16L MrRoboto (Axis) vs Omega1759 (Allies+16) Rematch

  • 19 18

    No!

    1/3 chance, I was hoping you would miss =(

  • 19 18

    How to throw a winning game away =(

    I was never as sad to lose a game as this time

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 battleships moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
                1 armour moved from Timguska to Kazakhstan
                      Japanese take Novosibirsk from Russians
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Shensi to Kweichow
                1 bomber moved from Japan to Kweichow
                1 bomber moved from Japan to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
                3 artilleries, 3 infantry and 1 mech_infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 8 artilleries, 13 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 8 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsu to Anhwe
                1 bomber moved from Kweichow to Kiangsu
                1 bomber moved from Kiangsi to Kiangsu
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Japanese collect 55 PUs (6 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_37383_Jap8.tsvg

  • 17 16 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_minor, 3 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 3 infantry moved from Norway to 112 Sea Zone
                3 armour and 3 infantry moved from 112 Sea Zone to Denmark
                4 fighters moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 bombers moved from Algeria to Denmark
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Malta to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to 112 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Eastern United States to 112 Sea Zone
                1 fighter moved from 96 Sea Zone to 98 Sea Zone

    triplea_37383_Ame8.tsvg

  • 17 16 13 12

    As you suspected, I need scramble orders for 112.

  • 19 18

    do you? I think it’s quite obvious I won’t scramble

  • 17 16 13 12

    @MrRoboto:

    do you? I think it’s quite obvious I won’t scramble

    I was not sure if scrambling 1 fighter to block the bombardment would be something you would want to do. All right, let’s see if I get diced.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_minor, 3 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 3 infantry moved from Norway to 112 Sea Zone
                3 armour and 3 infantry moved from 112 Sea Zone to Denmark
                4 fighters moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 bombers moved from Algeria to Denmark
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 bomber moved from Malta to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to 112 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Eastern United States to 112 Sea Zone
                1 fighter moved from 96 Sea Zone to 98 Sea Zone

    Combat - Americans
                Americans creates battle in territory 42 Sea Zone
                Battle in Denmark
                    Americans attack with 3 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry
                    Germans defend with 1 artillery and 12 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  1/1 hits
                        Americans roll dice for 3 armour, 1 artillery, 2 bombers, 4 fighters and 4 infantry in Denmark, round 2 :  9/14 hits
                        Germans roll dice for 1 artillery and 12 infantry in Denmark, round 2 :  3/13 hits
                        10 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
                        Americans roll dice for 3 armour, 1 artillery, 2 bombers, 4 fighters and 1 infantry in Denmark, round 3 :  6/11 hits
                        Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 :  1/3 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Denmark
                    Americans win, taking 42 Sea Zone from Japanese, taking Denmark from Germans with 3 armour, 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 artillery and 12 infantry
                    Casualties for Americans: 4 infantry
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 98 Sea Zone to Persia
                2 bombers moved from Denmark to Norway
                2 bombers moved from 112 Sea Zone to Norway
                3 fighters moved from Denmark to 112 Sea Zone
                1 fighter moved from Denmark to Norway
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 3 mech_infantrys moved from Malta to 96 Sea Zone
                2 infantry, 3 mech_infantrys and 3 transports moved from 96 Sea Zone to 92 Sea Zone
                2 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria
                2 fighters moved from Malta to Algeria
                1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 bomber and 3 fighters placed in Eastern United States
                Americans undo move 1.
                3 fighters placed in Western United States
                1 bomber placed in Eastern United States
                1 factory_minor placed in Norway
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 2 fighters and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 fighters, 1 harbour and 6 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 airfield, 2 fighters, 2 infantry and 3 mech_infantrys
        Norway : 1 flag, 4 bombers, 1 factory_minor and 1 fighter
        Denmark : 1 flag, 3 armour and 1 artillery
        Tobruk : 1 flag, 1 mech_infantry
        Libya : 1 flag
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 3 transports
        101 Sea Zone : 4 submarines
        Persia : 1 fighter
        91 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 47 / 74
        Russians : 10 / 12
        Japanese : 61 / 62
        Americans : 58 / 78
        Chinese : 7 / 9
        British : 31 / 32
        UK_Pacific : 13 / 12
        Italians : 24 / 31
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.295
            Standard Deviation : 1.138
            Total rolls : 45

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.407
            Standard Deviation : 1.186
            Total rolls : 28

    triplea_37383_Ame8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Kansu to Suiyuyan
                1 artillery moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi
                2 infantry moved from Kwangsi to Kiangsi
                1 artillery and 2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 3 artilleries, 1 fighter and 11 infantry
        Kiangsi : 1 artillery and 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 2 infantry
        Hunan : 1 infantry
        Tsinghai : 1 infantry
        Kwangtung : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 74
        Russians : 10 / 12
        Japanese : 55 / 62
        Americans : 58 / 78
        Chinese : 10 / 16
        British : 31 / 32
        UK_Pacific : 16 / 12
        Italians : 24 / 31
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 11 times
                5 was rolled 19 times
                6 was rolled 10 times
            Average roll : 3.326
            Median : 3.000
            Variance : 1.129
            Standard Deviation : 1.063
            Total rolls : 86

