assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 9 infantry moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Russia
4 tactical_bombers moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
10 armour, 12 artilleries, 20 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,8 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win, taking Scotland from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 3 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 12 artilleries, 20 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 11 armour, 12 artilleries, 20 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
4 tactical_bombers moved from Ukraine to Western Ukraine
2 fighters moved from 125 Sea Zone to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
2 fighters moved from 104 Sea Zone to 111 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Russia to Eastern Poland
4 tactical_bombers moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 transport placed in 113 Sea Zone
6 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,6,2,5,5,2,3
Germans collect 50 PUs (7 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 aaGun and 4 infantry moved from Novosibirsk to Tsinghai
1 aaGun and 13 infantry moved from Novosibirsk to Samara
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 mech_infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Anhwe to Hopei
2 tactical_bombers moved from Anhwe to Hopei
2 tactical_bombers moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Sumatra
2 bombers moved from Malaya to 42 Sea Zone
sorry it took me awhile. Do you want your US sub to fight in sz 42?
nope, thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 mech_infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Anhwe to Hopei
2 tactical_bombers moved from Anhwe to Hopei
2 tactical_bombers moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Sumatra
2 bombers moved from Malaya to 42 Sea Zone
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Kansu
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 17 Sea Zone to Japan
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from Sumatra to Malaya
2 bombers moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
2 tactical_bombers moved from Hopei to Anhwe
2 tactical_bombers moved from Chahar to Anhwe
2 mech_infantrys moved from Yunnan to Malaya
2 mech_infantrys moved from Yunnan to Malaya
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
4 fighters moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Manchuria to Korea
1 armour moved from Korea to Jehol
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry placed in Malaya
2 destroyers placed in 37 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2
Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Scotland
4 infantry moved from United Kingdom to Scotland
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Scotland
British attack with 1 fighter and 4 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
2 fighters owned by the Japanese forced to land in Malaya
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Malaya: 2 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour moved from Libya to Tobruk
1 armour and 1 infantry moved from Tobruk to Alexandria
3 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 aaGuns, 4 artilleries and 14 infantry moved from India to Burma
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 artillery and 1 mech_infantry placed in Iraq
1 infantry placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bessarabia to Russia
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
Combat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Russia to Novgorod
2 aaGuns moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,3,2,5,1,4,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 bombers moved from Eastern Poland to Russia
2 transports moved from 111 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 111 Sea Zone to Scotland
1 bomber and 2 fighters moved from Western Germany to Scotland
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Eastern Poland to Rostov
2 tactical_bombers moved from Eastern Poland to Tambov
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Rostov
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Scotland
Germans attack with 1 bomber, 4 fighters and 4 infantry
British defend with 1 airfield and 4 infantry
Germans win, taking Scotland from British with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 8 infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 bombers moved from Russia to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Scotland to Western Germany
2 fighters moved from Scotland to Western Germany
2 fighters moved from Scotland to 111 Sea Zone
2 infantry moved from Western Germany to France
Place Units - Germans
1 transport placed in 113 Sea Zone
1 bomber placed in Western Germany
6 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,4,1,1,4,5,2
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 13 infantry moved from Samara to Russia
Place Units - Russians
3 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Sorry for the delay. Life has been pretty crazy this week. I will get it done before the weekend. Maybe if you took it easy on Japan I wouldnt have to think so much :wink: I think the US has thrown everything but the kitchen sink at me! The ocean smells of destroyer fuel.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to 41 Sea Zone
2 bombers moved from Malaya to 42 Sea Zone
4 fighters moved from 37 Sea Zone to Borneo
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 artilleries and 1 infantry moved from Kansu to Tsinghai
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
3 tactical_bombers moved from Anhwe to Tsinghai
1 tactical_bomber moved from Anhwe to Shensi
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 submarine
Japanese win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Japan
4 fighters moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 17 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
4 fighters moved from Borneo to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Malaya
2 bombers moved from 42 Sea Zone to Malaya
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Jehol to Hunan
2 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
3 tactical_bombers moved from Tsinghai to Kansu
Place Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Don’t worry mate, the kitchen sink will follow too!
:-)
Nah, it’s okay. Take your time, I can relate to having a stressful weak
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Scotland
1 fighter and 4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Scotland
British attack with 2 fighters and 5 infantry
Germans defend with 1 airfield and 4 infantry
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for British: 4 infantry
Battle in Rostov
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Rostov from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 armour and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 artilleries, 2 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
4 artilleries, 7 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
2 aaGuns, 4 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,2,2,5,4,6,5,6,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Novgorod to Rostov
1 armour moved from Urals to Yenisey
Italians take Evenkiyskiy from Russians
Italians take Yenisey from Russians
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 2 artilleries and 1 mech_infantry
retreated to Rostov
Russians win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 fighter
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
2 aaGuns moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,2,3,6,4,2,5,3
Italians collect 7 PUs (8 lost to blockades); end with 12 PUs total
“sigh” sometimes i really hate this game…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
10 infantry moved from Bryansk to Rostov
5 armour moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
3 tactical_bombers moved from Bryansk to Volgograd
1 artillery and 1 infantry moved from Tambov to Volgograd
2 bombers moved from Novgorod to Russia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Volgograd
Germans attack with 1 artillery, 1 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour, 10 infantry and 1 tactical_bomber
British defend with 2 artilleries
Germans win, taking Rostov from Russians with 5 armour, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Non Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters moved from Western Germany to Bryansk
1 aaGun moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports moved from 111 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3,5,1,5,3,6,5
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 8 PUs;
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total