No scrambles
16L G40 Majikforce (Axis) vs MrRoboto (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
4 tactical_bombers moved from Caucasus to Iraq
1 armour moved from Northwest Persia to Iraq
15 armour and 29 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 infantry moved from Ukraine to Bryansk
2 bombers moved from Ukraine to Bryansk
1 artillery moved from Tambov to Bryansk
2 infantry moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Novgorod to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Iraq
Germans attack with 1 armour, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 factory_minor and 6 infantry
Germans win, taking Iraq from British with 1 armour, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for British: 6 infantry
Battle in Persia
Germans attack with 15 armour and 29 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 15 armour and 28 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Bryansk to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
5 infantry moved from Tambov to Rostov
13 artilleries moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
3 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Northwest Persia to Persia
1 aaGun moved from Caucasus to Northwest Persia
4 tactical_bombers moved from Iraq to Northwest Persia
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
2 fighters moved from Archangel to Germany
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
4 infantry moved from Bulgaria to YugoslaviaPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery placed in France
2 infantry placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 4.
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,1,3,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,5,4,5,4,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,6,4
Germans collect 56 PUs (12 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
Bump #1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 32 PUs;
Russians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
1 artillery and 1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Smolensk to Archangel
1 artillery and 2 infantry moved from Russia to Tambov
6 artilleries and 32 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Smolensk to Belarus
6 artilleries and 12 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 12 artilleries and 44 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 12 artilleries and 44 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Smolensk to Bryansk
3 aaGuns moved from Russia to BryanskPlace Units - Russians
2 fighters and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Malaya to Shan State
4 fighters moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
3 tactical_bombers moved from Volgograd to SamaraCombat - Japanese
Battle in Samara
Japanese attack with 3 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kwangtung
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 3 artilleries, 6 infantry and 1 mech_infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 3 artilleries, 6 infantry and 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 tactical_bombers moved from Shan State to 78 Sea Zone
2 fighters moved from Shan State to 78 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 78 Sea Zone
1 submarine moved from 39 Sea Zone to 78 Sea Zone
2 bombers moved from Shan State to Persia
2 fighters moved from Shan State to Sumatra
1 battleship, 2 carriers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 24 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Samara to VolgogradPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 mech_infantry
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Adding units owned by Japanese to Novosibirsk: 1 mech_infantry
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs total -
Totally asleep during Japans turn. Never intended to open up Mongolia to Russia. Sorry about that.
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Bump#2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 artilleries, 4 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 artilleries, 3 fighters and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 5 carriers, 3 cruisers, 10 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Korea
Chinese take Manchuria from Japanese
Americans take Korea from Japanese -
kamikaze? scramble?
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No scramble. I forgot how awful Japan is doing!! Nice job on your part.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
1 armour, 4 artilleries, 15 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
1 armour, 4 artilleries, 15 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs total
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 fighter moved from Southern France to Holland Belgium
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Southern France to France
1 armour, 1 artillery and 3 infantry moved from Northern Italy to France
1 fighter moved from Holland Belgium to France
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Soviet Far East to SakhaPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2,4,3,5,2,3,3,1,4
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Egypt to Trans-Jordan
1 fighter and 1 infantry moved from Trans-Jordan to IraqCombat - French
Battle in Iraq
French attack with 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory_minor
retreated to Iraq
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Iraq to EgyptTurn Complete - French
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Dang! I think Iraq has a forcefield around it and that tank has gone into beast mode!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
14 armour and 28 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 infantry moved from Volgograd to Tambov
2 artilleries moved from Rostov to Tambov
1 tactical_bomber moved from Northwest Persia to Tambov
1 artillery and 3 infantry moved from Novgorod to Archangel
2 bombers moved from Ukraine to Archangel
3 mech_infantrys moved from Eastern Poland to Belarus
3 bombers moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 15 armour and 28 mech_infantrys
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 15 armour and 28 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 tactical_bombers moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 tactical_bomber moved from Tambov to Volgograd
7 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Western Ukraine
1 aaGun, 11 artilleries and 5 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
3 bombers moved from Belarus to Germany
2 bombers moved from Archangel to Novgorod
3 mech_infantrys moved from Eastern Poland to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 fighters moved from Western Germany to France
4 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
10 mech_infantrys placed in Germany
3 armour placed in Iraq
3 infantry placed in Persia
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,6,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,1,5,1,1,3,6,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Germans collect 58 PUs (11 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter and 2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry; Italians defend with 1 aaGun
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Tambov from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
2 artilleries and 6 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
3 aaGuns, 4 artilleries and 22 infantry moved from Bryansk to RostovPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea Zone
2 bombers moved from Persia to 98 Sea Zone
2 tactical_bombers moved from Volgograd to Western Ukraine
1 artillery, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 78 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Shan State to Burma
2 artilleries moved from Shan State to Malaya
1 artillery moved from Shan State to Burma
2 infantry moved from Amur to Korea
7 fighters moved from Japan to KoreaCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in British Somaliland
Battle in 98 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese win, taking British Somaliland from British with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Korea
Japanese attack with 7 fighters and 2 infantry
Americans defend with 1 armour
Japanese win, taking Korea from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 4 submarines; Americans defend with 1 transport
4 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 2 artilleries
UK_Pacific defend with 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Western Ukraine
Japanese attack with 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -19
Casualties for Japanese: 2 tactical_bombers
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from 98 Sea Zone to Southern Italy
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
7 fighters moved from Korea to JapanPlace Units - Japanese
1 bomber, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,5,5,1,2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,2,4,1,5,5,1,2,6,6,4,1,4,5,4,1,4,6,6,3,3,6,6,2,3,4,1,1
Japanese collect 10 PUs (16 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea ZoneCombat - British
Battle in 113 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in West India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking West India from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to India
1 aaGun, 1 armour and 10 infantry moved from India to West India
1 armour, 6 artilleries, 17 infantry and 5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 artilleries, 4 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 fighter placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 fighter moved from France to Western Germany
1 infantry moved from France to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Sakha to Yakut S.S.R.Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2,4,1,3,3,3,5,3,5
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs