TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 90 PUs;
Germans buy 6 armour, 1 artillery, 1 destroyer, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 bombers moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Caucasus to 99 Sea Zone
2 tactical_bombers moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 mech_infantrys moved from Germany to Denmark
2 mech_infantrys moved from Germany to Holland Belgium
1 bomber moved from Germany to Norway
2 fighters moved from Germany to Denmark
1 bomber moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 armour moved from Tunisia to Algeria
Germans take Algeria from French
1 armour moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Egypt to Iraq
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 2 artilleries and 1 infantry
Germans win, taking Denmark from Americans with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 armour and 1 factory_minor
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 99 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 4 tactical_bombers
British defend with 2 submarines
Germans win with 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 2 submarines
Battle in Iraq
Germans attack with 2 armour and 2 mech_infantrys
ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Iraq from ANZAC with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
5 armour moved from Caucasus to Bryansk
2 armour moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery moved from Volgograd to Tambov
1 mech_infantry moved from Ukraine to Bryansk
4 tactical_bombers moved from 99 Sea Zone to Ukraine
3 bombers moved from 99 Sea Zone to Bryansk
2 fighters moved from Denmark to Germany
1 fighter moved from Holland Belgium to Germany
1 bomber moved from Holland Belgium to Germany
1 bomber moved from Norway to Germany
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 destroyer placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
4 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,6,6,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
triplea_37330_Ger16.tsvg