@surfer Scramble? You have 6 planes!
16L MrRoboto (Axis) vs Omega1759 (Allies+16) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Shensi to Chahar
2 fighters and 1 tactical_bomber moved from Shensi to Chahar
1 artillery and 1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Chahar
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 1/2 hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Chahar to Kansu
2 armour moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Russia to Smolensk
1 artillery and 11 infantry moved from Belarus to Smolensk
2 aaGuns and 9 infantry moved from Belarus to Smolensk
3 artilleries and 14 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Russia to Bryansk
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to IraqPlace Units - Russians
2 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Kansu : 2 fighters and 1 tactical_bomber
Chahar : 1 mech_infantry
Amur : 2 aaGuns, 1 artillery and 18 infantry
Bryansk : 2 aaGuns, 1 armour, 3 artilleries and 26 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 9 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 2 armour
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 2 aaGuns, 1 artillery, 20 infantry and 1 mech_infantry
Iraq : 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 56
Russians : 34 / 34
Japanese : 45 / 66
Americans : 52 / 76
Chinese : 13 / 17
British : 29 / 28
UK_Pacific : 8 / 6
Italians : 25 / 40
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.929
Median : 4.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Russians Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 6 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers moved from Kiangsi to Manchuria
1 armour, 4 artilleries, 2 bombers, 4 fighters, 9 infantry and 2 tactical_bombers moved from Manchuria to Amur
2 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 9 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 18 infantry
Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Russians: 2 aaGuns, 1 artillery and 18 infantry
Casualties for Japanese: 1 fighter and 8 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in French Indo China
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking French Indo China from French, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
2 artilleries and 2 infantry moved from Shantung to Kiangsu
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
2 tactical_bombers moved from Amur to Japan
1 bomber moved from Amur to Manchuria
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 bomber moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from Eastern United States to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 3/3 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 1/4 hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
Americans roll dice for 1 armour and 1 artillery in Gibraltar, round 5 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking 54 Sea Zone from Japanese, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Midway to Queensland
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
3 fighters moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Americans undo move 2.
2 fighters and 1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
10 Sea Zone : 2 transports
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine
Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour and 1 artillery
106 Sea Zone : 1 flag, 1 destroyer and 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
91 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 56
Russians : 33 / 34
Japanese : 52 / 57
Americans : 50 / 72
Chinese : 11 / 17
British : 29 / 28
UK_Pacific : 8 / 6
Italians : 25 / 40
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.594
Median : 4.000
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
3 infantry moved from Hunan to Kwangsi
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 7 infantry in Kwangsi, round 2 : 3/8 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Yunnan to Burma
2 infantry moved from Kweichow to HunanPlace Units - Chinese
2 artilleries and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 3 artilleries and 9 infantry
Hunan : 2 infantry
Anhwe : 3 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 43 / 56
Russians : 33 / 34
Japanese : 50 / 57
Americans : 50 / 72
Chinese : 13 / 19
British : 29 / 28
UK_Pacific : 8 / 6
Italians : 25 / 40
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.346
Median : 3.000
Variance : 0.157
Standard Deviation : 0.396
Total rolls : 52Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to Morocco
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
2 fighters moved from India to 36 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
5 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in Morocco
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Morocco, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 36 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
British roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
2 transports owned by the Japanese lost in 36 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in French Indo China
British attack with 5 infantry
Japanese defend with 1 infantry
British roll dice for 5 infantry in French Indo China, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 5 infantry in French Indo China, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 submarines
Germans defend with 1 submarine
British roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Tanganyika Territory to Rhodesia
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 125 Sea Zone to Scotland
3 infantry moved from Eire to Scotland
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 infantry moved from French West Africa to French Central Africa
3 mech_infantrys moved from Shan State to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Shan State to French Indo China
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
1 aaGun and 6 infantry moved from India to Burma
2 infantry moved from Kweichow to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
