Sorry! Did the game on local and totally thought I had done it for real. Also man did those British boats get work done this game lol.
16L G40 Talleyrand19 (Axis) vs axisandallies13 (Allies +22) - Game 3
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one destroyer there, right? no suicide
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from Hawaiian Islands to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in British Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Egypt
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Tobruk
3 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Romania to Bessarabia
1 bomber moved from Germany to Bessarabia
1 fighter moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from 98 Sea Zone to Greece
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Northern Italy to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Bessarabia to GreecePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 55 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 cruisers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 cruisers and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Baltic States to Belarus
3 bombers moved from Baltic States to Belarus
4 fighters moved from Baltic States to Belarus
2 artilleries, 8 infantry and 3 tactical_bombers moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
3 bombers moved from Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 6 bombers, 4 fighters, 8 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Germans win with 6 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 3 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
6 bombers moved from Belarus to Germany
1 fighter and 2 tactical_bombers moved from Belarus to Germany
9 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Romania to Bessarabia
1 infantry moved from France to Southern France
2 infantry moved from Finland to KareliaPlace Units - Germans
10 mech_infantrys placed in Western Germany
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
France holds, England wins every island battle, and your AA gun gets 3/6 hits against German airforce…these dice have been freaking brutal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Baltic States to Belarus
3 bombers moved from Baltic States to Belarus
4 fighters moved from Baltic States to Belarus
2 artilleries, 8 infantry and 3 tactical_bombers moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
3 bombers moved from Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 6 bombers, 4 fighters, 8 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Germans win with 6 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 2 artilleries, 3 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
6 bombers moved from Belarus to Germany
1 fighter and 2 tactical_bombers moved from Belarus to Germany
9 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Romania to Bessarabia
1 infantry moved from France to Southern France
2 infantry moved from Finland to KareliaPlace Units - Germans
10 mech_infantrys placed in Western Germany
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 43 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode -
changed where I landed german fighter/tacts…your AA guns will find a way to kill them all soon
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I’m really sorry to see these dice…it’s rough for a game to be decided by luck, not strategy
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all I can do is hope they’ll turn in my favor as we continue playing haha
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking 125 Sea Zone from Germans, taking Western Ukraine from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 1 artillery and 3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Volgograd
6 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 destroyers moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 34 Sea Zone
1 mech_infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Chahar to Hopei
3 mech_infantrys moved from Hopei to Shensi
1 armour moved from Caucasus to Rostov
2 bombers moved from Sikang to ShensiCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Java from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 submarine
ANZAC defend with 2 cruisers
Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 18
Casualties for ANZAC: 2 cruisers
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Rostov
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from Borneo to 35 Sea Zone
3 fighters moved from Shan State to Philippines
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from French Indo China to Yunnan
2 fighters and 5 tactical_bombers moved from Shan State to Kiangsu
2 bombers moved from Shensi to KiangsuPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 23 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 22 Sea Zone to 26 Sea Zone
1 fighter moved from 23 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser, 1 destroyer and 2 transports
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to Morocco: 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Japanese
3 armour moved from Iraq to Caucasus
1 fighter moved from India to 42 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 41 Sea Zone to India
2 armour and 4 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 armour moved from Baltic States to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Germany
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
3 fighters moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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Just a reminder that it’s Germany’s turn whenever you get a chance