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.893
            Median : 4.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Americans Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.407
            Standard Deviation : 1.186
            Total rolls : 28

    triplea_37383_Chi8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                1 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 fighter moved from 96 Sea Zone to Iraq
                1 fighter moved from India to Iraq
                1 infantry moved from Szechwan to Kweichow
                3 fighters moved from Kwangsi to Kweichow

    Combat - British
                Battle in Germany
                    British captures 74PUs while taking Germans capital
                    British converts factory_major into different units
                Battle in Iraq
                    British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  2/6 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Germany from Germans, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kweichow
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 1 infantry in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters moved from Kweichow to Yunnan
                1 aaGun and 2 infantry moved from Szechwan to Yunnan
                4 infantry moved from Malaya to Shan State
                3 fighters moved from Yunnan to Shan State
                1 aaGun moved from Burma to Shan State
                1 armour moved from Eastern Persia to Persia
                4 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 artilleries moved from Kenya to Ethiopia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                3 armour placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 112 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,6,5,6,3,2,6,3,1,4,5,3,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,2,4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,4,4,5,5,4,3,6,2
                UK_Pacific collect 6 PUs (10 lost to blockades); end with 8 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 13 PUs
                Some Units in India change ownership: 1 fighter

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun and 5 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun and 2 infantry
        Kweichow : 1 infantry
        Shan State : 1 aaGun, 3 fighters and 8 infantry
        Burma : 6 infantry
        India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Belgian Congo : 5 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Tunisia : 1 flag, 1 artillery and 2 infantry
        Germany : 1 flag, 1 factory_minor and 1 infantry
        Norway : 1 aaGun, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Libya : 1 armour
        Ethiopia : 1 flag, 3 artilleries, 6 infantry and 5 mech_infantrys
        112 Sea Zone : 1 transport
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
        Eastern Persia : 1 flag
        114 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 4 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 42 / 0
        Russians : 10 / 12
        Japanese : 54 / 62
        Americans : 58 / 78
        Chinese : 11 / 16
        British : 38 / 112
        UK_Pacific : 16 / 13
        Italians : 22 / 31
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 23 times
                3 was rolled 33 times
                4 was rolled 32 times
                5 was rolled 31 times
                6 was rolled 29 times
            Average roll : 3.580
            Median : 4.000
            Variance : 0.377
            Standard Deviation : 0.614
            Total rolls : 176

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.783
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 46

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.783
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 46

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.893
            Median : 4.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Americans Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 2.786
            Median : 2.000
            Variance : 1.407
            Standard Deviation : 1.186
            Total rolls : 28

    triplea_37383_UK_8.tsvg

  • 19 18

    I threw away that game =(((

  • 17 16 13 12

    @MrRoboto:

    I threw away that game =(((

    The allies were sweating hard for sure!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Egypt to Persia
                1 armour moved from Egypt to Iraq
                2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                1 bomber moved from Rostov to Persia
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 mech_infantry
                    British defend with 5 armour, 4 artilleries, 1 factory_minor, 4 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
                    2 armour owned by the Italians retreated to Northwest Persia
                    British win with 5 armour, 4 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for British: 5 infantry and 2 mech_infantrys
                Battle in Iraq
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                3 fighters moved from Persia to Northwest Persia
                1 bomber moved from Persia to Egypt

    Place Units - Italians
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs

    triplea_37383_Ita8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Szechwan to Persia
                1 fighter moved from Shan State to India
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield, 1 armour, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        41 Sea Zone : 1 submarine
        63 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 0
        Russians : 10 / 12
        Japanese : 54 / 62
        Americans : 58 / 78
        Chinese : 11 / 16
        British : 36 / 112
        UK_Pacific : 16 / 13
        Italians : 24 / 33
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37383_ANZ8.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 0
        Russians : 10 / 12
        Japanese : 54 / 62
        Americans : 58 / 78
        Chinese : 11 / 16
        British : 36 / 112
        UK_Pacific : 16 / 13
        Italians : 24 / 33
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37383_Fre8.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                2 bombers moved from Western Germany to Persia
                1 bomber moved from Southern Italy to Persia
                10 armour and 7 mech_infantrys moved from Northwest Persia to Persia
                2 infantry moved from Western Germany to Germany
                1 fighter moved from Southern Italy to Germany
                1 tactical_bomber moved from Southern Italy to Denmark
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from Novgorod to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                1 fighter moved from Western Germany to Germany
                3 fighters, 3 infantry and 1 mech_infantry moved from Western Germany to Denmark
                1 artillery and 2 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 transport
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Germany
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Germany from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Denmark
                    Germans attack with 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 3 armour and 1 artillery
                    Germans win, taking Denmark from Americans with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 armour and 1 artillery
                Battle in Volgograd
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 10 armour, 3 bombers and 7 mech_infantrys
                    British defend with 5 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter; ANZAC defend with 1 fighter
                    Germans win, taking Persia from British with 4 armour and 3 bombers remaining. Battle score for attacker is 57
                    Casualties for Germans: 6 armour and 7 mech_infantrys
                    Casualties for British: 5 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Germans
                3 bombers moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 infantry moved from Novgorod to Archangel
                4 infantry moved from Karelia to Finland
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Germany to Western Germany
                3 fighters and 1 tactical_bomber moved from Denmark to Western Germany
                4 fighters moved from Western Germany to Southern Italy

