@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
1 infantry moved from India to Burma
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Tanganyika Territory to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Egypt to Eastern Persia
2 infantry moved from Rhodesia to Union of South Africa
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Quebec to United Kingdom
Place Units - British
1 destroyer placed in 106 Sea Zone
2 fighters placed in United Kingdom
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,6,6,1,6,4,1,6,3
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Tunisia to Libya
Italians take Libya from British
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
Place Units - Italians
1 submarine placed in 93 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Gibraltar: 2 infantry
EDIT: Adding units owned by Italians to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,5,4,4
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to India
1 cruiser moved from 31 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery and 2 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 fighters and 3 tactical_bombers moved from Southern Italy to Alexandria
2 bombers moved from Western Germany to Alexandria
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Alexandria
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 2 artilleries and 1 infantry
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Germans
1 bomber moved from Alexandria to Egypt
2 fighters and 3 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Gibraltar to Southern Italy
1 aaGun moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Romania to Bessarabia
1 aaGun, 5 artilleries and 18 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Normandy Bordeaux to Southern France
3 armour moved from Greece to Romania
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 aaGun moved from Western Germany to France
1 artillery moved from Holland Belgium to France
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vyborg to Russia
1 fighter and 1 tactical_bomber moved from Karelia to Russia
3 artilleries and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 4 artilleries and 16 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
4 artilleries moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 7 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Malaya to Yunnan
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Celebes from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Anhwe to Japan
2 bombers moved from Hopei to French Indo China
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Man I still can’t believe how badly I screwed up UK2… I totally overlooked that Egypt is under-defended… Planning purchase back then, I thought Egypt is a fortress with all those planes around, I don’t need to buy anything for Egypt… then during the move I became fancy and decided to go after that artillery instead of bringing my units back… then last moment I though why would I need so many planes in the area… lets get one closer to India… still even not considering that you could possibly attack Egypt in Ita2…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 31 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Queensland
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 bomber moved from Queensland to India
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Suiyuyan to Szechwan
11 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Eastern Persia to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 bomber moved from United Kingdom to France
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Iraq
British attack with 2 fighters and 5 infantry
Neutral_Axis defend with 3 infantry
British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Gibraltar
2 fighters moved from Iraq to 98 Sea Zone
1 infantry moved from Burma to India
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from India to Hopei
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
2 infantry placed in Union of South Africa
1 factory_minor placed in Persia
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Man I still can’t believe how badly I screwed up UK2… I totally overlooked that Egypt is under-defended… Planning purchase back then, I thought Egypt is a fortress with all those planes around, I don’t need to buy anything for Egypt… then during the move I became fancy and decided to go after that artillery instead of bringing my units back… then last moment I though why would I need so many planes in the area… lets get one closer to India… still even not considering that you could possibly attack Egypt in Ita2…
Yeah it was pretty sneaky, I was wondering why you didn’t buy units out of Egypt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser and 1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Romania to Bulgaria
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,3,4,4
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser and 1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Romania to Bulgaria
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,3,4,4
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Hopei
1 fighter moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Morocco to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Finland to Norway
1 aaGun, 11 armour, 8 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Western Ukraine
1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
1 aaGun moved from France to Western Germany
1 artillery moved from France to Western Germany
Place Units - Germans
3 bombers and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 2 mech_infantrys
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Syria: 1 mech_infantry
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
retreated to Novgorod
Germans win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
2 infantry moved from Volgograd to Tambov
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Vologda
1 fighter moved from Russia to Hopei
2 infantry moved from Bryansk to Tambov
3 aaGuns, 2 armour, 16 artilleries and 25 infantry moved from Bryansk to Russia
2 aaGuns moved from Amur to Sakha
1 submarine moved from 92 Sea Zone to 105 Sea Zone
5 infantry moved from Amur to Sakha
1 infantry moved from Buryatia to Sakha
Place Units - Russians
1 artillery, 2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
hi Adam, I did not submerge your subs in SZ113 as it looked as an obvious decision for you… if you disagree… you can edit your subs back and remove your TT, also put in my cruiser then as you had only 1 defensive hit in the 1st round, I had 2.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
retreated to Novgorod
Germans win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
2 infantry moved from Volgograd to Tambov
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Vologda
1 fighter moved from Russia to Hopei
2 infantry moved from Bryansk to Tambov
3 aaGuns, 2 armour, 16 artilleries and 25 infantry moved from Bryansk to Russia
2 aaGuns moved from Amur to Sakha
1 submarine moved from 92 Sea Zone to 105 Sea Zone
5 infantry moved from Amur to Sakha
1 infantry moved from Buryatia to Sakha
Place Units - Russians
1 artillery, 2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode