Scramble either of those sea zones and how many planes?
16L G40 Balanced Mod BerntBernt(Allies) vs Shin Ji (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 marines moved from Southern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 battleship and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Crete
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 cruiser and 1 marine moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Baltic States to Karelia
Italians take Karelia from Russians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Syria
Italians take Syria from French
2 armour moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Egypt to Belgian CongoCombat - Italians
Battle in Malta
Italians attack with 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in Crete
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour, 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Belgian Congo from British with 2 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 marine
French defend with 2 infantry; Americans defend with 1 armour
Italians win, taking Tunisia from Americans with 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Tunisia to Tobruk
1 bomber moved from Tunisia to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Iraq to Persia
2 fighters moved from Belgian Congo to Egypt
2 aaGuns and 2 infantry moved from Eastern Poland to BelarusPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 armour and 1 mech_infantry placed in Egypt
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
COMMENT: 2 French inf on US transport in z110 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 armour moved from Belarus to Karelia
1 armour moved from Eastern Poland to Novgorod
2 artilleries and 16 infantry moved from Eastern Poland to Belarus
8 artilleries and 6 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
2 bombers moved from Southern France to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 armour moved from Romania to Belarus
1 infantry moved from Romania to Eastern Poland
1 armour moved from Egypt to IraqCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from 113 Sea Zone to Western GermanyPlace Units - Germans
1 bomber and 3 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
10 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Volgograd to RussiaPlace Units - Russians
10 artilleries placed in Russia
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry, 4 marines and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 35 Sea Zone to 6 Sea Zone
3 carriers, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
5 fighters moved from Shantung to Kiangsu
3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
2 fighters moved from 36 Sea Zone to JapanCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 5 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
5 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to JapanPlace Units - Japanese
1 artillery, 1 infantry and 4 marines placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to HopeiPlace Units - Chinese
4 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter and 2 mech_infantrys moved from Shan State to KwangsiCombat - British
Battle in Belgian Congo
British attack with 1 artillery and 5 infantry
Italians defend with 2 armour
British win, taking Belgian Congo from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
1 mech_infantry owned by the British retreated to Yunnan
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 battleship and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
7 infantry moved from West India to Eastern Persia
1 fighter moved from Kwangsi to Shan State
3 aaGuns moved from Shan State to BurmaPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Crete to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 armour moved from Iraq to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Syria to Iraq
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Tobruk to Egypt
1 armour moved from Karelia to Archangel
2 infantry moved from Belarus to ArchangelCombat - Italians
Battle in Libya
Battle in Archangel
Italians attack with 1 armour and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Libya from Americans, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Algeria
Battle in Morocco
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Algeria from French, taking Morocco from French, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Gibraltar
Italians attack with 1 bomber, 2 infantry and 2 marines
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 bomber and 2 marines remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 factory_minor placed in Iraq
1 armour and 1 mech_infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 3 fighters moved from Western Germany to Holland Belgium
6 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
6 armour moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 armour moved from Belarus to Karelia
8 artilleries and 7 infantry moved from Eastern Poland to Belarus
10 artilleries moved from Poland to Eastern PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers and 3 fighters
French defend with 2 infantry; Americans defend with 1 infantry
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter
Casualties for French: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 bombers and 2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
2 bombers, 1 fighter and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries and 4 mech_infantrys moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Russia to Finland
7 artilleries and 56 infantry moved from Bryansk to Smolensk
4 infantry moved from Kazakhstan to Caucasus
2 artilleries and 1 infantry moved from Volgograd to Caucasus
3 artilleries and 3 mech_infantrys moved from Russia to Vologda
1 armour moved from Russia to Vologda
7 artilleries moved from Russia to SmolenskCombat - Russians
Battle in Finland
Russians attack with 1 armour, 3 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour and 1 mech_infantry
Russians win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 1 mech_infantry
Casualties for Russians: 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Battle in Smolensk
Russians attack with 14 artilleries and 56 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 14 artilleries and 55 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 5 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 1 armour, 3 artilleries and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Rostov
2 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Finland to Norway
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 artilleries placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 marines moved from Japan to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Kiangsu to Kiangsi
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Shantung to ManchuriaCombat - Japanese
-
Scramble off Queensland? Also, I forgot to land the transported troops in FIC. I’ll edit that in later.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 armour moved from Shantung to Manchuria
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
4 marines moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from 36 Sea Zone to French Indo China
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone -
OK, made a few changes. Scramble off Queensland?
-
Yes, scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 armour moved from Shantung to Manchuria
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
4 marines moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries, 4 infantry and 4 marines moved from 36 Sea Zone to French Indo China
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 fighter and 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Battle in French Indo China
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs