@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
2 fighters moved from Western Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Belarus to Smolensk
3 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 2 fighters and 5 infantry
British defend with 1 mech_infantry
Germans win, taking Poland from British with 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Slovakia Hungary from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Denmark to Western Germany
1 artillery and 6 infantry moved from Baltic States to Belarus
2 fighters moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
3 infantry moved from Novgorod to Archangel
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
1 artillery and 9 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
1 armour moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Bryansk to Samara
7 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Samara
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Burma to India
1 armour, 1 infantry and 1 mech_infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Burma to West India
1 mech_infantry moved from Burma to West India
1 submarine moved from 75 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 77 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 1 marine and 4 transports moved from 75 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to Kenya
1 marine moved from 72 Sea Zone to French Madagascar
5 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Yunnan to Kansu
1 infantry moved from Shensi to Kansu
Combat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 4 transports
British defend with 1 destroyer
Japanese win, taking 72 Sea Zone from Neutral with 1 carrier, 1 cruiser and 4 transports remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Kenya
Battle in 77 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Kenya from British with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in West India
Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters
Japanese win, taking West India from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 2 fighters
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Szechwan
1 artillery moved from Shensi to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 artillery and 1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to Szechwan
9 artilleries and 4 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from West India to India
9 armour and 9 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Kweichow to Szechwan
1 armour moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Malaya to Shan State
5 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 77 Sea Zone to 72 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 4 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 4 artilleries, 2 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 4 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 carriers, 1 cruiser and 4 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western Australia to Caroline Islands
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 4 submarines
Italians defend with 1 destroyer and 2 fighters
3 submarines owned by the Americans retreated to 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Battle in Norway
Battle in 22 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Denmark
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 fighters moved from 23 Sea Zone to 33 Sea Zone
5 fighters moved from 22 Sea Zone to 33 Sea Zone
5 fighters moved from 34 Sea Zone to 33 Sea Zone
4 bombers moved from Eastern United States to Gibraltar
4 fighters moved from Holland Belgium to 112 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from French Equatorial Africa to Union of South Africa
1 fighter and 1 tactical_bomber moved from French West Africa to Union of South Africa
4 artilleries and 1 infantry moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from Tsinghai to Kansu
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kansu
British attack with 5 artilleries and 2 infantry
Japanese defend with 2 infantry
British win, taking Kansu from Japanese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 mech_infantrys moved from Eastern Persia to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 mech_infantrys moved from Persia to Iraq
2 armour and 2 mech_infantrys moved from Persia to Iraq
1 aaGun moved from Eastern Persia to Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
4 battleships, 1 carrier, 3 cruisers and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
Place Units - British
3 submarines placed in 80 Sea Zone
3 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
British undo move 4.
1 artillery and 2 infantry placed in Persia
British undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
1 artillery placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 9 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
4 artilleries and 7 infantry moved from France to Southern France
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 9 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from British with 2 artilleries and 8 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 4 artilleries and 7 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from France to Northern Italy
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,1,1
Italians collect 8 PUs (10 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from South Australia to Queensland
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Belarus to Smolensk
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
4 aaGuns, 16 armour, 20 artilleries, 50 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 artillery and 11 infantry moved from Germany to Poland
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to Poland
Place Units - Germans
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in France
1 artillery and 6 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
1 artillery and 2 infantry placed in France
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,1,4
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Belarus to Smolensk
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
4 aaGuns, 16 armour, 20 artilleries, 50 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 artillery and 11 infantry moved from Germany to Poland
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to Poland
Place Units - Germans
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in France
1 artillery and 6 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
1 artillery and 2 infantry placed in France
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,1,4
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 4 aaGuns, 16 armour, 21 artilleries, 51 infantry and 2 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 2 infantry
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 4 aaGuns, 16 armour, 20 artilleries, 50 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Bessarabia: 1 artillery and 2 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Tsinghai to Shensi
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Bessarabia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Western Ukraine to Russia
1 mech_infantry moved from Tsinghai to Kansu
1 aaGun moved from Tsinghai to Kansu
6 infantry moved from Tsinghai to Kansu
1 tactical_bomber moved from Bessarabia to Bryansk
2 armour and 2 mech_infantrys moved from Samara to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Samara to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 8 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 8 fighters, 1 infantry, 8 submarines, 6 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to Java
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
2 bombers moved from Szechwan to Sikang
4 artilleries, 5 infantry and 1 mech_infantry moved from Hopei to Shensi
12 armour and 8 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from Kweichow to Shensi
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 2 fighters, 8 submarines and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 7 carriers, 1 cruiser, 2 fighters, 8 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 6 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 12 armour, 4 artilleries, 6 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Shensi from Chinese with 12 armour, 4 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Yunnan
1 armour, 1 infantry and 2 mech_infantrys moved from West India to India
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 2 infantry moved from Kenya to 72 Sea Zone
1 marine moved from French Madagascar to 72 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 72 Sea Zone to 58 Sea Zone
1 submarine moved from 77 Sea Zone to 80 Sea Zone
6 fighters and 6 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 23 Sea Zone to 17 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 bombers moved from Sikang to Kwangtung
Place Units - Japanese
1 carrier placed in 37 Sea Zone
3 submarines placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
2 destroyers placed in 37 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in Shantung
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 armour moved from Norway to Finland
2 bombers moved from Gibraltar to Denmark
2 bombers moved from Gibraltar to 112 Sea Zone
2 fighters moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 3 carriers, 2 cruisers, 4 destroyers and 5 transports
Germans defend with 1 destroyer
Americans win with 2 bombers, 3 carriers, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Finland
Americans attack with 1 armour, 2 artilleries and 1 infantry
Germans defend with 1 infantry
Americans win, taking Philippines from Japanese, taking Finland from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Denmark to Norway
2 bombers moved from 112 Sea Zone to Norway
4 fighters moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
5 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
4 mech_infantrys moved from Alaska to Western United States
1 aaGun, 1 carrier, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 carrier and 2 destroyers placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 7 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 113 Sea Zone to Germany
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 4 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Germany
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
6 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Union of South Africa to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to Rhodesia
2 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Bryansk to Smolensk
scramble?
I concede. I made an error with Denmark.
Yeah well. That horrible G1 really was impossible for me to turn around. You were too good for that.
Want a rematch?
A bad g1 can really shake things up… Sure im up for a rematch. You may choose side, BM again right