16L G40 axisandallies13 (Axis) vs Talleyrand19 (Allies +22)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    French defend with 1 cruiser
                    Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Morocco to Algeria

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                2 armour, 1 artillery and 10 infantry moved from Bessarabia to Ukraine
                2 armour and 1 mech_infantry moved from Germany to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                9 armour, 3 artilleries, 10 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                2 bombers moved from Normandy Bordeaux to United Kingdom
                2 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Battle in Belarus
                    Germans attack with 9 armour, 3 artilleries, 10 infantry and 5 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Belarus from Russians with 9 armour, 3 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 1 artillery and 10 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 2 bombers, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Baltic States from Russians with 2 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Bessarabia
                3 artilleries and 2 tactical_bombers moved from Romania to Bessarabia
                3 fighters and 2 tactical_bombers moved from Morocco to Southern Italy
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                3 mech_infantrys placed in Romania
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 armour moved from Norway to Finland
                5 artilleries and 18 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 5 artilleries and 18 infantry
                    Germans defend with 2 armour, 1 artillery, 1 factory_minor and 10 infantry
                    Russians win, taking Ukraine from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 armour, 1 artillery and 10 infantry
                    Casualties for Russians: 15 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Bryansk to Russia
                3 infantry moved from Volgograd to Tambov
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Finland to Novgorod
                2 aaGuns moved from Karelia to Finland
                3 fighters and 1 tactical_bomber moved from Karelia to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Szechwan to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 fighter moved from Kwangsi to Malaya
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 artilleries and 4 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to Caroline Islands
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 6 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun and 6 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Anhwe: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Manchuria
                1 cruiser and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 11x factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Tunisia to Algeria
                1 bomber moved from Egypt to Algeria
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Algeria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 2 artilleries and 1 infantry
                    British win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 bomber moved from Algeria to Gibraltar
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                      British take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Egypt to Iraq
                2 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from Finland to Russia
                4 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma
                3 aaGuns moved from India to Burma
                1 fighter moved from Anglo Egyptian Sudan to Persia
                1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 factory_minor placed in Iraq
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,5,3,6,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 2 armour
                EDIT: Adding units owned by Italians to Romania: 2 armour
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Ukraine
                2 bombers and 2 tactical_bombers moved from Bessarabia to Ukraine
                3 artilleries moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Poland to Novgorod
                1 armour moved from Belarus to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                2 armour, 2 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 artillery and 2 infantry moved from Belarus to Smolensk
                8 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 armour, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 5 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 5 artilleries and 3 infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 8 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 armour and 3 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Romania
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Russia to Novgorod
                2 armour moved from Finland to Novgorod
                3 mech_infantrys moved from Finland to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians
                2 fighters moved from Novgorod to Finland
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Tambov to Russia
                1 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Novosibirsk to Samara
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Anhwe to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone

    Combat - Japanese
                Battle in 31 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 aaGun and 6 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total


  • 6% chance of losing in Java  :|


  • ugh sorry, hate when the dice do that, even if it’s to my opponent


  • screwed up and hit no NCM moves, so I’m just going to edit the bombing raid in France based on the marti dice I already rolled and then do my NCM moves, sorry about that


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3
                EDIT: Turning off Edit Mode
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                2 fighters and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from Burma to Kweichow
                16 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 16 infantry
                    Japanese defend with 1 aaGun, 6 infantry and 3 mech_infantrys
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 26
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 aaGun, 6 infantry and 3 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 4 infantry and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Burma
                3 infantry moved from India to Burma
                2 armour and 1 mech_infantry moved from Persia to West India
                2 fighters and 1 tactical_bomber moved from Persia to Russia
                1 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Gibraltar to Iraq

    Place Units - British
                3 artilleries placed in Iraq
                British undo move 1.
                3 artilleries placed in Iraq
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour moved from Romania to Ukraine

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

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