Forgot to Blitz Alexandria so I did it during NCM.
16L MrRoboto (Axis) vs StuckTojo (Allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to KweichowCombat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Yunnan to Sikang
1 infantry moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
5 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Baltic StatesPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Malaya
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 58 Sea Zone
1 destroyer and 2 fighters moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
1 artillery, 2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 58 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 destroyer; French defend with ; ANZAC defend with 1 cruiser
Japanese win with 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 battleship and 1 destroyer
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 2 destroyers
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
retreated to Yunnan
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to Hainan
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Siam
1 fighter and 2 tactical_bombers moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from Manchuria to Jehol
1 armour moved from Soviet Far East to Amur
1 infantry moved from Sakha to Buryatia
2 battleships and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Malaya
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 58 Sea Zone
1 destroyer and 2 fighters moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
1 artillery, 2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 58 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 destroyer; French defend with ; ANZAC defend with 1 cruiser
Japanese win with 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 battleship and 1 destroyer
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 2 destroyers
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
retreated to Yunnan
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to Hainan
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Siam
1 fighter and 2 tactical_bombers moved from Yunnan to Siam
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from Manchuria to Jehol
1 armour moved from Soviet Far East to Amur
1 infantry moved from Sakha to Buryatia
2 battleships and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 1 harbour, 4 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to Alaska
1 destroyer and 1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 1 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 harbour placed in Alaska
Americans undo move 4.
1 infantry placed in Western United States
1 fighter placed in Central United States
Americans undo move 6.
1 fighter placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,4,3
Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Hunan to Kweichow
3 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Yunnan
1 artillery placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from French West Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 4 infantry
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
1 bomber moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 aaGun and 3 fighters moved from Scotland to United Kingdom
2 infantry moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to Burma
1 artillery and 4 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 83 Sea Zone to 70 Sea ZonePlace Units - British
2 armour and 1 infantry placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Poland to Baltic States
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Romania to Eastern Poland
1 bomber moved from Alexandria to Eastern PolandCombat - Italians
Battle in Egypt
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win, taking Egypt from British with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Poland
3 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South WalesPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,2,2,5
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 58 Sea Zone to 72 Sea ZoneNon Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 bomber moved from Southern Italy to 76 Sea Zone
1 bomber moved from Southern Italy to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
6 armour, 11 artilleries, 16 infantry and 2 mech_infantrys moved from Poland to Baltic States
1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 105 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to RomaniaCombat - Germans
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 1 bomber and 6 infantry
Russians defend with 4 infantry
Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 6 armour, 11 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 6 armour, 11 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 aaGuns moved from Poland to Baltic States
3 artilleries and 19 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Bulgaria to Romania
1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Greece to Egypt
1 bomber moved from 76 Sea Zone to Egypt
1 tactical_bomber moved from Greece to Egypt
1 bomber moved from Karelia to FinlandPlace Units - Germans
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Novgorod to Vyborg
3 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 3 infantry
Italians defend with 2 infantry
Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Vyborg
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Belarus to Bryansk
13 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Bryansk
4 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Western Ukraine to Bryansk
2 fighters moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Timguska
1 armour moved from Sikang to Novosibirsk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters and 4 tactical_bombers moved from Siam to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Java
2 carriers and 1 cruiser moved from 58 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Chahar to Suiyuyan
2 bombers moved from Hainan to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Amur to Dzavhan
Japanese take Dzavhan from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 aaGun moved from Kiangsu to Anhwe
2 bombers moved from Kiangsi to Kwangtung
2 destroyers moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 2 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 1 Sea Zone to 2 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 1 Sea Zone to 8 Sea Zone
1 bomber moved from Alaska to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 2 Sea Zone
2 fighters moved from 1 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 8 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 56 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 2 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 armour, 1 infantry, 2 mech_infantrys and 3 transports moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Western United States
1 fighter moved from 8 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 2 Sea Zone to 8 Sea Zone
1 bomber moved from 2 Sea Zone to Alaska
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
2 infantry placed in Western United States
1 mech_infantry placed in Western United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in Shensi
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Iraq to Syria
British take Syria from Italians
1 artillery moved from Burma to Shan State
3 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to West India
1 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from Burma to India
1 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Burma to India
1 fighter moved from 80 Sea Zone to India
1 tactical_bomber moved from Persia to India
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
1 bomber moved from Belgian Congo to Persia
1 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 carrier moved from 80 Sea Zone to 72 Sea Zone
2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
4 artilleries and 6 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Poland to Belarus -
No scramble.
Wow. Can’t believe I left that open like that. That’s what you get for playing while sleep deprived.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
4 artilleries and 6 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 4 artilleries and 6 infantry
British defend with 1 airfield, 1 armour, 2 fighters, 1 harbour and 1 infantry; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 29
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 2 fighters and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 airfield placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to South Australia
2 mech_infantrys moved from New South Wales to South Australia
1 fighter moved from Burma to Shensi
1 fighter moved from India to VolgogradPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to VyborgTurn Complete - French