3 artilleries placed in Union of South Africa
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,4,3,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,5
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 2 fighters and 3 mech_infantrys
Siam : 1 flag
Yunnan : 2 infantry
Shan State : 1 aaGun and 4 infantry
Burma : 1 aaGun and 11 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 aaGun and 5 infantry
39 Sea Zone : 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 artilleries, 1 factory_minor and 1 harbour
British Guiana : 1 aaGun
Scotland : 1 airfield, 2 fighters and 3 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Rhodesia : 2 infantry and 2 mech_infantrys
Tanganyika Territory : 1 infantry
Morocco : 1 flag, 1 infantry
French Central Africa : 2 infantry
Syria : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
106 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 43 / 56
Russians : 33 / 34
Japanese : 45 / 57
Americans : 50 / 72
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 13 / 6
Italians : 23 / 40
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 20 times
4 was rolled 23 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.468
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 109Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18British Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.409
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.500
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 14Chinese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Morocco from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 artillery
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Italians
1 bomber moved from Gibraltar to Algeria
3 fighters moved from Egypt to Algeria
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Southern Italy to Northern Italy
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 airfield placed in Algeria
2 destroyers placed in 95 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Shan State : 1 fighter
Queensland : 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 56
Russians : 31 / 34
Japanese : 41 / 57
Americans : 50 / 72
Chinese : 13 / 19
British : 30 / 31
UK_Pacific : 13 / 6
Italians : 26 / 41
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 80 Sea Zone to 78 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 56
Russians : 31 / 34
Japanese : 41 / 57
Americans : 50 / 72
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 13 / 6
Italians : 25 / 41
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 armour moved from Eastern Poland to Novgorod
5 infantry moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Eastern Poland to 114 Sea Zone
1 bomber and 3 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in Novgorod
Germans attack with 2 armour and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
6 artilleries, 16 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
6 aaGuns, 5 armour, 12 artilleries, 24 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Southern Italy to Algeria
1 bomber moved from 114 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Germany to Western Germany
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to FinlandPlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,3,5
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 4 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
20 infantry and 1 mech_infantry moved from Smolensk to Bryansk
2 aaGuns and 1 artillery moved from Smolensk to Bryansk
1 artillery, 9 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Iraq to Caucasus
1 tactical_bomber moved from Kansu to Bryansk
1 mech_infantry moved from Chahar to Kansu
2 fighters moved from Kansu to Kwangsi
2 armour moved from Novosibirsk to YeniseyPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Kwangsi : 2 fighters
Kansu : 1 mech_infantry
Yenisey : 2 armour
Bryansk : 4 aaGuns, 1 armour, 4 artilleries, 1 fighter, 52 infantry, 3 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 10 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 1 mech_infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 55
Russians : 26 / 31
Japanese : 41 / 57
Americans : 50 / 72
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 13 / 6
Italians : 25 / 41
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.261
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 4 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
20 infantry and 1 mech_infantry moved from Smolensk to Bryansk
2 aaGuns and 1 artillery moved from Smolensk to Bryansk
1 artillery, 9 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Iraq to Caucasus
1 tactical_bomber moved from Kansu to Bryansk
1 mech_infantry moved from Chahar to Kansu
2 fighters moved from Kansu to Kwangsi
2 armour moved from Novosibirsk to YeniseyPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 2 armour
EDIT: Adding units owned by Russians to Russia: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Kwangsi : 2 fighters
Kansu : 1 mech_infantry
Bryansk : 4 aaGuns, 1 armour, 4 artilleries, 1 fighter, 52 infantry, 3 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 2 armour, 1 factory_major and 10 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 1 mech_infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 55
Russians : 26 / 31
Japanese : 41 / 57
Americans : 50 / 72
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 13 / 6
Italians : 25 / 41
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.261
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 2 infantry moved from Shantung to Anhwe
3 artilleries and 4 infantry moved from Kiangsu to Anhwe
1 artillery, 2 fighters and 2 tactical_bombers moved from Kiangsi to Hunan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries and 6 infantry
Chinese defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
1 aaGun, 1 artillery and 2 infantry moved from Manchuria to Jehol
3 artilleries moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
2 bombers moved from Manchuria to Kiangsu
2 bombers moved from Kiangsu to JapanPlace Units - Japanese
1 carrier placed in 19 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Manchuria
