@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 bomber moved from Northern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for British: 1 infantry
Battle in Gibraltar
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 fighter; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
French win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -17
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 armour and 2 infantry moved from Albania to Yugoslavia
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Awesome game so far -.-
A couple of bad battles already for me =(
hey, just FYI, Vichy France won’t happen if there are any UK units in Southern France. At this point, the only way to make Vichy France happen would be for Italy to retake Normandy AND clear Southern France of units (without taking it). . . a tall order.
If you misunderstood that, feel free to do your Italy turn over. Lemme know.
Oh never mind. I see you did attack Southern France. Ouch
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
Combat - French
Battle in Normandy Bordeaux
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
French win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Algeria
1 fighter moved from Normandy Bordeaux to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour and 4 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Southern France
1 mech_infantry moved from France to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 fighter; French defend with 1 factory_minor and 1 harbour
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
2 bombers moved from Southern France to Western Germany
6 armour moved from France to Germany
2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Tobruk to Alexandria
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 6 infantry moved from Yugoslavia to Romania
Place Units - Germans
10 artilleries placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Belarus to Karelia
1 armour moved from Belarus to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 tactical_bomber moved from Novgorod to Karelia
6 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 124 Sea Zone to 122 Sea Zone
Place Units - Russians
1 armour, 1 fighter and 1 marine placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kiangsi to Hunan
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Jehol
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 bombers moved from Yunnan to Kwangsi
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 6 Sea Zone to 33 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
1 factory_minor placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to 92 Sea Zone
1 fighter moved from India to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Iraq
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 105 Sea Zone to 104 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to French West Africa
1 fighter moved from United Kingdom to French West Africa
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from 92 Sea Zone to French West Africa
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Iraq to Persia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 airfield placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
hey. i just realized i neglected to use my UK transport at Sumatra this round. Do you mind if i edit to Celebes?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Shan State to Burma
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sumatra to Burma
EDIT: 2 infantry moved from Sumatra to 41 Sea Zone
EDIT: 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
EDIT: 2 infantry moved from 38 Sea Zone to Burma
EDIT: 2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to French West Africa
actually, in this game, i intended (but forgot) to move the UK inf from sumatra to burma when i was doing the burma stack, which was needed to have reasonable odds (one of the dangers of mixing combat and noncombat :/). to keep things moving, i went ahead and made the edit. If its a problem, please let me know.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
2 fighters and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 bombers and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Germans
It’s okay. I’m quite liberal with NCM edits.
scramble?
yes. full scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
2 fighters and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
2 bombers and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Germans
French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine and 1 transport
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 battleship
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship
Battle in Eire
Battle in 98 Sea Zone
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber; French defend with 1 cruiser and 2 destroyers
Germans win, taking Eire from British with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters and 4 tactical_bombers
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for French: 1 cruiser and 2 destroyers
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
2 armour moved from Greece to Romania
3 aaGuns and 10 infantry moved from Western Germany to Germany
6 armour and 10 artilleries moved from Germany to Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
Place Units - Germans
1 submarine placed in 110 Sea Zone
5 artilleries and 5 infantry placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
7 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
3 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
4 artilleries moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 122 Sea Zone to 106 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total