Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
scramble? and ool and the sub?
scramble all three.
This OOL is only if you’re committing to a battle to the death? If not, I’ll have to go round by round.
take the sub if eligible
CA, BB. Ft
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
4 fighters moved from Gibraltar to 95 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 118 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 cruiser and 4 fighters
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 2 transports
Casualties for Americans: 1 cruiser and 3 fighters
Non Combat Move - Americans
1 bomber moved from 95 Sea Zone to Egypt
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 carriers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from French Guiana to Suriname
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour moved from Libya to Alexandria
1 artillery moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Gibraltar
1 tactical_bomber moved from Persia to Egypt
1 fighter moved from Egypt to Persia
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 destroyer placed in 98 Sea Zone
2 destroyers placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 armour moved from Germany to Eastern Poland
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 marine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
1 fighter moved from 63 Sea Zone to New South Wales
2 fighters moved from New Zealand to New South Wales
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 118 Sea Zone to 119 Sea Zone
Combat - Germans
Non Combat Move - Germans
1 aaGun, 3 armour, 15 artilleries, 25 infantry and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
8 armour and 12 mech_infantrys moved from Baltic States to Western Ukraine
2 infantry moved from Romania to Bulgaria
1 aaGun, 1 bomber and 2 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
10 mech_infantrys placed in Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Rostov
2 infantry moved from Volgograd to Samara
1 armour moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Archangel to Vologda
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
4 aaGuns, 16 artilleries and 39 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Chahar to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 60 Sea Zone to 74 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 4 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
4 infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 marine moved from Sumatra to 41 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
2 bombers moved from French Indo China to Philippines
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery placed in Japan
3 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 2 submarines and 1 transport
Italians defend with 1 submarine
Americans win with 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Sardinia
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Sardinia from Italians with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sardinia: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 infantry
EDIT: Adding units owned by Americans to Sardinia: 1 infantry
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
3 bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 mech_infantrys
3 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x harbour, 1x factory_major; Remaining resources: 33 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Central Africa: 1 infantry
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Egypt to Southern Italy
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Sicily
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters; Russians loiter and taunt
Germans defend with 1 submarine
British win, taking Sicily from Italians, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 119 Sea Zone to Scotland
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from India to West India
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Persia to 79 Sea Zone
1 artillery moved from Alexandria to Tobruk
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 tactical_bombers moved from Egypt to West India
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Malta
1 aaGun moved from United Kingdom to Scotland
1 artillery moved from 79 Sea Zone to West India
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Eastern Poland
2 artilleries moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 armour moved from Eastern Poland to Greater Southern Germany
Place Units - Italians
1 fighter and 2 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun, 11 armour, 15 artilleries, 24 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries placed in Novgorod
9 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Samara to Russia
6 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
Place Units - Russians
7 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
looks like fiscal month end is going to be an issue for me this month. I’ll have to assume that I wont be playing until next Monday, although I’ll try to get a move in sooner.