Scramble either of those sea zones and how many planes?
16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)
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Scramble off Queensland? Also, I forgot to land the transported troops in FIC. I’ll edit that in later.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 armour moved from Shantung to Manchuria
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
4 marines moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from 36 Sea Zone to French Indo China
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone -
OK, made a few changes. Scramble off Queensland?
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Yes, scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 armour moved from Shantung to Manchuria
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
4 marines moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from 36 Sea Zone to French Indo China
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 fighter and 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Battle in French Indo China
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery, 6 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 6 infantry, 3 mech_infantrys and 5 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Norway to KareliaCombat - Americans
Battle in Marshall Islands
Battle in Iwo Jima
Americans attack with 1 artillery, 6 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Battle in Karelia
Americans attack with 2 fighters
Germans defend with 1 armour
Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
2 submarines moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Karelia to NorwayPlace Units - Americans
3 bombers, 3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
8 artilleries and 3 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 8 artilleries and 3 infantry
Japanese defend with 1 artillery, 2 infantry and 3 mech_infantrys
Chinese win, taking Yunnan from Japanese with 8 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrysNon Combat Move - Chinese
1 infantry moved from Hopei to ShensiPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
7 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 71 Sea Zone to 83 Sea Zone
1 cruiser and 1 transport moved from 70 Sea Zone to 83 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns and 3 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
8 infantry moved from West India to Eastern PersiaPlace Units - British
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 7 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 marines moved from Gibraltar to 92 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 94 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Morocco to Algeria
2 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Southern Italy
3 armour, 3 fighters and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Archangel to Karelia
2 infantry moved from Archangel to Belarus
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 3 fighters and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to IraqPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Southern France
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 7 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 marines moved from Gibraltar to 92 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 94 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Morocco to Algeria
2 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Southern Italy
3 armour, 3 fighters and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Archangel to Karelia
2 infantry moved from Archangel to Belarus
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 3 fighters and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to IraqPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Southern France
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 cruisers and 3 marines
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship and 2 cruisers
EDIT: Adding units owned by Italians to Northern Italy: 3 marines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Shan State
1 artillery and 1 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 bombers and 3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to 115 Sea Zone
2 bombers moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Norway
10 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Finland
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 3 bombers and 3 fighters
Americans defend with 1 fighter; Russians defend with 1 aaGun and 1 fighter
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber
Casualties for Americans: 1 fighter
Casualties for Russians: 1 aaGun and 1 fighterNon Combat Move - Germans
2 bombers and 3 fighters moved from Norway to Western Germany
1 bomber moved from Finland to NovgorodPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 bombers and 3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to 115 Sea Zone
2 bombers moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Norway
10 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Finland
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 3 bombers and 3 fighters
Americans defend with 1 fighter; Russians defend with 1 aaGun and 1 fighter
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber
Casualties for Americans: 1 fighter
Casualties for Russians: 1 aaGun and 1 fighterNon Combat Move - Germans
2 bombers and 3 fighters moved from Norway to Western Germany
1 bomber moved from Finland to NovgorodPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 bombers and 3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to 115 Sea Zone
2 bombers moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Norway
10 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Finland
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 3 bombers and 3 fighters
Americans defend with 1 fighter; Russians defend with 1 aaGun and 1 fighter
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber
Casualties for Americans: 1 fighter
Casualties for Russians: 1 aaGun and 1 fighterNon Combat Move - Germans
2 bombers and 3 fighters moved from Norway to Western Germany
1 bomber moved from Finland to NovgorodPlace Units - Germans
2 submarines placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
10 artilleries moved from Russia to Smolensk
3 infantry moved from Rostov to Tambov
1 infantry moved from Buryatia to Amur
1 armour, 3 artilleries and 3 mech_infantrys moved from Vologda to Smolensk
3 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 5 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Philippines to 22 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
1 armour moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 battleships, 2 cruisers and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
2 submarines moved from 31 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 bombers, 5 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Manchuria
1 marine and 1 mech_infantry moved from 19 Sea Zone to Kiangsu -
Scramble and SuicideAttackTokens?
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Full scramble. One Kami on each cruiser and each Dst.