That is by far the best results I have ever had on a J1 DOW.
Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Southeast Mexico to Mexico
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 armour moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
18 fighters moved from Russia to Novgorod
3 fighters moved from Russia to UralsCombat - Americans
Battle in Urals
Americans attack with 3 fighters
Japanese defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Battle in Jehol
Americans attack with 1 armour, 10 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 3 mech_infantrys
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Guam
Battle in Philippines
Battle in Manchuria
Americans attack with 1 armour, 10 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
Americans win, taking Guam from Japanese, taking Philippines from Japanese, taking Manchuria from Japanese with 1 armour, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in 20 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Novgorod
Americans attack with 18 fighters
Germans defend with 1 aaGun, 1 airfield, 5 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry -
6 hits in Nov. Where would you like them?
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Oh, I see you rolled already. Maybe a misclick? No worries. I see you got two hits. Can you post the game so far?
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that was me. i was checkin out yer game and forgot to put in local. mah bad. hehehe
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Ah well, no worries. We can let those dice stand. Just post what we’ve got so far and I’ll continue.
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Oh, it was you, regularkid? Ah, then we’ll just ignore those dice then. I didn’t see who it was that posted.
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Damn. Good move. Max defense =(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Southeast Mexico to Mexico
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 armour moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
18 fighters moved from Russia to Novgorod
3 fighters moved from Russia to UralsCombat - Americans
Battle in Urals
Americans attack with 3 fighters
Japanese defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour
Battle in Jehol
Americans attack with 1 armour, 10 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 3 mech_infantrys
Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Guam
Battle in Philippines
Battle in Manchuria
Americans attack with 1 armour, 10 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
Americans win, taking Guam from Japanese, taking Philippines from Japanese, taking Manchuria from Japanese with 1 armour, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in 20 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Novgorod
Americans attack with 18 fighters
Germans defend with 1 aaGun, 1 airfield, 5 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
retreated to Novgorod
Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun and 5 bombers
Casualties for Americans: 3 fightersNon Combat Move - Americans
15 fighters moved from Novgorod to Finland
2 fighters moved from Urals to Russia
10 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
10 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 battleship, 19 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from French Guiana to SurinamePlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 109 Sea Zone to United Kingdom
1 carrier, 3 destroyers and 1 submarine moved from 109 Sea Zone to 106 Sea Zone
1 armour moved from Egypt to Kenya
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-JordanCombat - British
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 3 infantry
British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Trans-Jordan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Kenya
1 armour moved from Egypt to Kenya
1 armour moved from Egypt to KenyaPlace Units - British
3 armour placed in Union of South Africa
3 artilleries placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,3,4
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 harbour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-Jordan
3 infantry moved from Tobruk to Alexandria
3 bombers moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 3 bombers and 3 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Alexandria from British with 3 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 96 Sea Zone
3 bombers moved from Alexandria to Tobruk
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Northwest Persia to IraqPlace Units - Italians
1 harbour placed in Malta
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 6 infantry
EDIT: Adding units owned by Italians to Tobruk: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Guinea to Queensland
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Bryansk to Smolensk
1 armour moved from Tambov to Smolensk
1 bomber moved from Western Germany to Smolensk
2 armour moved from Tambov to VologdaCombat - Germans
Battle in Norway
Battle in Smolensk
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Norway from Russians, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Smolensk to Bryansk
3 infantry moved from Rostov to Bryansk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
8 armour moved from Tambov to Novosibirsk
26 artilleries and 48 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 bomber moved from Western Germany to Bryansk
6 armour, 2 artilleries and 4 infantry moved from Karelia to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in Western Germany
1 carrier and 1 tactical_bomber placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
Apologies in advance. Might be a false alarm, but things are starting to get hectic over here. I might not be able to post as often as we’re used to. Still, if I have the time and mental energy, I’ll post.
This upcoming German turn in particular is one that I don’t wanna mess up. Very dangerous. And you are a wily opponent! So i wanna be at my best.
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That’s ok. Looking forward to your turn.
You mean Russia, I guess?
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Yes! See, case in point. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Finland to Norway
1 artillery and 3 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to Samara
1 artillery moved from Russia to SamaraCombat - Russians
Battle in Norway
Russians attack with 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Norway from Germans with 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
Russians win, taking Samara from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
3 mech_infantrys and 5 tactical_bombers moved from Anhwe to Manchuria
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
4 fighters moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
3 infantry moved from Rostov to Tambov
1 armour moved from Bryansk to Tambov
2 artilleries and 2 infantry moved from Rhodesia to South West Africa
Japanese take South West Africa from British
1 fighter moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 submarines moved from 37 Sea Zone to 54 Sea Zone
Japanese take 42 Sea Zone from ANZACCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking 54 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 mech_infantrys and 5 tactical_bombers
Americans defend with 1 armour and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 transport
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tambov
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Tambov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
9 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 9 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Kazakhstan to Novosibirsk
3 infantry moved from Caucasus to Volgograd
5 tactical_bombers moved from Manchuria to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 39 Sea Zone
3 armour placed in Persia
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Caucasus
1 infantry and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,2,5,3,5,4,1,1,4,1,4,3,1,1,1,6,5,1,2,2,3,5,3,4,2,3,1,6,3,2,3,2,6,1,4,5,3,2,1,1,3,4,5,6,3,3,4,2,3,5,6,2,2,1,1,5,3,6,1,1,6,6,5,5,3,4
Japanese collect 69 PUs (10 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour and 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
15 fighters moved from Finland to 112 Sea Zone
2 armour and 1 mech_infantry moved from Korea to Manchuria
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
8 fighters and 4 tactical_bombers moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Manchuria
3 fighters moved from 19 Sea Zone to Chahar
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Chahar
1 fighter moved from 19 Sea Zone to Manchuria
4 fighters moved from 19 Sea Zone to Anhwe





