@surfer Yes :) Let’s see how you react.
MrRoboto (Axis) vs Radiant (Allies+24) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Rostov to Syria
1 fighter moved from Egypt to Syria
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
4 armour and 3 infantry moved from Shan State to Yunnan
3 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 4 armour and 6 infantry
Japanese defend with 2 infantry
British roll dice for 4 armour and 6 infantry in Yunnan, round 2 : 2/10 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 4 fighters
Italians defend with 2 infantry
British roll dice for 4 fighters in Syria, round 2 : 3/4 hits
Italians roll dice for 2 infantry in Syria, round 2 : 2/2 hits
2 fighters owned by the British and 2 infantry owned by the Italians lost in Syria
British win with 2 fighters remaining. Battle score for attacker is -14
Casualties for British: 2 fighters
Casualties for Italians: 2 infantryNon Combat Move - British
3 aaGuns and 4 infantry moved from Burma to India
7 mech_infantrys moved from Shan State to India
1 fighter moved from Syria to Egypt
1 fighter moved from Syria to IraqPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to TobrukPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 submarine moved from 21 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 54 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 fighter, 13 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 artillery and 1 infantry moved from Urals to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
4 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
2 bombers moved from Western Germany to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Eastern Poland to Belarus
1 artillery moved from French West Africa to Nigeria
Germans take Nigeria from British
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from FrenchCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers and 4 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 5 infantry
Russians defend with 5 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Germans
3 aaGuns and 7 mech_infantrys moved from Western Germany to Germany
4 artilleries, 6 infantry and 7 mech_infantrys moved from Germany to Poland
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
5 artilleries and 5 infantry moved from United Kingdom to 109 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
2 transports moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Belarus to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
4 bombers moved from Eastern Poland to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
4 artilleries and 6 infantry placed in Western Germany
1 fighter placed in United Kingdom
1 destroyer and 2 submarines placed in 110 Sea Zone
Germans undo move 5.
1 destroyer and 1 submarine placed in 109 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 4 infantry moved from Russia to Samara
3 infantry moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
6 aaGuns, 1 artillery and 4 infantry moved from Bryansk to UkrainePlace Units - Russians
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries and 16 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from Solomon Islands to 49 Sea Zone
2 artilleries, 2 battleships, 1 infantry and 2 transports moved from 49 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 49 Sea Zone to 26 Sea Zone
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter, 3 infantry and 2 tactical_bombers moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to Manchuria
1 bomber moved from Jehol to Urals
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Kazakhstan to Urals
1 infantry moved from Novosibirsk to UralsCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in Urals
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 3 infantry and 4 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
2 artilleries and 1 infantry moved from Hunan to Kwangsi
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Kansu to Timguska
1 bomber moved from Urals to Timguska
1 fighter and 4 tactical_bombers moved from Manchuria to Shantung
4 fighters and 4 tactical_bombers moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
10 infantry placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,1,3,4,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,6,6,5,2,2,4,3,1,3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,1,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,5,3,2,2,4,6,1,5,3,4,2,2,4,1,3,5,1,4,6,1
Japanese collect 37 PUs (22 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 10 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries, 3 infantry and 3 mech_infantrys moved from Korea to Manchuria
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Queensland to New South Wales
1 mech_infantry moved from Western United States to Eastern United States
1 armour moved from Western United States to Eastern United States
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 5 transports moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 battleship moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 89 Sea Zone to 103 Sea Zone
3 battleships and 3 destroyers moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
6 carriers, 9 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 4 artilleries, 3 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Manchuria, round 2 : 1/10 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 4 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from New South Wales to QueenslandPlace Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
10 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
F$@! IT…
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The first time that I play Axis against such a high bid. I’m probably gonna get stomped
You should of…
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I’m a bit confused.
You played Allies, not Axis. And it’s not lost yet either. I see you reported the game.
And what do you mean with “You should of”. Do you mean I should have lost it?Anyways, good game mate.





