16L MrRoboto (Axis) vs Omega1759 (Allies+16) Rematch

  • 17 16 13 12

    @MrRoboto:

    scramble?

    Full scramble and max defense! Let’s see what the dice say this time.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Western Germany
                2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Germans attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 armour and 5 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 5 tactical_bombers and 1 transport
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines; French defend with 1 fighter
                    Units damaged: 1 battleship owned by the Germans
                    Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 destroyer, 2 fighters and 4 tactical_bombers
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
                    Casualties for French: 1 fighter
                Battle in Eire

    Non Combat Move - Germans
                2 bombers moved from 109 Sea Zone to Western Germany
                2 artilleries and 8 infantry moved from Yugoslavia to Romania
                2 artilleries moved from France to Western Germany
                6 armour and 4 mech_infantrys moved from France to Germany
                2 aaGuns moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 fighter moved from Tobruk to Alexandria

    Place Units - Germans
                7 artilleries and 3 infantry placed in Germany
                1 artillery and 9 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
                1 artillery and 7 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Shensi : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Sikang : 1 armour and 2 mech_infantrys
        Amur : 2 aaGuns, 1 artillery and 18 infantry
        Belarus : 2 aaGuns, 2 artilleries and 18 infantry
        Bryansk : 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries and 11 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 2 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 27 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 25 / 33
        UK_Pacific : 18 / 24
        Italians : 18 / 15
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 factory_minors, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to Hunan

  • 17 16 13 12

    Full scramble in 54!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 factory_minors, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to Hunan

    Combat - Japanese
                ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers
                    British defend with 1 battleship; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for British: 1 battleship
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 carriers moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Anhwe
                1 aaGun, 1 armour, 1 artillery, 2 fighters and 9 infantry moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Japan to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Manchuria
                1 artillery and 2 infantry placed in Shantung
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                2 fighters moved from 30 Sea Zone to 26 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 tactical_bomber moved from Hawaiian Islands to Midway
                2 fighters moved from 26 Sea Zone to Midway
                1 bomber moved from Eastern United States to Midway
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 battleship moved from 30 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield, 1 bomber, 4 fighters and 1 tactical_bomber
        46 Sea Zone : 1 submarine
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
        10 Sea Zone : 1 carrier
        Central United States : 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 25 / 33
        UK_Pacific : 15 / 24
        Italians : 18 / 15
        ANZAC : 10 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan
                6 infantry moved from Yunnan to Kweichow
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 5 infantry in Kweichow, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kweichow : 1 artillery and 9 infantry
        Hunan : 3 infantry
        Hopei : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 33
        UK_Pacific : 15 / 24
        Italians : 18 / 15
        ANZAC : 10 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.212
            Median : 3.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.120
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

  • 17 16 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/8 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the British
                        1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 109 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship, 1 fighter and 1 transport in 109 Sea Zone, round 3 :  1/2 hits
                        1 bomber owned by the British, 1 transport owned by the Germans, 1 fighter owned by the Germans and 1 battleship owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 64
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                4 mech_infantrys moved from India to Burma
                1 aaGun moved from Burma to India
                3 infantry moved from Shan State to Burma
                2 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Siam to Shan State
                1 artillery moved from Siam to Shan State
                1 fighter moved from Burma to India
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 destroyer moved from 83 Sea Zone to 86 Sea Zone
                4 infantry moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland

    Place Units - British
                1 fighter placed in United Kingdom
                2 submarines placed in 109 Sea Zone
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5,2,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 26 PUs (4 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Kweichow : 2 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 2 aaGuns, 8 infantry and 4 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 2 aaGuns, 1 airfield and 4 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Tanganyika Territory : 2 infantry
        86 Sea Zone : 1 destroyer and 1 transport
        109 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 submarines
        Eastern Persia : 1 flag
        Brazil : 1 flag, 1 aaGun and 4 infantry
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 26
        UK_Pacific : 15 / 15
        Italians : 17 / 15
        ANZAC : 10 / 19
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.212
            Median : 3.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 66

    Null / Other
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.812
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Italians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.120
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

  • 17 16 13 12

    Lots of blood and sweat in this game already!

  • 19 18

    Are you f**king kidding me???

    Seriously, I’m already fed up with this game again. I hate it soooo much when my opponent even attempts a battle with <50 % win chance. And then it pays off. I feel awful after these situations. It shouldn’t be rewarded to make a move that’s statistically bad.

    I’m so fcked right now already. The whole situation could and should have looked so drastically different. Annoying as hell.

    sigh
    Well let’s see if a miracle happens and I can turn this thing around.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 fighter moved from Southern Italy to Libya
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 bomber moved from Western Germany to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Libya to Southern Italy
                1 fighter moved from Libya to Tobruk
                1 cruiser, 1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Bulgaria to Romania
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Italians collect 22 PUs (2 lost to blockades); end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 4 infantry
        29 Sea Zone : 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 26
        UK_Pacific : 15 / 15
        Italians : 24 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_37383_ANZ2.tsvg

  • 17 16 13 12

    Sorry for the delay, I got distracted with StuckTojo for a while

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 26
        UK_Pacific : 15 / 15
        Italians : 24 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_37383_Fre2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 artilleries and 9 infantry moved from Western Germany to Germany
                6 armour, 7 artilleries, 3 infantry and 4 mech_infantrys moved from Germany to Poland
                1 armour moved from Greece to Romania
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Alexandria to Egypt
                1 submarine moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                3 artilleries and 7 infantry placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37383_Ger3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Shensi to Anhwe
                2 fighters and 1 tactical_bomber moved from Shensi to Anhwe
                1 mech_infantry moved from Sikang to Suiyuyan
                2 armour moved from Shensi to Suiyuyan

    Combat - Russians
                Battle in Anhwe
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  3/4 hits
                        Japanese roll dice for 2 artilleries in Anhwe, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Anhwe
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 artilleries
                    Casualties for Russians: 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
                1 mech_infantry moved from Sikang to Shensi
                1 armour moved from Sikang to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Caucasus to Rostov
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 fighter and 2 mech_infantrys placed in Volgograd
                3 infantry placed in Ukraine
                1 infantry placed in Novgorod
                1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Shensi : 2 fighters, 1 mech_infantry and 1 tactical_bomber
        Suiyuyan : 2 armour
        Chahar : 1 mech_infantry
        Amur : 2 aaGuns, 1 artillery and 18 infantry
        Belarus : 2 aaGuns, 2 artilleries and 21 infantry
        Bryansk : 5 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries and 15 infantry
        Volgograd : 1 factory_minor, 1 fighter and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 11 / 15
        British : 27 / 26
        UK_Pacific : 15 / 15
        Italians : 24 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.700
            Median : 2.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_37383_Rus3.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 carrier and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Hunan
                1 mech_infantry moved from Jehol to Chahar
                2 fighters and 1 tactical_bomber moved from Manchuria to Chahar

    Combat - Japanese
                Battle in Borneo
                Battle in Sumatra
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Chahar to Manchuria

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 artilleries placed in Manchuria
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_37383_Jap3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Eastern United States
                1 armour moved from Western United States to Central United States
                1 submarine moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3,6,4
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield, 1 bomber, 5 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
        10 Sea Zone : 1 carrier and 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 51 / 66
        Americans : 52 / 76
        Chinese : 8 / 15
        British : 27 / 26
        UK_Pacific : 7 / 15
        Italians : 24 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_37383_Ame3.tsvg

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