any scrambles ? (normandy, pac islands)
16L G40 Majikforce (Axis) vs MrRoboto (Allies +20)
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I was wondering when the double hit was gonna come. Lose the Italian AA, 5 German Inf and 2 Italian Inf. Not to drag out the battle but pleae ask OOL for round 2. Can’t believe those subs won in 97!!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 artilleries, 1 factory_minor, 3 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Denmark
3 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
5 fighters moved from 112 Sea Zone to France
1 artillery and 2 infantry moved from Holland Belgium to France
1 armour, 5 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
2 fighters and 2 tactical_bombers moved from Russia to BelarusCombat - Americans
Japanese scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer; Italians defend with 1 fighter; Japanese defend with 1 cruiser, 1 tactical_bomber and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Denmark from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 1 infantry
Americans win, taking Western Germany from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 2 fighters
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 fighters
Casualties for Americans: 2 tactical_bombers
Battle in France
Americans attack with 1 armour, 6 artilleries, 8 fighters, 11 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 8 infantry and 9 mech_infantrys; Italians defend with 1 aaGun, 2 armour, 2 artilleries and 4 infantry; Japanese defend with 2 bombers -
Yeah, it’s about time now, since Moscow’s about to fall.
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Crappy dice!! Lose the AA, 2 bombers, 2 ita inf, 3 ger inf and 2 mechs. Just go max defense the rest of the way, lose german ground before italians.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 12 infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from India to Persia
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 artilleries, 13 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 fighter moved from Gibraltar to France
2 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
2 fighters moved from Normandy Bordeaux to FranceCombat - British
Battle in Persia
British attack with 1 armour, 2 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 infantry
British win, taking Persia from Germans with 1 armour, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 3 infantry
Battle in Southern France
British attack with 2 artilleries and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Southern France from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 2 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 2 fighters and 7 mech_infantrys; Italians defend with 2 armour and 2 artilleries
British win, taking France from Germans, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from British with 2 artilleries, 7 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 50
Casualties for Germans: 2 fighters and 7 mech_infantrys
Casualties for British: 6 infantry
Casualties for Italians: 2 armour and 2 artilleries
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
5 aaGuns moved from Normandy Bordeaux to France
2 fighters moved from France to 110 Sea Zone
2 fighters moved from France to United Kingdom
3 fighters moved from France to Normandy Bordeaux
5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 armour, 6 artilleries, 12 infantry and 5 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Burma to India
2 armour and 4 mech_infantrys moved from India to West India
2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from West India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern PersiaPlace Units - British
1 fighter, 7 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 1 fighter and 3 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from Americans with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Samara to VolgogradPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2
Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to French West AfricaTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 90 PUs;
Germans buy 6 armour, 1 artillery, 1 destroyer, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 bombers moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from Caucasus to 99 Sea Zone
2 tactical_bombers moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 mech_infantrys moved from Germany to Denmark
2 mech_infantrys moved from Germany to Holland Belgium
1 bomber moved from Germany to Norway
2 fighters moved from Germany to Denmark
1 bomber moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 armour moved from Tunisia to Algeria
Germans take Algeria from French
1 armour moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Egypt to IraqCombat - Germans
Battle in Denmark
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 2 artilleries and 1 infantry
Germans win, taking Denmark from Americans with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 armour and 1 factory_minor
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 99 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 4 tactical_bombers
British defend with 2 submarines
Germans win with 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for British: 2 submarines
Battle in Iraq
Germans attack with 2 armour and 2 mech_infantrys
ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Iraq from ANZAC with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
5 armour moved from Caucasus to Bryansk
2 armour moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery moved from Volgograd to Tambov
1 mech_infantry moved from Ukraine to Bryansk
4 tactical_bombers moved from 99 Sea Zone to Ukraine
3 bombers moved from 99 Sea Zone to Bryansk
2 fighters moved from Denmark to Germany
1 fighter moved from Holland Belgium to Germany
1 bomber moved from Holland Belgium to Germany
1 bomber moved from Norway to Germany
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 destroyer placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
4 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,6,6,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 bomber moved from Soviet Far East to 17 Sea ZoneCombat - Japanese
Japanese creates battle in territory 98 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 17 Sea Zone to Japan
4 fighters moved from Soviet Far East to Yakut S.S.R.
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to 98 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,1,1,5,3,5,2,3,5
Japanese collect 0 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour and 9 infantry moved from Persia to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Southern France to Northern Italy
3 fighters, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
2 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys moved from France to Western Germany
3 fighters moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western GermanyCombat - British
Battle in Northern Italy
British attack with 1 artillery and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
British win, taking Northern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Germany
British attack with 2 artilleries, 8 fighters, 7 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys; Italians defend with 1 armour and 3 mech_infantrys; Japanese defend with 1 artillery
British win, taking Western Germany from Germans with 2 artilleries, 7 fighters, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for British: 1 fighter and 4 infantry
Casualties for Italians: 1 armour and 3 mech_infantrys
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 3 armour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
British win, taking Iraq from Germans with 3 armour, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
2 armour and 3 mech_infantrys moved from India to West India
2 armour and 4 mech_infantrys moved from West India to Eastern Persia
2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 aaGun moved from Persia to Iraq
2 fighters moved from Western Germany to 110 Sea Zone
5 fighters moved from Western Germany to France
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Iraq to PersiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Holland Belgium: 7 infantry and 1 mech_infantry
EDIT: Removing units owned by British from United Kingdom: 7 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
8 infantry placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
Good game! Cant take the crappy dice anymore on the atlantic front. I was pretty much done for after you netured Japan. My worst game ever with them. Great job by you! I had fun. Good luck to you in future games. Maybe we can do it again sometime.
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thanks, man. It was a funny game.