TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 2 Infantry moved from Sian to W.Sian
1 Infantry moved from N.Shangsi to E.Shansi
1 Infantry moved from Shangsi to E.Shansi
1 EarlyFighter moved from Shangsi to E.Shansi
1 EarlyFighter, 2 Infantry and 1 Marine moved from Shangsi to Shansi
2 Infantry moved from Sian to Shansi
1 Artillery and 2 Infantry moved from Sian to Nanking
3 Artillerys and 3 Infantry moved from Sian to Hanan
1 Tank moved from Sian to Hanan
2 Tankettes moved from Ming Jong to W.Tibet
Purchase Units - Chinese
Chinese buy 10 Infantry, 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 EarlyFighter, 4 Infantry and 1 Marine
Hisaichi defend with 2 Infantry and 1 Marine
Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter, 4 Infantry and 1 Marine remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Infantry and 1 Marine
Battle in Hanan
Chinese attack with 3 Artillerys, 3 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese win, taking Hanan from Hisaichi with 3 Artillerys, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in E.Shansi
Chinese attack with 1 EarlyFighter and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking E.Shansi from Hisaichi with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Tibet
Chinese attack with 2 Tankettes
Thai defend with 1 Tank
Thai win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 Tankettes
Casualties for Thai: 1 Tank
Battle in Nanking
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Nanking from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Artillery
Chinese win, taking W.Sian from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Xining to Ming Jong
4 Tankettes moved from Urumal to Ming Jong
11 Mech.Infs and 4 Tanks moved from Sian to Hanan
1 AAGun moved from Sian to Hanan
1 AAGun moved from Shangsi to Sian
1 EarlyFighter moved from E.Shansi to Sian
1 EarlyFighter moved from Shansi to Sian
6 Infantry moved from Gansu to Shangsi
2 Mech.Infs moved from Tsingnan to Hanan
4 Infantry and 1 Marine moved from Tsingnan to Gansu
1 Infantry moved from Tsingnan to Sikang
1 Elite and 4 Infantry moved from Xining to Tsingnan
Place Units - Chinese
3 Infantry placed in Sian
6 Infantry placed in Xining
1 Infantry, 1 Mech.Inf and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs total
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.586
Median : 3.000
Variance : 1.404
Standard Deviation : 1.185
Total rolls : 58
Hisaichi Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Yamamoto Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 13 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.488
Median : 3.000
Variance : 1.405
Standard Deviation : 1.185
Total rolls : 43
Thai Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
triplea_37444_Chi7.tsvg