Odonis (Axis) vs Rubioton (Allies +17) G40L16 No Tech - Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 40 PUs;
                British buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                7 infantry moved from West India to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                4 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
                1 fighter moved from United Kingdom to France

    Combat - British
                Battle in France
                    British attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 fighter
                Battle in Eastern Persia
                    British attack with 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    British win, taking Eastern Persia from Japanese with 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
                1 armour moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                3 artilleries and 1 mech_infantry moved from Iraq to Northwest Persia
                1 aaGun moved from West India to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns, 6 fighters and 2 infantry moved from Finland to Vyborg

    Place Units - British
                4 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 aaGun, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Syria : 1 flag
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Vyborg : 2 aaGuns, 6 fighters and 2 infantry
        Caucasus : 5 armour, 4 fighters, 2 infantry, 14 mech_infantrys and 1 tactical_bomber
        119 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor and 4 mech_infantrys
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
        Eastern Persia : 1 flag, 1 aaGun, 7 infantry and 2 mech_infantrys
        Northwest Persia : 1 flag, 3 artilleries and 1 mech_infantry
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 10 / 0
        Japanese : 53 / 49
        Americans : 77 / 102
        Chinese : 3 / 4
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 17 / 13
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37432_UK_11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Holland Belgium
                      Germans take Holland Belgium from Americans

    triplea_37432_Ita11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Italians

    Non Combat Move - Italians
                4 mech_infantrys moved from Southern Italy to Western Germany
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total

    triplea_37432_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 62 Sea Zone to 34 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 destroyer and 1 fighter
        34 Sea Zone : 1 carrier
        20 Sea Zone : 1 submarine
        62 Sea Zone : 1 transport
        Caucasus : 4 fighters

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 10 / 0
        Japanese : 49 / 49
        Americans : 74 / 102
        Chinese : 3 / 4
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 17 / 12
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37432_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 2 infantry
        Tobruk : 2 infantry
        Libya : 1 flag
        92 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 10 / 0
        Japanese : 49 / 49
        Americans : 74 / 102
        Chinese : 3 / 4
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 17 / 12
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37432_Fre11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Ukraine to Caucasus
                2 infantry moved from Rostov to Caucasus
                14 armour, 6 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
                1 bomber moved from Western Germany to Caucasus

    triplea_37432_Ger12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Ukraine to Caucasus
                2 infantry moved from Rostov to Caucasus
                14 armour, 6 artilleries, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
                1 bomber moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 17 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 4 fighters; British defend with 5 armour, 4 fighters, 2 infantry, 14 mech_infantrys and 1 tactical_bomber; Americans defend with 7 fighters
                    Russians win with 1 armour, 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is -106
                    Casualties for Germans: 17 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 4 armour, 2 infantry and 14 mech_infantrys

    Non Combat Move - Germans

    Place Units - Germans
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Russia
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                2 infantry placed in Western Germany
                3 armour placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs

    triplea_37432_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Yenisey to Manchuria

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 1 aaGun, 1 fighter and 3 infantry
        Evenkiyskiy : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 10 / 0
        Japanese : 49 / 49
        Americans : 74 / 102
        Chinese : 3 / 4
        British : 34 / 39
        UK_Pacific : 2 / 0
        Italians : 17 / 12
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37432_Rus12.tsvg


  • Have changed the position of one Anzac Fighter.

  • '20 '19 '18 '15 '13

    Hi - meant to resign after the German turn.

    Interesting game and well played by you. I didn’t have much luck in the major battles early which killed me.

    Interested in a rematch?


  • Thank you Sir.

    I agree with you. In my opinion the most decisive one those two italian fighters vs. british mech and the brit survives. That would definetly made the difference in the game.

    I wouldn’t mind a rematch, but don’t know if I’m going to play 20 games this year, if I get close to that record will post you for a rematch.  :wink:

    You have played a pretty good game but luck didn’t help you this time.

    Cheers

    Rubioton

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