Bid: ftr Malta, sub 98
16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
8 infantry moved from Shensi to SikangPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;Combat Move - British
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery moved from India to West India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 carrier and 1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 24 PUs (9 lost to blockades); end with 24 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Trans-Jordan
Battle in Cyprus
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British, taking Cyprus from British, taking Egypt from British with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Kenya to Italian Somaliland
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Trans-Jordan
Battle in Cyprus
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British, taking Cyprus from British, taking Egypt from British with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Kenya to Italian Somaliland
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 63 Sea Zone to 52 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from Java to New Guinea
1 fighter moved from Java to India
1 fighter moved from Java to New GuineaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 106 Sea Zone to 122 Sea ZoneNon Combat Move - Germans
1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
1 artillery moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 armour, 1 infantry and 8 mech_infantrys moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
5 armour and 3 mech_infantrys moved from Yugoslavia to Poland
3 artilleries and 5 infantry moved from Slovakia Hungary to Romania
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to Western Germany
2 tactical_bombers moved from Alexandria to Egypt
1 fighter moved from Alexandria to Southern Italy
1 tactical_bomber moved from Alexandria to EgyptPlace Units - Germans
2 infantry placed in Western Germany
2 infantry placed in France
2 fighters and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
2 armour and 5 mech_infantrys moved from Novgorod to Karelia
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 fighters and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 fighter moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Hopei
2 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Guam
Battle in Celebes
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Borneo
Battle in Java
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Kwangtung to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
4 artilleries and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers moved from Hopei to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_AxisPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Japan
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 5 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to 122 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
Americans take 106 Sea Zone from GermansCombat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 122 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 23 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 battleship, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 122 Sea Zone to IcelandPlace Units - Americans
4 submarines placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Sikang to Shensi
6 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Ethiopia to Kenya
British take Kenya from Italians
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Malta to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-JordanCombat - British
Battle in French Madagascar
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Persia to India
1 artillery and 2 infantry moved from West India to India
1 artillery moved from Iraq to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Belgian Congo to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea ZonePlace Units - British
2 transports placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,2
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
5 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Eastern Poland from Russians
Italians take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from Neutral_Axis
1 bomber moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 aaGun and 1 artillery moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_AxisPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 52 Sea Zone to 63 Sea Zone
1 destroyer moved from 61 Sea Zone to 63 Sea Zone
1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Guinea to South AustraliaPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Non Combat Move - Germans
1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 7 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 fighters and 3 tactical_bombers moved from Egypt to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Romania to Eastern Poland
2 aaGuns, 8 artilleries and 27 infantry moved from Romania to Bessarabia
1 aaGun moved from Poland to Baltic States
11 armour and 12 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 fighters placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 mech_infantry placed in Germany
2 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 3.
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to KareliaCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Karelia to Novgorod
2 fighters moved from Russia to Novgorod
2 infantry moved from Archangel to Novgorod
2 aaGuns, 1 artillery and 9 infantry moved from Archangel to Smolensk
5 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to New Guinea
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from Japan to 23 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from Yunnan to Caroline Islands
1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 46 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
EDIT: 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
EDIT: 1 tactical_bomber moved from Philippines to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
1 factory_minor placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Tunisia
2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in Tunisia
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans win, taking Algeria from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 23 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 3 mech_infantrys moved from Western United States to British Columbia
2 fighters moved from Tunisia to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 carriers and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 aaGuns moved from 94 Sea Zone to Tunisia
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 bomber moved from Iceland to United Kingdom
4 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs





