@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
16L Axisandallies13 (Axis) vs TheDefinitiveS (Allies+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 9 infantry; Remaining resources: 2 PUs;Combat Move - British
3 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Gibraltar to Egypt
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Battle in Egypt
British attack with 4 armour, 2 artilleries, 1 bomber, 10 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Egypt from Italians with 4 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 6 infantry
Casualties for Italians: 1 armour, 2 artilleries and 4 infantryNon Combat Move - British
1 bomber moved from Egypt to Alexandria
1 cruiser, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to France
3 armour, 2 artilleries and 1 infantry moved from Western Germany to France
1 artillery, 6 fighters and 8 infantry moved from Northern Italy to France
1 mech_infantry moved from Yugoslavia to FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in France
Italians attack with 4 armour, 3 artilleries, 6 fighters, 9 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry; French defend with 1 airfield, 1 factory_minor and 7 infantry
Italians captures 16PUs while taking French capital
Italians win, taking France from French with 4 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Italians: 3 artilleries, 1 fighter and 9 infantry
Casualties for British: 1 aaGun, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
Casualties for French: 7 infantryNon Combat Move - Italians
5 fighters moved from France to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
1 armour and 2 infantry placed in Persia
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,5
Italians collect 23 PUs; end with 39 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Novgorod to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 3 cruisers
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 fighters
Casualties for Americans: 3 cruisersNon Combat Move - Germans
3 armour and 10 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 infantry moved from Poland to Germany
3 armour moved from Romania to Germany
1 armour moved from Volgograd to Northwest PersiaPlace Units - Germans
2 fighters and 1 tactical_bomber placed in Western Germany
1 armour, 2 artilleries and 7 infantry placed in Germany
1 armour placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
Not a single Russian left, so onto Japans turn. At this point I might concede. My invasion of Mainland Europe was failed and i think i just took to long in General. Good work.
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Alright
I’ll take Japan’s turn and if it doesn’t go horribly wrong you can decide then to concede -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
3 bombers moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 bombers, 3 carriers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports
Americans defend with 2 artilleries, 1 battleship, 1 cruiser, 13 destroyers, 2 infantry, 1 submarine and 2 transports; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Japanese win with 3 bombers, 4 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 101
Casualties for Americans: 2 artilleries, 1 battleship, 1 cruiser, 13 destroyers, 2 infantry, 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Casualties for Japanese: 3 carriers, 1 destroyer and 2 fighters
Battle in Philippines
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 2 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber could not land in 35 Sea Zone and were removed
3 bombers moved from 35 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 carriers placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Germany: 1 armour
EDIT: Removing units owned by Japanese from Western Germany: 1 armour
EDIT: Adding units owned by Japanese to France: 2 armour
EDIT: Adding units owned by Japanese to Germany: 2 armour and 4 mech_infantrys
EDIT: Removing units owned by Japanese from Romania: 2 armour and 4 mech_infantrys
EDIT: Removing units owned by Japanese from Ukraine: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Caucasus: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Iraq: 1 mech_infantry
EDIT: Adding units owned by Japanese to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
Japanese collect 76 PUs (1 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
Just let me know if you want to concede so I can post the league results
Would you be interested in switching sides and playing a rematch?
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Hey ill concede. Im just too many rounds away from doing anything. Just couldnt get a descent foot hold. Yea I am up for another, just let me know your bid. Since we are just swapping sides and not bidding for it do you use the same bid amount as me?
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Sub in 98
Infantry in Alexandria
Artillery in Anglo-Egyptian Sudan
Tank in EgyptLet me know when you get the game set up!