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_37383_Ger9.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Vologda to Archangel
                3 infantry moved from Smolensk to Belarus
                1 armour moved from Bryansk to Belarus
                1 armour moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 fighter moved from Szechwan to Volgograd
                1 fighter moved from Szechwan to Kazakhstan
                3 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Samara to Kazakhstan
                1 armour moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Urals
                1 mech_infantry moved from Vologda to Urals
                1 mech_infantry moved from Russia to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Urals
                    Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                3 infantry moved from Russia to Samara
                4 aaGuns moved from Bryansk to Russia
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Kazakhstan to Tambov
                2 fighters and 1 tactical_bomber moved from Volgograd to Tambov
                48 infantry moved from Bryansk to Tambov
                5 artilleries moved from Bryansk to Tambov
                5 infantry moved from Bryansk to Tambov
                4 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Bryansk to Samara

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 infantry and 1 mech_infantry
        Belarus : 1 armour and 3 infantry
        Bryansk : 1 infantry
        Urals : 1 armour and 1 mech_infantry
        Archangel : 1 armour and 3 infantry
        Russia : 4 aaGuns, 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
        Tambov : 5 artilleries, 3 fighters, 60 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Samara : 3 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 17 / 22
        Japanese : 52 / 62
        Americans : 56 / 78
        Chinese : 11 / 16
        British : 29 / 112
        UK_Pacific : 16 / 13
        Italians : 24 / 33
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.893
            Median : 3.000
            Variance : 1.259
            Standard Deviation : 1.122
            Total rolls : 28

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.952
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    triplea_37383_Rus9.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 8 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Jehol to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Hunan
                1 bomber moved from Kweichow to Kiangsu
                1 bomber moved from Kwangtung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 battleship moved from 20 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
                Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_37383_Jap9.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Norway to 113 Sea Zone
                1 fighter moved from Norway to 113 Sea Zone
                3 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                2 bombers moved from Norway to Western Germany
                2 fighters moved from Algeria to Western Germany
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 fighters and 4 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 carrier, 2 fighters and 4 transports in 110 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Italians lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Holland Belgium
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers and 4 fighters
                    Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 2 bombers and 4 fighters in 113 Sea Zone, round 2 :  5/6 hits
                        Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 :  2/3 hits
                        2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 fighters
                Battle in Western Germany
                    Americans attack with 2 bombers and 3 fighters
                    Germans defend with 1 airfield, 1 factory_major and 1 harbour
                Battle in Normandy Bordeaux
                Battle in 97 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 3 fighters; Italians defend with 1 cruiser
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Italians lost in 97 Sea Zone
                    2 submarines owned by the Americans Submerged
                    Italians winAmericans win with 2 bombers and 3 fighters remaining, taking Normandy Bordeaux from Italians with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to Midway
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to Norway
                2 fighters moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                2 bombers moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to Shan State

    Place Units - Americans
                1 armour and 2 infantry placed in Norway
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                2 fighters placed in Western United States
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Shan State : 2 fighters and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 harbour and 6 infantry
        Midway : 1 airfield and 3 fighters
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun
        United Kingdom : 2 fighters
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Algeria : 1 flag, 1 airfield
        Norway : 1 flag, 1 armour, 5 bombers, 1 factory_minor, 2 fighters and 2 infantry
        Holland Belgium : 1 flag, 1 mech_infantry
        Tobruk : 1 flag, 1 mech_infantry
        Libya : 1 flag
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
        106 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        92 Sea Zone : 1 carrier
        101 Sea Zone : 1 transport
        91 Sea Zone : 4 submarines
        110 Sea Zone : 1 carrier, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 43 / 73
        Russians : 17 / 22
        Japanese : 61 / 64
        Americans : 61 / 81
        Chinese : 8 / 16
        British : 29 / 112
        UK_Pacific : 10 / 13
        Italians : 22 / 33
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.522
            Standard Deviation : 0.722
            Total rolls : 24

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    triplea_37383_Ame9.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Kwangsi to Kwangtung
                2 artilleries moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kiangsi
                2 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 harbour and 2 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kwangtung, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan
                5 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery and 3 infantry
        Shensi : 1 infantry
        Yunnan : 1 artillery, 1 fighter and 9 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry
        Kwangtung : 2 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 73
        Russians : 17 / 22
        Japanese : 55 / 64
        Americans : 61 / 81
        Chinese : 11 / 17
        British : 29 / 112
        UK_Pacific : 13 / 13
        Italians : 22 / 33
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.315
            Median : 3.000
            Variance : 0.604
            Standard Deviation : 0.777
            Total rolls : 54

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.150
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 20

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    triplea_37383_Chi9.tsvg

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