@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Samara to Kansu
1 armour moved from Bryansk to Ukraine
Japanese take Ukraine from Russians
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 armour moved from Chahar to Kansu
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Bessarabia
Japanese take Bessarabia from Russians
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Caucasus
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 mech_infantrys
Japanese win, taking Sumatra from UK_Pacific, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 3 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Chahar to Manchuria
1 aaGun moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Sakha to Manchuria
3 bombers moved from India to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 1.
2 fighters, 5 infantry and 1 tactical_bomber placed in Japan
1 mech_infantry placed in Kiangsu
2 bombers placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
Japanese collect 78 PUs (3 lost to blockades); end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 3 armour, 3 artilleries, 1 bomber, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to 113 Sea Zone
1 armour moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Tunisia from Americans
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Battle in Borneo
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Americans win, taking Borneo from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Southern France
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 bomber moved from 113 Sea Zone to United Kingdom
1 armour, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 9 destroyers, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 4 cruisers, 5 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 43 Sea Zone
Place Units - Americans
3 armour, 3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 30 PUs;
British buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 6 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Sumatra
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
1 cruiser, 2 destroyers and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
4 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier and 1 fighter moved from 42 Sea Zone to 41 Sea Zone
4 destroyers moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - British
1 bomber and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 31 PUs;
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
2 fighters moved from Egypt to Southern Italy
1 fighter moved from Egypt to Northern Italy
1 armour moved from Iraq to Egypt
4 armour moved from Northern Italy to Germany
Place Units - Italians
1 artillery and 9 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,5,1
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
French collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 87 PUs;
Germans buy 3 armour, 1 fighter and 19 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Finland to Norway
Germans take Norway from British
Combat - Germans
Non Combat Move - Germans
10 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 armour moved from Western Germany to Germany
2 fighters moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Ukraine to Poland
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Germany
1 tactical_bomber moved from Belarus to Germany
2 bombers moved from Bryansk to Germany
Place Units - Germans
10 infantry placed in Western Germany
1 fighter and 9 infantry placed in Germany
3 armour placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
9 armour, 2 artilleries and 14 infantry moved from Slovakia Hungary to Germany
3 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Germany
Russians attack with 9 armour, 2 artilleries and 14 infantry
Germans defend with 8 armour, 3 bombers, 1 factory_major, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Italians defend with 4 armour
Germans win with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 6 armour, 3 bombers, 9 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour
Casualties for Russians: 9 armour, 2 artilleries and 14 infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 carriers, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Bessarabia to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Kansu to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
2 mech_infantrys moved from Kansu to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
2 bombers moved from India to 43 Sea Zone
1 bomber moved from Philippines to Borneo
3 bombers moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to Borneo
2 fighters and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from Japan to 43 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 5 bombers, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters, 6 tactical_bombers and 1 transport
British defend with 1 cruiser, 4 destroyers and 1 transport; Americans defend with 1 battleship, 4 carriers, 4 cruisers, 5 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 5 bombers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 64
Casualties for British: 1 cruiser, 4 destroyers and 1 transport
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 4 carriers, 4 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 8 fighters and 4 tactical_bombers
Battle in Borneo
Japanese attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Borneo from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kiangsi
3 bombers moved from 43 Sea Zone to Manchuria
2 bombers moved from 43 Sea Zone to Kiangsi
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Ukraine to Romania
1 armour moved from Siberia to Manchuria
Place Units - Japanese
3 carriers and 3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Ukraine
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Japanese collect 78 PUs (2 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 armour, 7 infantry and 1 mech_infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Southern France to Western Germany
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 3 cruisers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from Java to 43 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 13 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
Scrambles for 112?
None, thanks
Also kamazes for sz 22. Sorry forgot.
I just went no kamakazes for now, if you wanted them then we can roll in the forum here and edit any out.
Cheers.
No kamikazes; that was a good assumption
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
2 armour, 7 infantry and 1 mech_infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Southern France to Western Germany
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 3 cruisers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
1 bomber moved from Java to 43 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 13 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Marianas
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 battleship and 1 transport
Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship and 1 transport
Battle in Western Germany
Americans attack with 3 armour, 4 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys
Germans defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry; Italians defend with 1 bomber and 1 fighter
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 armour remaining. Battle score for attacker is 31
Casualties for Germans: 5 aaGuns, 2 fighters and 10 infantry
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Americans: 4 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys
Non Combat Move - Americans
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from 43 Sea Zone to Dutch New Guinea
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser, 3 destroyers and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
Americans undo move 1.
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 artilleries placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 44 Sea Zone
UK_Pacific take 44 Sea Zone from Japanese
1 artillery moved from 44 Sea Zone to Celebes
Combat - British
Battle in Celebes
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
3 infantry moved from Holland Belgium to Western Germany
2 fighters moved from France to Western Germany
2 infantry moved from Tobruk to Alexandria
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
3 infantry moved from Holland Belgium to France
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
So I just noticed you split the tank casualties in Germany between the Italians and the Germans…I’m gonna edit mode it over so you took the German ones before the Italian ones…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Adding units owned by Italians to Germany: 2 armour
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour moved from Germany to Western Germany
1 infantry moved from Greater Southern Germany to Western Germany
2 fighters moved from Southern Italy to Western Germany
4 fighters moved from Northern Italy to Western Germany
9 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 4 armour, 2 artilleries, 6 fighters and 10 infantry
British defend with 1 aaGun, 2 fighters and 9 infantry; Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 4 armour, 2 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 43
Casualties for Italians: 9 infantry
Casualties for British: 1 aaGun, 2 fighters and 9 infantry
Casualties for Americans: 3 armour
Non Combat Move - Italians
6 fighters moved from Western Germany to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Bessarabia to Yugoslavia
Place Units - Italians
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,1,1
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 12 PUs;
French buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 mech_infantry moved from Poland to Western Germany
3 armour moved from Romania to Germany
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
1 aaGun and 10 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
Place Units - Germans
1 fighter and 2 infantry placed in Western Germany
10 infantry placed in Germany
3 armour placed in Romania
1 fighter placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs