MrRoboto (Axis) vs Radiant (Allies+24) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kansu, round 5 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 2 infantry in Kansu, round 6 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 7 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 8 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 8 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                4 armour, 7 infantry and 7 mech_infantrys moved from India to Burma
                1 mech_infantry moved from Trans-Jordan to Syria
                1 artillery moved from Trans-Jordan to Syria
                5 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
                3 fighters moved from Egypt to Iraq
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                3 infantry and 11 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Scotland to United Kingdom

    Combat - British
                Battle in Burma
                    British attack with 4 armour, 7 infantry and 7 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 4 armour, 7 infantry and 7 mech_infantrys in Burma, round 2 :  7/18 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 armour, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 5 armour, 3 fighters and 3 mech_infantrys
                    Italians defend with 3 artilleries, 1 factory_minor and 1 infantry
                        British roll dice for 5 armour, 3 fighters and 3 mech_infantrys in Iraq, round 2 :  2/11 hits
                        Italians roll dice for 3 artilleries and 1 infantry in Iraq, round 2 :  2/4 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 5 armour, 3 fighters and 1 mech_infantry in Iraq, round 3 :  4/9 hits
                        Italians roll dice for 2 artilleries in Iraq, round 3 :  0/2 hits
                        2 artilleries owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 5 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 3 artilleries and 1 infantry
                Battle in Syria
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 bomber
                        British roll dice for 1 artillery and 1 mech_infantry in Syria, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber in Syria, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Syria, round 3 :  1/2 hits
                        Italians roll dice for 1 bomber in Syria, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - British
                3 fighters moved from Iraq to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,1,1,1,5,6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,5,4,3,6
                British collect 21 PUs (15 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry

  • '19 '18

    February 19, 5:51

    To

    February 21, 16:21

    (Central European Time)

    That’s 58,5 hours, not 72 :-)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 fighters moved from Tobruk to 91 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 destroyer, 1 submarine and 2 transports placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_37344_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                4 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in 22 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 22 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 46 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 34 Sea Zone to Soviet Far East

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37344_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_37344_Fre8.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Ukraine to Belarus
                2 bombers and 3 infantry moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Scotland
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Scotland from British, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns, 27 armour, 9 artilleries, 2 fighters, 15 infantry, 19 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
                1 artillery moved from Western Germany to Holland Belgium
                1 bomber moved from Belarus to Western Germany
                2 bombers moved from Ukraine to Western Germany
                1 artillery and 3 infantry moved from Archangel to Nenetsia
                1 battleship and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Germans
                2 infantry placed in Normandy Bordeaux
                1 transport placed in 110 Sea Zone
                4 artilleries and 6 infantry placed in Western Germany
                3 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_37344_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Urals
                9 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 tactical_bomber in Urals, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 :  3/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 9 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 9 infantry in Smolensk, round 2 :  1/9 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Urals to Novosibirsk
                1 aaGun moved from Russia to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    triplea_37344_Rus9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 13 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Sikang to Shensi
                3 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 bomber moved from Kiangsu to Kansu
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 submarines
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Kweichow
                2 artilleries and 3 infantry moved from Hopei to Kweichow
                6 infantry moved from Anhwe to Hunan
                3 infantry moved from Kiangsu to Anhwe
                2 tactical_bombers moved from Kiangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from Japan to Philippines

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                9 infantry placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,5,2,3,1,1,2,6,4,3,2,4,3,4,6,2,6,5,4,4,6,6,2,1,6,6,1,6,5,3,1,6,1,4,1,3,3,2,2,1,4,4
                Japanese collect 55 PUs (8 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_37344_Jap9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 armour moved from Alaska to British Columbia
                1 mech_infantry moved from British Columbia to Central United States
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 battleship, 2 destroyers and 5 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                5 transports moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                3 battleships, 4 carriers, 7 destroyers, 8 fighters and 4 submarines moved from 6 Sea Zone to 21 Sea Zone
                8 fighters moved from 21 Sea Zone to 34 Sea Zone
                1 fighter moved from 7 Sea Zone to Guam
                2 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans

    triplea_37344_Ame9.tsvg


  • Tokens?

  • '19 '18

    nope, nothing


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 factory_minor, 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 armour moved from Alaska to British Columbia
                1 mech_infantry moved from British Columbia to Central United States
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 battleship, 2 destroyers and 5 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                5 transports moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                3 battleships, 4 carriers, 7 destroyers, 8 fighters and 4 submarines moved from 6 Sea Zone to 21 Sea Zone
                8 fighters moved from 21 Sea Zone to 34 Sea Zone
                1 fighter moved from 7 Sea Zone to Guam
                2 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 2 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 8 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 8 fighters in 34 Sea Zone, round 2 :  7/8 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 34 Sea Zone to 21 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                2 fighters and 8 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_37344_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_37344_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                4 armour, 6 infantry and 7 mech_infantrys moved from Burma to Shan State
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Syria to Trans-Jordan
                5 armour and 1 mech_infantry moved from Iraq to Egypt
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Egypt to Rostov
                1 fighter moved from Egypt to Rostov
                1 fighter moved from Egypt to Rostov
                1 armour moved from Quebec to Eastern United States
                1 artillery and 2 infantry moved from Quebec to Eastern United States

    Combat - British
                Battle in Yunnan
                    British attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Shan State
                    British attack with 4 armour, 6 infantry and 7 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 4 armour, 6 infantry and 7 mech_infantrys in Shan State, round 2 :  3/17 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 4 armour, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns and 7 infantry moved from India to Burma

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    triplea_37344_UK_9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to 95 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Syria
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Syria from British, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer and 2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_37344_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 4 submarines moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Soviet Far East to Korea

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    triplea_37344_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_37344_Fre9.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Western Germany to 113 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 artillery, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 109 Sea Zone
                7 artilleries and 9 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from 110 Sea Zone to United Kingdom
                4 bombers moved from Western Germany to United Kingdom
                2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 battleship and 1 cruiser moved from 113 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 7 artilleries, 4 bombers, 4 fighters, 13 infantry and 2 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 2 infantry
                    Germans captures 32PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 7 artilleries, 4 bombers, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 2 fighters, 7 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns, 16 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                4 bombers moved from United Kingdom to Western Germany
                1 artillery and 3 infantry moved from Nenetsia to Urals
                5 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Gold Coast to French West Africa

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Germany
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 99 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_37344_Ger10.tsvg


  • LOL you only lost 7 inf. you are rolling so bad this game.

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