Yup go ahead. You can only build stuff in the Pacific with UK Pac money, the same goes for Europe with UK Europe money. That’s why UK can’t build a factory in West India for UK Pac to use.
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Yup go ahead. You can only build stuff in the Pacific with UK Pac money, the same goes for Europe with UK Europe money. That’s why UK can’t build a factory in West India for UK Pac to use.
yah man, and i know that rule too, just didn’t occur to me for some reason. been jugging a work deadline with game play :-P
ok i will make some adjustments and get back to u with a new post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Non Combat Move - British
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 83 Sea Zone to 69 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 72 Sea Zone to 75 Sea Zone
2 artilleries and 3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Adding units owned by British to 75 Sea Zone: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Samoa: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Samoa: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 51 Sea Zone: 3 carriers and 2 destroyers
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from 51 Sea Zone: 5 fighters
EDIT: Adding units owned by Americans to 64 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to Slovakia Hungary: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Slovakia Hungary: 1 fighter
EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode -
adjustments made.
turns out i was able to land my attacking ftrs to 64 after all, so no need to undo that attack.
go for it
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wait, forgot i had 5 extra ipc, just a sec
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Non Combat Move - British
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 83 Sea Zone to 69 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 72 Sea Zone to 75 Sea Zone
2 artilleries and 3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Adding units owned by British to 75 Sea Zone: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Samoa: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Samoa: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 64 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 51 Sea Zone: 3 carriers and 2 destroyers
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from 51 Sea Zone: 5 fighters
EDIT: Adding units owned by Americans to 64 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to Slovakia Hungary: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Slovakia Hungary: 1 fighter
EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 27 to 28
EDIT: Turning off Edit Mode -
use this last one :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Syria
Italians take Syria from Russians
1 armour moved from Syria to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to BelarusCombat - Italians
Battle in Iraq
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Iraq from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Poland to Germany
1 mech_infantry moved from Germany to Western Germany
1 fighter moved from Poland to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
8 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Egypt
2 artilleries and 5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Archangel: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Belarus: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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Changing 2 inf for 1 tank.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Poland to Romania
3 fighters and 2 tactical_bombers moved from Poland to Romania
1 bomber moved from Western Germany to Romania
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Romania
Germans attack with 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Romania from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Poland to Western Germany
1 bomber moved from Romania to Western Germany
3 aaGuns, 13 artilleries and 21 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Poland
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Poland to Germany
1 armour moved from Poland to Germany
1 aaGun, 8 artilleries and 10 infantry moved from Poland to Germany
1 artillery and 9 infantry moved from Western Germany to Germany
8 infantry moved from France to Western Germany
1 infantry moved from Germany to Greater Southern Germany
3 fighters and 2 tactical_bombers moved from Romania to Germany
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 9 transports moved from 114 Sea Zone to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
5 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Poland to Germany
6 mech_infantrys moved from Poland to Western Germany
1 armour moved from Poland to Western Germany
4 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs