@nikola1975 Scramble?
16L G40 The Definitive S (Axis) vs Talleyrand19 (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Place Units - Germans
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour, 1 factory_minor and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
5 mech_infantrys moved from Suiyuyan to Szechwan
1 armour moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Szechwan
Russians attack with 5 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Szechwan from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
7 mech_infantrys moved from Eastern Persia to India
10 mech_infantrys moved from Western Ukraine to Poland
3 mech_infantrys moved from Novgorod to Poland
1 mech_infantry moved from Romania to Poland
2 mech_infantrys moved from Romania to Poland
3 mech_infantrys moved from Ukraine to Romania
10 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians
1 factory_minor placed in Romania
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,6,5,4,2,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from Hunan to French Indo China
1 bomber moved from Kweichow to French Indo China
2 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 mech_infantrys
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 4 mech_infantrys
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 armour; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to KweichowPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
3 armour placed in Kwangtung
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 5 fighters moved from 79 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
5 fighters moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 5 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Yunnan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
5 fighters moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 mech_infantrys moved from Northern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
3 mech_infantrys moved from Southern France to Western Germany
3 mech_infantrys moved from Spain to Northern Italy
3 mech_infantrys moved from Normandy Bordeaux to Western GermanyPlace Units - Americans
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Southern Italy
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Spain
2 artilleries and 8 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
3 mech_infantrys moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 artillery and 2 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 armour and 1 mech_infantry moved from Burma to French Indo China
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from Shan State to French Indo ChinaCombat - British
Battle in Sumatra
Battle in French Indo China
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British win, taking Sumatra from Japanese, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 aaGuns moved from India to Burma
3 mech_infantrys moved from West India to Burma
1 armour and 2 mech_infantrys moved from Persia to West India
5 mech_infantrys moved from Iraq to Greece
12 mech_infantrys moved from Greece to Yugoslavia
3 mech_infantrys moved from Yugoslavia to Greater Southern Germany
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 battleships, 1 cruiser, 3 destroyers and 1 submarine moved from 39 Sea Zone to 41 Sea ZonePlace Units - British
3 artilleries placed in Western Germany
3 mech_infantrys placed in Greece
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 50 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneTurn Complete - French
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Well I guess I better set out to do what the Germans wanted to do. Last battle I feel.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
24 armour, 6 artilleries, 4 fighters, 99 infantry and 2 tactical_bombers moved from Germany to Western Germany
1 bomber moved from Germany to Western GermanyCombat - Germans
Battle in Western Germany
Germans attack with 24 armour, 6 artilleries, 1 bomber, 4 fighters, 99 infantry and 2 tactical_bombers
British defend with 1 airfield, 11 artilleries, 1 factory_minor, 1 harbour and 6 mech_infantrys; French defend with 3 infantry; Americans defend with 5 armour, 19 artilleries, 17 infantry and 42 mech_infantrys
Germans win, taking Western Germany from British with 24 armour, 6 artilleries, 1 bomber, 4 fighters, 28 infantry and 2 tactical_bombers remaining. Battle score for attacker is 189
Casualties for Germans: 71 infantry
Casualties for British: 11 artilleries and 6 mech_infantrys
Casualties for French: 3 infantry
Casualties for Americans: 5 armour, 19 artilleries, 17 infantry and 42 mech_infantrysNon Combat Move - Germans
5 aaGuns moved from Germany to Western Germany
2 tactical_bombers moved from Western Germany to Sardinia
1 bomber moved from Western Germany to Sardinia
4 fighters moved from Western Germany to SardiniaPlace Units - Germans
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 14 PUs; end with 14 PUs total -
I hope Sardinia is nice this time of year.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
89 infantry moved from Poland to Germany
11 artilleries and 34 mech_infantrys moved from Poland to Germany
6 fighters and 1 tactical_bomber moved from Poland to Germany
3 mech_infantrys moved from Romania to Germany
1 armour moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 mech_infantry moved from Hopei to Hunan
Chinese take Hunan from JapaneseCombat - Russians
Battle in Germany
Russians attack with 11 artilleries, 6 fighters, 89 infantry, 37 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_major and 3 infantry
Russians captures 14PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 11 artilleries, 6 fighters, 87 infantry, 37 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Germany to Poland
10 mech_infantrys moved from Western Ukraine to Poland
1 armour and 2 mech_infantrys moved from Novgorod to Poland
7 mech_infantrys moved from India to Yunnan
10 mech_infantrys moved from Russia to KazakhstanPlace Units - Russians
3 armour placed in Romania
3 armour placed in Novgorod
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Russians collect 58 PUs (3 lost to blockades); end with 72 PUs total
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 82 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 5 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to Kiangsi
1 fighter moved from Kweichow to Kiangsi
2 armour moved from Kwangtung to Kwangsi
2 bombers moved from Kweichow to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 23 Sea Zone to 16 Sea Zone
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Kweichow to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kweichow to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 3 destroyers
Americans defend with 1 destroyer and 2 submarines
Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 tactical_bomber
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 tactical_bomber
Battle in Kiangsi
Japanese attack with 1 armour and 1 fighter
Americans defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kwangsi
Japanese attack with 2 armour and 2 bombers
British defend with 1 armour
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
2 bombers moved from Kwangsi to Japan
1 fighter moved from Kiangsi to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
5 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from New Guinea to Dutch New GuineaPlace Units - Japanese
5 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 22 PUs; end with 22 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
can you just give up so we can rematch haha? it was a good game, but this is gonna take forever to invade Japan and Germany can literally only run away towards the coast at this point…
also I tried to invade Dutch New Guinea but I’m rushing so fast I absent-mindedly sent transport to phillip and then hit “Done”…tried to undo it with edit mode and just leave transport/men at home but it wouldn’t let me…so when it’s Japans turn, you can just roll for the “battle” in the phillipines and then whatever happens just edit your fighter back on to the map wherever you want it and make sure the territory stays as yours, thanks
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Yea ill call this one. I was gunna wait till Germanys turn and attack another stack for shits and giggles but i guess thats wasting time and I think it effects battle points for scoring etc.
So well done to you I will concede. If you are up for a rematch let me know.Cheers, TDS
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thanks, good game to you too, I’m definitely up for a rematch, want to switch sides with same bid?
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Yup for sure. Bid was 23 so 1 sub in sz 91 1 sub in 106 1 sub with the med fleet in 98 i think and 1 mech in egypt.
Cheers