16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)

  • '15

    Yes.  Scramble all.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 submarines moved from 16 Sea Zone to 6 Sea Zone
                6 bombers moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 infantry, 1 marine and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
                1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 infantry, 1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Manchuria to Korea
                      Americans take Korea from Japanese

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 6 bombers and 4 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 4 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                    1 submarine owned by the Japanese Submerged

    triplea_37515_Ame8.tsvg

  • '15

    First round 3 hits, so 2 on bb and one on ca.

    Now 4 casualties to select.

  • '15

    Slight problem - I wanted to take that first sub hit from you on my sub, rather than damaging the BB right away.

    So we’ll need to roll the rest on the forum and edit it in later.

    To review, first you attacked with the subs and got one hit.  I lost my sub.

    Then your bombers attacked.  My BBs are both damaged.

    I defend and get 5 hits on you, you lose the 4 subs and 1 bomber.

    Now, round 2.

    5 bombers vs 1 undamaged carrier, 2 damaged BBs, 1 Dst, and 5 Ftrs.

    You get 4 hits.  I’ll sink the carrier and the Dst and lose one Ftr.

  • '15

    I guess it doesn’t actually change my defense this round, so we can still use TripleA for that at least.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 bombers; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 submarines moved from 16 Sea Zone to 6 Sea Zone
                6 bombers moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 infantry, 1 marine and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
                1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 infantry, 1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Manchuria to Korea
                      Americans take Korea from Japanese

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 6 bombers and 4 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 4 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                    1 submarine owned by the Japanese Submerged
                    Japanese win with 2 battleships, 3 fighters and 4 transports remaining. Battle score for attacker is -52
                    Casualties for Americans: 6 bombers and 4 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                    EDIT: Adding units owned by Japanese to Japan: 1 fighter
                    EDIT: Turning off Edit Mode
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 transports moved from 64 Sea Zone to 10 Sea Zone

    Place Units - Americans
                7 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 87 PUs

    triplea_37515_Ame8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                8 artilleries and 1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kweichow
                2 artilleries and 1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_37515_Chi8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from 110 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Normandy Bordeaux from Italians with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour
                    British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 fighter moved from Norway to 110 Sea Zone
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Eastern Persia to Persia
                1 artillery and 7 infantry moved from Yunnan to Burma
                3 aaGuns moved from Burma to India
                1 infantry moved from French Indo China to Shan State

    Place Units - British
                2 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 6 infantry

    triplea_37515_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Iraq to 76 Sea Zone
                2 fighters moved from Egypt to 76 Sea Zone
                1 bomber moved from Egypt to 76 Sea Zone
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Belarus to Karelia

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    British defend with 1 battleship
                    Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania
                3 artilleries, 4 infantry and 3 marines moved from Egypt to 81 Sea Zone
                3 artilleries, 1 battleship, 2 cruisers, 4 infantry, 3 marines and 4 transports moved from 81 Sea Zone to 80 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 fighters moved from 76 Sea Zone to Iraq
                1 bomber moved from 76 Sea Zone to Iraq
                3 artilleries, 4 infantry and 3 marines moved from 80 Sea Zone to Iraq

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 31 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs

    triplea_37515_Ita8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 2 battleships, 3 fighters and 4 transports
                    Japanese win with 2 battleships, 3 fighters and 4 transports remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - ANZAC
                2 infantry moved from Celebes to 44 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 destroyers moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_37515_ANZ8.tsvg

  • '15

    Wow, that was lucky.

    The Sea of Japan is going to have to be renamed Wreckage Bay at this point.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Poland to Belarus
                3 bombers moved from Belarus to Russia
                3 fighters moved from Belarus to Archangel
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                10 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,7,5 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Archangel
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Archangel to Novgorod
                3 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 fighter and 9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37515_Ger9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Ukraine to Belarus
                1 armour and 3 mech_infantrys moved from Russia to Belarus
                26 artilleries and 68 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 26 artilleries, 68 infantry and 6 mech_infantrys
                    Germans defend with 3 aaGuns, 1 armour, 30 artilleries, 38 infantry and 8 mech_infantrys; Italians defend with 2 aaGuns and 2 infantry
                    Russians win, taking Belarus from Germans with 1 armour, 26 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 114
                    Casualties for Germans: 3 aaGuns, 1 armour, 30 artilleries, 38 infantry and 8 mech_infantrys
                    Casualties for Italians: 2 aaGuns and 2 infantry
                    Casualties for Russians: 63 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                2 artilleries and 5 infantry moved from Caucasus to Volgograd
                2 aaGuns, 5 artilleries and 6 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 fighters placed in Volgograd
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 33 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_37515_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier and 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 units repaired.
                3 fighters and 2 tactical_bombers moved from Philippines to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                3 fighters moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser and 1 transport
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                5 fighters moved from 19 Sea Zone to Japan
                2 tactical_bombers moved from 19 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 20 PUs total

    triplea_37515_Jap9.tsvg

  • '15

    Wow.  That’s it for me.  Another thorough stomping!

    Excellent game!


  • this one was fun to watch. gg boys

Suggested Topics

  • 2
  • 2
  • 22
  • 61
  • 64
  • 308
  • 70
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts