@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Incredible, how I still suffer from one of the worst German Turn 1 openings I have ever experienced =(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Archangel
1 fighter moved from Baltic States to Archangel
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 13 infantry moved from Baltic States to Novgorod
2 fighters and 2 infantry moved from Western Ukraine to Ukraine
1 battleship moved from 112 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 5 artilleries and 19 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 119 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bulgaria to Northern Italy
2 mech_infantrys moved from Poland to Western Germany
5 aaGuns, 16 armour, 13 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 fighters moved from Ukraine to Slovakia Hungary
4 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
3 artilleries and 7 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
that was a bad ger1 indeed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
5 armour, 20 artilleries, 38 infantry and 5 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 5 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 3 infantry moved from Smolensk to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
3 aaGuns moved from Bryansk to Western Ukraine
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 marine and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
7 armour, 8 artilleries, 4 infantry and 5 mech_infantrys moved from Yunnan to Burma
1 artillery and 5 infantry moved from Shan State to Burma
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
6 mech_infantrys moved from Hunan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 7 armour, 9 artilleries, 9 infantry and 11 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 7 armour, 9 artilleries, 9 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Kweichow
3 armour moved from Kwangtung to Yunnan
3 armour moved from Malaya to Burma
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Suiyuyan to Hopei
4 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
4 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
2 fighters moved from 54 Sea Zone to Shan State
1 battleship, 1 carrier and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 carriers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Malaya
Japanese undo move 1.
1 submarine placed in 20 Sea Zone
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 4.
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 4 fighters and 2 submarines
Germans defend with 1 cruiser
Americans win with 4 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 104 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 16 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
6 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Kazakhstan to Tsinghai
2 artilleries and 1 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
2 artilleries, 2 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
3 battleships moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
scramble?
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Bryansk to Bessarabia
Russians take Bessarabia from Germans
6 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Kazakhstan to Tsinghai
2 artilleries and 1 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
2 artilleries, 2 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
3 battleships moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Denmark
Battle in Western Germany
British attack with 2 artilleries, 3 fighters, 2 infantry and 1 marine
Germans defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
British converts factory_major into different units
British win, taking Normandy Bordeaux from Germans, taking Denmark from Germans, taking Western Germany from Germans with 2 artilleries, 3 fighters and 1 marine remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 8 artilleries and 19 infantry moved from India to West India
2 fighters moved from India to Persia
3 armour and 7 mech_infantrys moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
5 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 armour placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Western Germany
1 artillery and 2 infantry moved from Northern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 marine
Italians win, taking Western Germany from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 marine
Non Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
1 armour moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 11 PUs (3 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
16 armour, 16 artilleries, 29 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
5 artilleries and 18 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Denmark
2 fighters moved from Slovakia Hungary to Denmark
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Denmark
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 marine
Germans win, taking Denmark from British with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Belarus
Germans attack with 16 armour, 21 artilleries, 47 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 16 armour, 21 artilleries, 47 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns moved from Eastern Poland to Belarus
2 artilleries and 8 infantry moved from Poland to Baltic States
3 fighters and 1 tactical_bomber moved from Denmark to Western Germany
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
3 submarines moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
Place Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
3 aaGuns, 7 armour, 20 artilleries, 38 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
1 infantry moved from Russia to Smolensk
1 armour and 8 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 bombers moved from French Indo China to Shensi
4 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 artillery and 5 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Malaya to 37 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 6 infantry, 1 marine and 4 transports moved from 37 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 75 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Anhwe to Hopei
1 artillery moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from India to Burma
2 bombers moved from Shensi to Yunnan
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
4 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 infantry, 4 marines, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 4 marines moved from 33 Sea Zone to Caroline Islands
1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Queensland to 33 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 4 artilleries, 4 fighters, 5 infantry and 1 marine
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 4 artilleries, 4 fighters, 4 infantry and 1 marine remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 2 infantry and 4 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 4 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to Western Australia
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
5 submarines placed in 10 Sea Zone
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Western Ukraine to Poland
British take Poland from Germans
1 armour moved from Western Ukraine to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Western Ukraine to Romania
British take Romania from Germans
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
2 fighters moved from Persia to India
1 artillery and 2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from United Kingdom to French West Africa
Combat - British
Battle in India
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
3 aaGuns, 4 armour, 7 artilleries, 17 infantry and 9 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from India to West India
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
3 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
3 artilleries and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
6 mech_infantrys moved from Eastern Persia to Persia
2 artilleries and 1 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
4 armour moved from Western Ukraine to Bryansk
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to French Equatorial Africa
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
3 mech_infantrys placed in Iraq
3 armour placed in Persia
2 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific