Scramble sz110?
16 G40 Axis-Dominion (Allies) vs. regularkid (axis) - Balance Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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didn’t realize my brit ftr would cause the FWA to stay free french. damn cuz i wanted that to be conquerable by the allies. would it affect your ita turn if i just kept my ftr in london instead? only reason i put it in FWA was to have it be able to reach egypt, but not at the cost of FWA going free…and there isn’t any other safe place to put it where it’d reach egypt, so staying put in london would be best.
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yah. unfortunately it would change Italy’s move. I’m in a sealion posture now. sorry :(
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For what its worth, you didn’t do anything ‘stupid’ as far as Vichy-mod is concerned. The fighter to FWA is an extremely common move in Vichy-games (I do it almost every time), since it preserves a critical airlane to Egypt, as you noted.
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For what its worth, you didn’t do anything ‘stupid’ as far as Vichy-mod is concerned. The fighter to FWA is an extremely common move in Vichy-games (I do it almost every time), since it preserves a critical airlane to Egypt, as you noted.
sure not a problem. we’ll chalk it up as a lesson learned. plz proceed at your convenience
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 8 transports; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
5 infantry moved from Bulgaria to Romania
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Germany
3 artilleries moved from Germany to Poland
8 infantry moved from Germany to Poland
5 armour and 2 mech_infantrys moved from France to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
5 infantry moved from Finland to Norway
3 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
1 aaGun, 3 artilleries and 10 infantry moved from Slovakia Hungary to PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
8 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Rostov to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 118 Sea ZonePlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
hold off, i’m reconsidering my turn. i’ll let u know when i post the final
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 13 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Rostov to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 submarine moved from 111 Sea Zone to 118 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Novgorod
Russians undo move 1.
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
that’ll be what i’m going with. use 2nd post. thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 13 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Rostov to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 submarine moved from 111 Sea Zone to 118 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Novgorod
Russians undo move 1.
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Adding units owned by Russians to Karelia: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 13 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Rostov to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 submarine moved from 111 Sea Zone to 118 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Novgorod
Russians undo move 1.
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Adding units owned by Russians to Karelia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Karelia: 1 infantry
EDIT: Turning off Edit Mode -
ok more minor adjustments. sorry. use latest post
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yah. unfortunately it would change Italy’s move. I’m in a sealion posture now. sorry :(
Regularkid, you could possibly let him to move the fighter from FW Africa to let say British Guiana and change FW Africa to Vichy France…
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axis, u want that? have no problem putting the fighter in south america cuz it don’t change my moves.
lemme know. -
axis, u want that? have no problem putting the fighter in south america cuz it don’t change my moves.
lemme know.yah sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
5 infantry moved from Jehol to Chahar
3 artilleries moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to Kwangsi
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Central United States to Southeast Mexico
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Eastern United States
2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 carrier placed in 101 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 79 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
5 infantry moved from Shensi to Kansu
1 fighter moved from Hopei to KansuPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
hey i will do uk a little later. busy helping wife with stuff