2 infantry placed in Shantung
1 carrier placed in 19 Sea Zone
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Morocco
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking 17 Sea Zone from Japanese, taking Morocco from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to India
3 fighters moved from 26 Sea Zone to Queensland
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
2 bombers placed in Eastern United States
3 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
India : 1 bomber
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
17 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 submarine
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
89 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 55
Russians : 22 / 31
Japanese : 53 / 58
Americans : 51 / 71
Chinese : 12 / 19
British : 31 / 31
UK_Pacific : 10 / 6
Italians : 24 / 41
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Morocco
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking 17 Sea Zone from Japanese, taking Morocco from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to India
3 fighters moved from 26 Sea Zone to Queensland
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
2 bombers placed in Eastern United States
3 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Americans :
India : 1 bomber
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
17 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 submarine
56 Sea Zone : 1 submarine
54 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
89 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 55
Russians : 22 / 31
Japanese : 53 / 58
Americans : 51 / 71
Chinese : 12 / 19
British : 31 / 31
UK_Pacific : 10 / 6
Italians : 24 / 41
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 7 infantry moved from Kwangsi to Hunan
1 fighter moved from Burma to HunanPlace Units - Chinese
1 artillery and 5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Hunan : 4 artilleries, 1 fighter and 12 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 48 / 55
Russians : 22 / 31
Japanese : 49 / 58
Americans : 51 / 71
Chinese : 13 / 19
British : 31 / 31
UK_Pacific : 13 / 6
Italians : 24 / 41
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Shan State to Malaya
2 fighters moved from Kwangsi to Malaya
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Battle in Malaya
British attack with 2 fighters and 4 infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 fighters and 4 infantry in Malaya, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from Kwangsi to Hunan
1 aaGun moved from Burma to India
2 infantry moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Burma to India
2 infantry moved from Burma to Shan State
1 aaGun and 4 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Shan State
3 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
1 tactical_bomber moved from Persia to Bryansk
1 armour and 1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Persia to Iraq
2 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo
3 artilleries moved from Union of South Africa to Rhodesia
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to United Kingdom
3 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,6,5,4,1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,6,6
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun and 4 infantry
Siam : 1 flag
Hunan : 2 infantry and 3 mech_infantrys
Shan State : 1 aaGun, 2 fighters and 6 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour and 4 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 3 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
British Guiana : 1 aaGun
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Rhodesia : 3 artilleries
Morocco : 1 armour and 1 infantry
French Equatorial Africa : 2 infantry
Syria : 1 flag
Bryansk : 1 tactical_bomber
Caucasus : 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries and 4 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
79 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 48 / 55
Russians : 22 / 31
Japanese : 46 / 58
Americans : 51 / 71
Chinese : 13 / 19
British : 32 / 33
UK_Pacific : 16 / 16
Italians : 23 / 41
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 4.036
Median : 4.000
Variance : 1.574
Standard Deviation : 1.255
Total rolls : 55Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.111
Median : 4.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 4.111
Median : 4.500
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18British Combat
1 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Algeria to Gibraltar
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from BritishCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.Non Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to Libya
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from Algeria to Egypt
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Algeria to Egypt
1 fighter moved from Algeria to Southern Italy
1 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Shan State to Hunan
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Hunan : 1 fighter
Queensland : 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
63 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 55
Russians : 22 / 31
Japanese : 46 / 58
Americans : 51 / 71
Chinese : 13 / 19
British : 31 / 33
UK_Pacific : 16 / 16
Italians : 24 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 55
Russians : 22 / 31
Japanese : 46 / 58
Americans : 51 / 71
Chinese : 13 / 19
British : 31 / 33
UK_Pacific : 16 / 16
Italians : 24 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
6 aaGuns, 5 armour, 12 artilleries, 24 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 artilleries and 15 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Archangel
1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
1 fighter moved from Algeria to Western Germany
1 bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in France
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 destroyer placed in 114 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs





