TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Changing 4 inf for 3 art.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from French Indo China to Anhwe
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Wake Island to 46 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Queensland
Battle in Anhwe
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Queensland from ANZAC, taking Anhwe from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
8 mech_infantrys moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Sikang
1 armour moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 artilleries and 10 infantry moved from Caroline Islands to 33 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 33 Sea Zone to 54 Sea Zone
4 artilleries and 10 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 2 tactical_bombers moved from Wake Island to Solomon Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Solomon Islands
1 fighter moved from Wake Island to Solomon Islands
1 bomber moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from 41 Sea Zone to Dutch New Guinea
1 bomber moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Japan to Hunan
1 fighter moved from French Indo China to Dutch New Guinea
1 fighter moved from French Indo China to Dutch New Guinea
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 mech_infantrys moved from Kiangsu to Kiangsi
Place Units - Japanese
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 3 artilleries
EDIT: Turning off Edit Mode
1 airfield placed in Solomon Islands
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 marines, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 3 infantry, 3 mech_infantrys, 8 submarines and 3 transports moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 13 Sea Zone to 30 Sea Zone
1 submarine moved from 14 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
3 infantry and 3 mech_infantrys moved from 30 Sea Zone to Johnston Island
4 submarines moved from 93 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers, 2 submarines and 3 transports placed in 10 Sea Zone
3 marines placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Chahar to Anhwe
4 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
1 infantry owned by the Chinese retreated to Jehol
Japanese win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Jehol
7 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 bombers; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 armour moved from Algeria to Libya
2 fighters moved from 92 Sea Zone to Libya
3 fighters moved from Gibraltar to Libya
3 fighters moved from United Kingdom to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry and 5 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
6 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to India
1 fighter moved from Ethiopia to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
3 bombers placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Persia to West India
Italians take West India from UK_Pacific
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Greece to Romania
1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Albania to Yugoslavia
Place Units - Italians
3 infantry placed in Egypt
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 bomber, 3 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
8 armour and 7 mech_infantrys moved from Eastern Persia to India
2 bombers, 8 fighters and 2 tactical_bombers moved from Persia to India
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 9 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 2 armour and 14 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour and 14 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 8 armour, 2 bombers, 8 fighters, 7 mech_infantrys and 2 tactical_bombers
British defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 18 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major
Germans captures 19PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 7 armour, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 1 armour and 7 mech_infantrys
Casualties for British: 2 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Germans
8 fighters and 2 tactical_bombers moved from India to West India
2 bombers moved from India to French Indo China
3 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
3 fighters and 1 tactical_bomber moved from Western Germany to Egypt
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Persia to Iraq
1 armour moved from Turkmenistan to West India
1 aaGun, 8 artilleries and 24 infantry moved from Kazakhstan to Turkmenistan
4 bombers moved from Western Germany to Egypt
1 mech_infantry moved from Baltic States to Western Ukraine
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 bomber, 3 fighters and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 54 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
The dice let you down in the end.
Yes, it’s about time you got some good dice against me though!
I’ll forfeit this now. Are you up for a rematch (same sides), or should we bid for Allies?
Haha good game!
Up to you, you can take whichever side you want or we can bid if you prefer.
I think Allies are slightly stronger, so lets do same sides.
Alrighty I’ll get one started tomorrow.
this was an insanely fun game to watch. wp to you both.